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Topics - Mr_Etherton

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1
Community / Ethertons FSE Signatures
« on: November 27, 2017, 06:48:11 pm »


Pretty self explanatory, i will be making FSE Signatures for people as i felt it was time to display my work around the place. (Yes this is legit and these are skilled masterpieces)

If you would like one then please copy the code below:

Code
Text along the top:
Text along the bottom:
Any extra requests such as images/extra text:
Contact link:

Examples:
Spoiler





[close]

Please feel free to provide constructive feedback.


Client reviews:

Harford: "10/10 fAst eaSy and suPer eFfectivE worK!"

Spicys Review

In depth review of Ethertons FSE Signatures 29/11/2017


Speed of delivery:
The package arrived much quicker than anticipated and at a convenient time. The order was placed at 13.33pm with the package arriving at 19:43pm, meaning that the total delivery time was an astonishingly quick 6 hours. This gives this seller a big advantage over rival companies such as Amazon or Ebay, who can not even come close to competing with this superb delivery service.
10/10

Communication with seller:
The seller speaks fluently in a sub-branch of the English language known as shit talk. An example conversation is provided to aid in giving the reader a thorough understanding of how the seller operates:
19:53 - 78th | Etherton: yo spicy I hear you can't block so want to join my regiment where you'll fit in perfect xddd
19:53 - [18ree] SpicyDwarf: sorry man I only join regiments with a competitive roblox core x
78th | Etherton is now offline.
10/10

Quality of the product
I must admit I had my doubts when I ordered my product, but I was pleasantly surprised when it arrived as it was clear to see It was created with care and passion. The use of more than 5 colours stands out to me as it shows what a creative person Etherton really is. The world was unaware of this art prodigy before today, but now everyone should stand up and take note as Banksy's throne is about to be conquered.
10/10

Worth the price?
The product is free so naturally it is good value for money, however I do advise people to be careful about hidden optional extras that come with this product. If you're lucky you may only be asked to consider joining the 78th, but there have been reports of other customers being kidnapped and taken to feral sheep orgys, never to be seen again.
10/10

Final thoughts
An excellent investment that any aspiring NW player should look into if they want to take their game to the next level
[close]

2
Regiments / 78th Regiment of Foot - The Ross-shire Buffs
« on: October 03, 2017, 11:03:37 pm »
                   


The 78th Regiment Of Foot - The Ross-Shire Buffs was created on October the 4th by a group of friends with the intention of making a regiment for some casual fun with a minor competitive scene included. We aim to provide a relaxing experience that also delivers maturity and a degree of respect among all members regardless of their background and we hope to see some of you within our ranks or alongside us on the battlefield!




About the 78th

The historical 78th Regiment of Foot (after 1796 sub-titled the Ross-shire Buffs) was a Highland Infantry Regiment of the Line raised in late 18th Century Scotland for service against the French during the French Revolutionary Wars. The Regiment later led to involvement in worldwide military activities in countries such as India, Egypt and South Africa. The regiment is most well known for its involvement in the Siege of Lucknow. Their deeds were commemorated by poets such as John Greenleaf Whittier and Alfred, Lord Tennyson
On 7 March 1793, Francis Humberstone MacKenzie raised the "78th (Highland) Regiment of Foot". Francis Humberston Mackenzie was chief of the clan Mackenzie and a descendant of the earls of Seaforth. (Its associations were all with the clan Mackenzie and it bore no relationship to the earlier 78th Fraser Highlanders that fought at Louisbourg and Quebec under Wolfe in the French and Indian War.





French Revolutionary Wars

During the French Revolutionary Wars, just a year after they were formed, the 78th found itself at the defence of Nijmegen in the Netherlands (1794). About the end of October the 78th proceeded to Arnheim, the Duke of York’s headquarters, and thence, by a night march, to Nimeguen, against which place the French were erecting batteries, On the 4th of November a sortie was made, when the 78th was for the first time under fire, and did such execution with the bayonet, as to call forth the highest encomiums from experienced and veteran officers. The loss of the regiment in this engagement was Lieutenant Martin Cameron (died of his wounds) and seven men, killed; wounded, Major Malcolm, Captain Hugh Munro, Captain Colin Mackenzie, Lieutenant Bayley, 4 sergeants, and 56 rank and file.

