Author Topic: Scening Contest (Taleworlds)  (Read 1964 times)

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Offline Gokiller

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Scening Contest (Taleworlds)
« on: June 13, 2019, 04:58:10 pm »
For those who aren't aware yet, there is a scening contest being hosted on the Taleworlds Forums with some awesome rewards!

I would like to encourage any scener here to participate!

Information
Theme: Singleplayer Castle Siege
Module: Native
Submission Start Date: June 15th 2019 00:00       
Submission End Date: September 30th 2019 23:59

It might be quite different compared to what you're used to as Multiplayer-sceners, as AI-meshing will be vital with these scenes. But nonetheless it is well worth the try if not for the rewards. As beside that, you'll also get a chance to get your work thoroughly tested and judged by some of the most experienced sceners in the Warband community. A nice experience for any scener!

Link - The Mount & Blade Modding Contest - Q3 2019

Offline Zebaad

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Re: Scening Contest (Taleworlds)
« Reply #1 on: June 13, 2019, 05:14:32 pm »
hmm, Interesting I do like the sound of bannerlord keys...


Offline profy

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Re: Scening Contest (Taleworlds)
« Reply #2 on: June 14, 2019, 01:01:45 pm »
I find the props of Native too "restricted" compared to those of NW and how I divert them to make my maps. But thank you for sharing!
IA Mesing  :'(
« Last Edit: June 14, 2019, 01:48:23 pm by profy »


2011-->2017 IVe Corps :heart:

Offline tired

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Re: Scening Contest (Taleworlds)
« Reply #3 on: July 26, 2019, 12:54:36 am »
Eww Native. I too like Nw props better. I’ve recreated some maps inspired from Native and people said they like the Nw version better lol