Author Topic: Source files and Singleplayer concept  (Read 69247 times)

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Offline Coconut

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Re: Source files and Singleplayer concept
« Reply #15 on: August 07, 2013, 05:04:57 am »
I read that there were rapiers in there, was this an early concept for NW a sword that has more damage with stabbing then slashing? If so I am wondering why the idea was scrapped.

Offline Maroon

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Re: Source files and Singleplayer concept
« Reply #16 on: August 11, 2013, 12:05:55 am »
Probably because trying to slash with a rapier is just about as effective as trying to impale someone on a spoon, thus leaving only one attack direction with the rapier, which can be easily blocked.

Offline Althalus

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Re: Source files and Singleplayer concept
« Reply #17 on: August 11, 2013, 12:37:28 am »
Probably because trying to slash with a rapier is just about as effective as trying to impale someone on a spoon, thus leaving only one attack direction with the rapier, which can be easily blocked.

Unless you give it 4 stabs. Which would involve adding a special sword type. Effort.

Offline dooomninja

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Re: Source files and Singleplayer concept
« Reply #18 on: August 11, 2013, 12:48:41 am »
or even 2 like they did for the bayo
ಠ_ರೃ Quite!
2 most satisfying shots- a rider off a moving horse and officers who think they are safe :b

Offline Hazzard

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Re: Source files and Singleplayer concept
« Reply #19 on: December 21, 2013, 12:14:55 pm »
Is there anyone working on this? Seems like something the community would be all over to me.

Offline SeanBeansShako

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Re: Source files and Singleplayer concept
« Reply #20 on: February 08, 2014, 12:35:49 am »
I think there is two reasons why really.

1: L'Aigle is in the works.

2: While interesting idea in theory, would anyone play Mount And Blade without the RPG stats and the general overworld that makes it a sandbox game?


Offline TheProxJack

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Re: Source files and Singleplayer concept
« Reply #21 on: February 23, 2014, 02:37:04 pm »
Would be interesting.

Offline AlekoTheGreek

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Re: Source files and Singleplayer concept
« Reply #22 on: April 26, 2014, 01:07:02 pm »
would be a pain in the arse to make :D

Offline Gokiller

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Re: Source files and Singleplayer concept
« Reply #23 on: November 06, 2014, 01:27:30 am »
Busy with activating this "concept", Once I managed to properly sort this out, I'll obviously make a download available

So far I can say, I'm really impressed with what I'm seeing. Really a shame that FSE had to drop this because of Taleworlds..

Here a look of an intro at the start of a mission.
Screw the graphics
[close]

Offline Cara

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Re: Source files and Singleplayer concept
« Reply #24 on: November 17, 2014, 10:33:38 am »
Awesome Gokiller  :)

Offline Carson

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Re: Source files and Singleplayer concept
« Reply #25 on: November 22, 2014, 08:06:43 pm »
Busy with activating this "concept", Once I managed to properly sort this out, I'll obviously make a download available

So far I can say, I'm really impressed with what I'm seeing. Really a shame that FSE had to drop this because of Taleworlds..

Here a look of an intro at the start of a mission.
Screw the graphics
[close]
wow looks great!

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Offline Nicole

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Re: Source files and Singleplayer concept
« Reply #26 on: February 14, 2015, 05:11:08 pm »
 ::) Cant wait for that  ::)

Offline Gokiller

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Re: Source files and Singleplayer concept
« Reply #27 on: February 23, 2015, 02:53:08 am »
Got stuck while experimenting with it. Considering Ive got plently of other things to do atm its currently a nope / no-go.

- That late reply tho.  8)

Offline Dazzer

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Re: Source files and Singleplayer concept
« Reply #28 on: November 04, 2015, 04:48:52 pm »
Got stuck while experimenting with it. Considering Ive got plently of other things to do atm its currently a nope / no-go.

- That late reply tho.  8)
how's the development going?

Offline The Mighty McLovin

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Re: Source files and Singleplayer concept
« Reply #29 on: November 04, 2015, 04:55:48 pm »
I really want to see that screenshot...