In June 1795, the 78th attacked the Cape of Good Hope (the Dutch having become revolutionary allies of the French) and forced the surrender of Cape Town and Wynberg in South Africa. In June 1795 a British fleet under Sir George Elphinstone arrived off the Cape, having Major-General James Henry Craig and the 78th Highlanders (second battalion) on board. The Dutch were strongly posted in their fortified camp at Muysenberg, six miles on this side of Cape Town. A force of 800 British seamen having been sent to co-operate with the troops on shore, the whole body moved to its attack; while the ships of the fleet, covering them from the sea, opened such a terrific fire upon the colonists that they fled precipitately.

Muysenberg was taken on the 7th of August, and on the 9th a detachment arrived from St Helena with some field-pieces; but it was not till the 3rd of September, when Sir Alured Clarke, at the head of three regiments, put into the bay, that an advance became practicable. Accordingly, the Dutch position at Wineberg was forced on the 14th, and on the 15th Cape Town capitulated, the garrison marching out with the honours of war. Thus, after a two months campaign, during which they suffered severely from the unhealthiness of their situation, the scarcity of provisions, and the frequent night attacks of the enemy, the 78th Highlanders saw the object of the expedition accomplished, and the colony taken possession of in the name of his Britannic Majesty


Napoleonic wars

The 78th was to spend a good portion of its career in India, which became the locale of its greatest military accomplishments.
 Thus it was one of three British (as distinct from Indian) regiments that won fame under Sir Arthur Wellesley at the battle of Assaye.

Battle of Assaye
During the Napoleonic Wars, In September 1803, during the Maharatta campaign, the 78th took part in the famous engagement at Assaye under the overall command of Major General Arthur Wellesley (who later became the Duke of Wellington), occupying the crucial left flank of the leading attackers. The 78th was the first infantry to reach the Maharatta and was instrumental in capturing the enemy guns and routing their infantry. Shortly after the Battle of Assaye, the 78th were sent in pursuit of fleeing Mahrattas at Argam. Later in the year, they besieged the Fortress of Gawilghur to help finish the job they had commenced at Assaye. The 78th were awarded an Assaye Colour.



As previously stated the regiment probably gained its greatest military renown, however, in the Indian Mutiny of 1857-58. Under the command of Sir Henry Havelock, the 78th was instrumental in the first British thrust down the Ganges into rebel held territory. The 78th was involved in the recapture of the town of Cawnpore on 16 July.



Indian Mutiny

The Sepoys laid siege to Cawnpore for 20 days. Without any water, the besieged British defenders and civilians now weak, and with tropical sickness endemic in the sweltering heat, could no longer hold out, and on 25 June 1857, they surrendered. The survivors, now only numbering about 400, were promised safe conduct out of the city but as they departed, they were brutally massacred with the exception of 3 men, 73 women, and 124 children who were taken prisoner and held in part of the buildings of the emplacement known as the Bibighar. After the three men were summarily executed by firing squad, the rebels, by now in a murderous frenzy, embarked upon a bloodletting slaughter and literally hacked the women and children to pieces with their swords and proceeded to cast their remains into a dry well. The enormity of the massacre made “Remember Cawnpore!” the British battle cry for the duration of the Indian Mutiny. Despite being vastly outnumbered, the 78th was instrumental in the recapture of the garrison town of Cawnpore in July 1857.

The Regiment then was involved in the first relief of the besieged British garrison at Lucknow. On September 25 the 78th arrived and although battle weary burst through and led a furious push into the residency. The 78th fiercely defended the residency for six weeks until it was finally relieved by Sir Colin Campbell's forces on the November 17. 256 men of the 78th Highlanders died in the siege.
For their defense of Lucknow and gallantry in the Indian Mutiny, eight men of the 78th Highland Regiment were awarded the Victoria Cross (V.C.), including another one awarded to the regiment as a whole.
In 1858, the 78th found themselves part of the Rohilkand Field Force, in company with the Highland Brigade. They marched northwest, capturing the town of Bareilly on May 5. The 78th garrisoned the town until ordered back to Britain in 1859.
These feats, against a vastly more numerous enemy, in the hottest season of the year in India when British troops usually lay sweltering in their barracks, became one of the most celebrated epics of the Victorian army. Indeed, dubbed with such sobriquets as “saviours of India” and “heroes of Lucknow”, it is no exaggeration to say that the officers and men of the regiment for sometime afterwards enjoyed the status of great popular heroes. Later in 1861, their noted runic cross monument was erected at Edinburgh Castle Esplanade.The monument was erected on the esplanade of Edinburgh Castle to the memory of the 256 men from all ranks of the 78th that had fallen during the Indian Mutiny. This toll included the lives of six drummers.




