Poll

Who will you be playing as mostly?

Imperial Guard
Space Marines
Traitor Guard
Chaos Space Marines

Author Topic: [Official] Warhammer 40k Grim Future  (Read 279008 times)

0 Members and 1 Guest are viewing this topic.

Offline Lance

  • Donator
  • *
  • Posts: 275
  • Commander of the 32nd Regiment of Foot
    • View Profile
    • 32nd Regiment of Foot
  • Nick: [32nd] Lance
  • Side: Union
[Official] Warhammer 40k Grim Future
« on: February 18, 2013, 03:23:09 pm »


"In the Grim darkness of the far Future there is only war"

The Mod

Warhammer 40k Grim Future will be a mod for Mount & Blade Warband Napoleonic Wars DLC.
As the title would obviously point out that this mod will be set in the trend and universe of Warhammer 40k




Planned Factions and Units for the first public release











Imperial Guard
  Cadian Schock Troops
  Eylisian Drop Troops
  Death Korps of Krieg

Space Marines
  Ultramarines
  Blood Angels
 

Specialist
  Combat Engineer
  Commissar (Death Korps and regular)



Cultist
Sons of Sek   
Traitor Droop Troops   
Blood Pact   
Chaos Cultists 


Chaos Space Marines
Black Legion   
Alpha Legion 
World Eaters 


Specialist
Chaos Combat Engineer
Chaos Enforcer











Screenshots
Update 1
Spoiler
[close]
Update 2
Spoiler
[close]
Blood Pact trooper
Spoiler
[close]
Death Korps of Krieg Trooper
Spoiler
[close]
Eylisian Drop Trooper
Spoiler
[close]
Misc weapons
Spoiler
[close]
Binocular
Spoiler
[close]
Some scene props
Spoiler
[close]
Chainsword and Pickaxe
Spoiler
[close]
Powersword
Spoiler
[close]
Lascannon
Spoiler
[close]
Bolter
Spoiler
[close]
Landspeeder
Spoiler
[close]
Rhino + Bunker
Spoiler
[close]
Black Legion Chaos Marine
Spoiler
[close]


Mod Team

Spoiler
Leader - Affjoris
Coders - Matthew, Lance
Textures - Affjoris, Mina
Modelers - Phil, William, Wigster, Wolfy, Attilla, Jack sherman, Mina
Lore Consultant - Thunda (Imperium), Phil (Eldar & Ork), Wigster, Crighton (Chaos)
Voice Actor -

Special Thanks to
AndreasAS for scene props
ChromeAngel for the Space Marine models


[close]



Signatures
Spoiler


[close]

*Disclaimer*
This mod is a non profit project
We do not claim copyright ownership over the content in this mod.
All rights for Warhammer 40k go to "Games Workshop"

This Thread is a WIP

« Last Edit: July 02, 2013, 03:39:43 am by Lance »

Offline Lance

  • Donator
  • *
  • Posts: 275
  • Commander of the 32nd Regiment of Foot
    • View Profile
    • 32nd Regiment of Foot
  • Nick: [32nd] Lance
  • Side: Union
Re: [Official] Warhammer 40k A Grim Future
« Reply #1 on: February 18, 2013, 03:23:28 pm »
*Reserved*

Offline Lance

  • Donator
  • *
  • Posts: 275
  • Commander of the 32nd Regiment of Foot
    • View Profile
    • 32nd Regiment of Foot
  • Nick: [32nd] Lance
  • Side: Union
Re: [Official] Warhammer 40k A Grim Future
« Reply #2 on: February 18, 2013, 03:23:39 pm »
*Reserved*

Offline Desert Thunda

  • Colonel
  • *
  • Posts: 5351
  • u wish u knew
    • View Profile
  • Nick: K-KA_Commissar_DesertThunda
  • Side: Confederacy
Re: [Official] Warhammer 40k Grim Future
« Reply #3 on: February 18, 2013, 03:25:29 pm »
Hopefully this will have less haters, more lovers and a more beautiful opening post ;)

Edit: Also Lance, why me no in dev team? :P (Lore Assistant.)

Offline Lance

  • Donator
  • *
  • Posts: 275
  • Commander of the 32nd Regiment of Foot
    • View Profile
    • 32nd Regiment of Foot
  • Nick: [32nd] Lance
  • Side: Union
Re: [Official] Warhammer 40k Grim Future
« Reply #4 on: February 18, 2013, 03:27:54 pm »
Edit: Also Lance, why me no in dev team? :P (Lore Assistant.)

