Event will start on March 17, 2014 (In order to fill out teams)Monday Melee
A unique line battle using historic and custom battle maps for the best experience possible.
Hosted by the Komanda Grodno Battalion
Server Information
The server will be open up to 30 minutes before in order for maps to be downloaded before the start of the event.
Server name will be *1stAA_Event* for all our events. Password will be given 30 minutes before the start.
Battle time will begin at 8pm EST. Rounds should start by 8:15pm EST.
Check In
Regiment leaders are expected to check in between 7:15 and 7:30 EST prior to event. We will be taking estimate numbers of attendees in order for team balance and all specialist units will be assigned. Server password will be handed out at 7:30 EST.
Check ins will be held in the KGB team speak3: 4elements.bluefang.net
Rules:Rules are subject to change if need be. If you are unsure of a rule please speak with an admin.
General Rules:- Firing while charging is allowed, reloading is not.*
- If your unit falls below 3, they must join another line.
- Dismounted cavalry may act as light infantry.
- All units may garrison walls:
-Must remain in formation: IE- Line must stay in a line while garrison
-Line Infantry must stand to shoot while garrisoned
* Only skirmishers may reload while in a charge.
Line Infantry:Spoiler
- Minimum of 6 per line
- No more than half-man spacing
- Must move in a line formation
- Officers, NCOs, and musicians may be out of formation within a 5 man spacing of their line.
ArtillerySpoiler
- No more than 15 including guard infantry
- May bring 2 cannons or 1 cannon and 1 howitzer
- May bring one sapper (sappers will only have 150 build points)
- Guard should be no more than 10 man distance from the cannons
- Guard must be line or guard infantry. (No light)
- May shoot our of formation, but if they are charging, must obey line infantry rules.
Skirmishers:Spoiler
- Minimum of 6 maximum of 12 including officers, NCOs and musicians
- May move out in an organized blob
- 5 man spacing
- Must be in a formation to fire
- May fire while crouched.
- May reload while in charge.
Light Infantry:Spoiler
- Minimum of 6, maximum of 12
- May move out in loose formation
- 2 man spacing
- Must fire in a line
- May fire while crouched
Cavalry:Spoiler
- No more than 15, no less than 7 (this includes officers, NCOs and musicians you may bring)
- May move in an organized formation
- Main body must be 10 of same unit (if you have under 10 you may only use the same unit)
- Remaining 5 members may go a hussar or heavy cavalry unit only. (Extra unit must only have a sword as weapon)
- Dragoons must be in formation and stationary to fire.