Halifax, Nova Scotia

Although there were then only four officers left who had participated in these feats, and probably not a great many more rank and file, this aura to a great extent remained intact when, during the second leg of a North American tour (it was in Montreal from 1867–69), it spent two and a half years in garrison in Halifax, Nova Scotia. (Two years was a normal posting period.)

The 78th arrived in Halifax on the afternoon of May 14 aboard the HMS Crocodile. A total of 765 men disembarked in full dress uniform. The Regiment was divided into two depots and eight service companies, consisting in all of 34 officers, 49 sergeants, 21 drummers, 6 pipers, and 600 rank and file.

For two years, the regiment spent its time billeted at the Halifax Citadel and at Wellington Barracks (the latter at present-day CFB Halifax). Each summer, men from the regiment camped at Bedford to practice musketry at the military range. On their departure in 1871, a farewell ball complete with a musical tribute was composed in their honour. It was hosted by the famous brewmaster and then Grandmaster of the Masonic Lodge of Nova Scotia, Alexander Keith.

On November 25, the regiment set sail for Ireland on board the HMS Orontes. With them went 17 young Nova Scotian women who had married members of the regiment. The Freedom of the City has been exercised annually by the 78th Highlanders in Halifax, Nova Scotia since 1999

HMS Crocodile - transported the 78th to Halifax


Battle Honours


1794 - Nijmegen

1795 - Cape Town

1795 - Muysenberg

1803 - Assaye

1803 - Fortress of Gawilghur

1806 - Sicilian Campaign

1811 - Invasion of Java

1842 - Sukkar, Sindh

1857 - Anglo-Persian War



Regiment Information


Tags: 78th_Rank_Forename_Surname

For example, 78th_Rec_John_Smith
.




Event Schedule


Tuesday: 7:00pm: Linebattle or GF/1v1

Wednesday: 7:00pm: Training + Promotions

Thursday: 7:00pm: GF/1v1

Saturday: 7:00pm: Line Only LB




Ranks




Officers
Colonel - Col
Lieutenant Colonel - LtCol
Major - Maj
Captain - Capt
Lieutenant - Lieut
Ensign - Ens

NCOs
Serjeant Major - SjtMaj
Colour Serjeant - CSjt
Serjeant - Sjt
Corporal - Cpl

Special
Grenadier - Gren
PipeMajor - PipeMaj
Reserve - Rsv

Enlisted
Lance Corporal - LCpl
Private - Pte
Recruit - Rec



Recruitment


Teamspeak:
95.172.92.113:9993

Contact an Officer through Steam

Colonel James Cavanagh | Etherton


Steam Groups






Match History


[GF] 78th 15 - 11 12pp (15v15)
[GF] 78th 15 - 12 77y (20v20)
[GF] 78th 15 - 12 96y (15v15)
[GF] 78th 15 - 6 NL (8v8)
[GF] 78th 20 - 2 8th (15v15)
[GF] 78th 15 - 7 ZoD (6v6)
[GF] 78th 15 - 20 66th (15v15)

[RGL] 78th 18 - 20 96y (18v18)
[RGL] 78th 20 - 4 33rd (15v15)
[RGL] 78th 20 - 2 1pp (15v15)



Cuidich'n Righ' (meaning 'Help the King', the Seaforth family motto)



O ghillean bithibh ullamh, le armaibh guineach,
Gu laidir, urranta, an onair an Rìgh;
Mun tig oirnne fada, bidh an Rìoghachd seo again.
Is theid sinn dhachaidh do Bhreatann a-rìs.


-

O Lads, make ready with death-dealing weapons,
Strong, intrepid, in honour of the King;
This country will be ours before too long,
And we will return to Britain again.