Sorry about that I forgot :P fixed

Offline Hawke

  • Donator
  • *
  • Posts: 1627
  • Aquila non capit muscas.
    • View Profile
  • Nick: Hawke
  • Side: Confederacy
Re: [Official] Warhammer 40k Grim Future
« Reply #5 on: February 18, 2013, 03:33:07 pm »
I'm pretty sure that Wind isn't in the 2nd Connecticut.

Offline Wolfy

  • Lieutenant Colonel
  • *
  • Posts: 1705
  • I'm not crazy. The people in my head told me.
    • View Profile
  • Nick: Wolfy
  • Side: Union
Re: [Official] Warhammer 40k Grim Future
« Reply #6 on: February 18, 2013, 03:33:32 pm »
While i am flattered for you to think i am "Wolfstar" I am just Wolfy  ;)

Offline BSM 'Shut up' Williams

  • First Lieutenant
  • *
  • Posts: 2819
  • Bóg, Honor, Ojczyzna!
    • View Profile
    • My Twitter
  • Nick: Jean Grande
  • Side: Union
Re: [Official] Warhammer 40k Grim Future
« Reply #7 on: February 18, 2013, 03:33:36 pm »
what are lores?

Steam Profile Signature
[close]

Offline Lance

  • Donator
  • *
  • Posts: 275
  • Commander of the 32nd Regiment of Foot
    • View Profile
    • 32nd Regiment of Foot
  • Nick: [32nd] Lance
  • Side: Union
Re: [Official] Warhammer 40k Grim Future
« Reply #8 on: February 18, 2013, 03:35:06 pm »
While i am flattered for you to think i am "Wolfstar" I am just Wolfy  ;)

Oops my mistake ;)

what are lores?

The "Lore" of warhammer is pretty much the fictional Storyline or the explanation of the Warhammer Universe.
« Last Edit: February 18, 2013, 03:38:33 pm by Lance »

Offline Joker

  • Donator
  • *
  • Posts: 597
  • Face it Bats, you'd be lost without me
    • View Profile
  • Nick: 88th_Major_Joker
  • Side: Confederacy
Re: [Official] Warhammer 40k Grim Future
« Reply #9 on: February 18, 2013, 03:37:21 pm »
For the Traitor 9th! :D

Offline Desert Thunda

  • Colonel
  • *
  • Posts: 5351
  • u wish u knew
    • View Profile
  • Nick: K-KA_Commissar_DesertThunda
  • Side: Confederacy
Re: [Official] Warhammer 40k Grim Future
« Reply #10 on: February 18, 2013, 03:43:01 pm »
The only thing we need now to glorify this thread are some signatures from the community. ;D

Offline Gokiller

  • Almost Pride of Ni
  • Major General
  • **
  • Posts: 3913
  • Bydand in the chat lads!
    • View Profile
  • Side: Neutral
Re: [Official] Warhammer 40k Grim Future
« Reply #11 on: February 18, 2013, 04:08:46 pm »
The most important part of a mod is it's signatures.

Offline Desert Thunda

  • Colonel
  • *
  • Posts: 5351
  • u wish u knew
    • View Profile
  • Nick: K-KA_Commissar_DesertThunda
  • Side: Confederacy
Re: [Official] Warhammer 40k Grim Future
« Reply #12 on: February 18, 2013, 04:10:50 pm »
The most important part of a mod is it's signatures.

Well isn't that the way the mod gets spread around the community?  :P

Offline Comrade Temuzu

  • Sergeant
  • *
  • Posts: 164
    • View Profile
  • Side: Neutral
Re: [Official] Warhammer 40k Grim Future
« Reply #13 on: February 18, 2013, 04:15:50 pm »
Hold on, did you get permission to use those Imperial Guardsmen models? Because if memory serves they look exactly like the ones Andreus has for his mod.

Also what the hell is a Kasisikan?

EDIT. Actually nevermind. You're showcasing models you dont have permission to use, AGAIN.

Between the two of us? I was really hoping you would prove me wrong in the "newbie team" thing, but... ::)
« Last Edit: February 18, 2013, 04:24:22 pm by Comrade Temuzu »

Offline Desert Thunda

  • Colonel
  • *
  • Posts: 5351
  • u wish u knew
    • View Profile
  • Nick: K-KA_Commissar_DesertThunda
  • Side: Confederacy
Re: [Official] Warhammer 40k Grim Future
« Reply #14 on: February 18, 2013, 04:27:59 pm »

Between the two of us? I was really hoping you would prove me wrong in the "newbie team" thing, but... ::)

Please revise the mods team. May also note "Chrome Angel" The mod leader of a 40k mod for the Source Engine known as "Exterminatus".

May I ask you a question? How did good modders become good? I am sure they didn't start out new, later to become very good at this... ::)