Corporal Iain Campbell, 78th Foot, c. 1759


Regimental Photo's
Spoiler
First Event (5/10/17):

[close]

Signatures
Spoiler


[close]

Huge thanks to Smollett and Mebphis for letting me use their old thread

3
Events: EU / NWBC Season 2 ~ Week 1
« on: February 14, 2016, 12:05:08 am »


You're looking at this and thinking another NWL clone. You're wrong.
Ok, so What the hell is this?
The NWBC Is a league, similar to that of the NWL but with one spectacular difference. The NWBC expects it's teams to field around 70+ members spreading across 5-6 units. It will bring large regiments together and combine them into powerful forces, and pit them against each other and create incredible battles with a tactical dynamic where communication will be one of many keys to victory.

Head Staff

Steam: [47th] Etherton [UA] (Event Owner)
Steam: UA | Dogelix Monk | Eagle
Steam: [3aDiv] König Tenford [UA]
Steam: Wüstenkrieger


General Information

*Subject to change*

*All battles must be admined by an Admin team, if not they will be discounted.
*Only Large maps will be used, both regiment (not detachment) leaders must agree
*No bonuses.
*Battles are 3 rounds.
*Both regiments must agree on an Admin team. ie 1/2 Admins must be present
*Battles must be within the given match week. No earlier, no later. You are given a 1 time match week carryover that means if you cant play during 1 week you get one chance to fix that. The league doesnt slow down for you to catch up you have to then make up that lost week yourselves.
*White chat is only to be used by Regiment and Detachment commanders,
 for questions and concerns that need to be be directed to an admin, nothing else.
*Admin's decisions are not to be disputed in a match, but instead to be brought to a organizer afterwards.
*If one team appears, they get a 3-0 win, if neither it is a tie.
*All Charges may only be called when the following criteria is met
                     - There is less than 15 people on each side
                     - The timer is past 45 minutes
                     - There is no cavalry alive on the battlefield
                     - The bulk of the remnant is line infantry, at least 7 infantrymen (not including artillery)

80 is the ROUGH Minimum men required to play. 40 Line, 15 Cav, 15 Skirms and 10 Arty is the Minimum men you can bring to make the 80.
The maximum limits will be as follows: ~ Line (Subject to balance), 15 Cav, 15 Rifles, 10 Arty.
This creates 80 men, any above 80 men can only be bolstered by Line infantry.
If a team brings under 70 men the other team may still bring 70. if a team brings as an example 75 men,
the enemy team may bring +2 men ie 77 men as balance.



Signup Format

Coalition/Brigade Name -
Regiments Within and their respective classes/Numbers -
Preferred Nation -
Steam Contact for General -

Signup Example

Coalition/Brigade Name - I Corps
Regiments Within and their respective classes/Numbers -
Nr1 Ligne 20
Nr2 Ligne 20
Nr3 Rifles 10
Nr4 Arty 8
Nr5 Cav 12
Preferred Nation - Prussia
Steam Contact for General - [1Corps] Bob Bobson
[close]

Admin Application

Steam Name -
Why you want to be an Admin -
Previous Experience -
Current Regiment -


Match Announcement Format

Match - 
Date -
Time -
Admin -


*Apon announcing a match a staff member will confirm your admins and also the server you will be playing on.


Unit Limits Per Team


Line Infantry
*Not Fire in charge
*Not Officer Aim
*Not Reload in Charge
*Keep in a Line formation, no gaps, blobs and squares are counted as formations.
*Musicians and Flag Bearers are allowed, but remember it detracts from your overall amount of muskets.
*Fire in formation, if there's a gap it's not a formation. (Unless in double column)

A team may have Line that total 40 men across either 2 lines or 3 lines. Maximum subject to balance ingame
[close]


Cavalry
*May Pick all classes accepted apart from Dragoons
* Must dismount when they have 3 or less (that's inclusive)
* Continuing the charge is allowed,that means finish off the unit your fighting,
don't head over to a nearby unit or the arty
*Maintain Cohesion when moving

A team may have Cavalry that total 15 men maximum regardless. Minimum is 10 men on the field subject to balance.
[close]


Skirmishers
Rifles:
* May Have a maximum of 5 man spacing
* May Fire in charge
* Must maintain Cohesion

Lights:
* May have a maximum of 2 man Spacing
* Must NOT Officer Aim
* Must NOT Fire in charge
* Must maintain Cohesion

A team may ONLY be Rifles OR Lights in the tournament and may have 15 men Maximum regardless. Minimum is 15 men subject to balance.

(* Must maintain Cohesion) - This means that you may only fire when you are stationary or entering a charge if your class allows Fire in Charge. If you are retreating from a line and turning to fire you are doing FoL / Fire out of Formation and can be slayed. Make sure it doesnt happen!
/spoiler]


Artillery
* May use either howitzers or cannon but may not take more than 2 artillery pieces in total.
* Artillery guards may fight as skirmishers but should stick close to the guns under normal circumstances.
* Sapper defenses must be reasonable, plank glitches are OK as long as you're not blocked in, and no floating earthworks etc. You get 50 bp

An Example would be 8 men split into:
    2 Rankers
    2 Trains
    1 Sapper
    1 Officer
    2 Guard

A team may use a minimum of 8 artillery in the tournament. Maximum is 10 men regardless but is still subject to balance.
[close]

[close]


Steam Contacts







Click the banner to find out how to purchase similar servers to those used in the tournament!



Thanks to Nicos for his layout.



4
Events: EU / New Tournament Idea
« on: February 02, 2016, 12:13:15 am »
I had an alternative idea collectively with Herishey about a new tourny idea.

To sum it up simply for the time being we have 2 options:

Option 1: A 3v3 Line tournament consisting of 3 Lines per side with a minimum of 15 men and maximum of 20 men (Total 60 men max per side of 3 regiments) fighting it out as a team against other teams to show their teamwork and skill. This creates a nice mixture of regiments across each team and means that regimental skill doesnt necessarily mean a guaranteed victory if the enemy team has better teamwork.

Option 2: A 3v3 tournament consisting of 2 lines and a cavalry company. The lines would still use min 15 men and max 20 and the Cavalry would use min 10 and max 15. This creates more diversity to the map and creates another scenario the regiments have to consider whilst playing in the event. This creates more controlled teamwork and shows both a regiments skill at fighting off both line and cav.

The tournament would consist of 8 teams of 3 and there would be 3 pools of Regiments, The top regiments such as the 15th_YR, Spartans etc would be in Pool 1 and other regiments who signup would tier down into 2 or 3.

If people would rather have 2 lines and cavalry then there would be 2 line pools and a general pool for cavalry which would be more precisely selected so not to mix the best line in nw with the best cav in nw. We would want a balanced playing field where teamwork and combined skill win you the tournament not a few carries or 1 regiment dominating.



Tournament Match and Team balancing options:

Balancing:

Option 1:  A Regiment will be randomly selected from each pool to form a team of 3 regiments.

Option 2: The Tournament staff choose the teams as there is a chance there could be a misbalance across the teams or regiments could be put with other regiments they dislike.


Tournament Style:

Option 1: The teams then meet and collaborate together and  play each other once as a league system to create an overall winner.

Option 2: The teams play in a knockout competition to decide a winner.

Rounds will be played to 10 as normal across either Style with the League system incorporating points difference to decide places.


This is a WiP but if people are interested in the idea drop your name below and ill note it down. If you have any questions feel free to ask also!

5
Events: EU / NWBC 2016 - Season 2 (Looking for interest)
« on: February 01, 2016, 11:14:16 pm »
Not gonna put much information here atm.

Just wanna find out if anyone would be interested again.

Its been 1 year since the last comp and unfortunately people had to leave early.

Here is the season 1 post wish to know more about the comp: https://www.fsegames.eu/forum/index.php?topic=22891.0

If you are interested then please post your name below. Ofc we might tweak overall numbers and rules!

6
Events: EU / CANCELLED
« on: September 14, 2015, 06:15:49 pm »





Information



The 57e Régiment d'infanterie de Ligne "Les Terribles" are proud to present our new Saturday Linebattle! It will take place every week.
The event will be hosted every Saturday at 7:00pm GMT / 2pm EST!


The server name will be 57e_Official_Server 30 minutes before the event is due to start!
Sign ups are made through this forum and can also me made on steam via messaging one of the officers named below.

The password will be handed out via Steam so please make yourself available.

Please bring your men onto the server as soon as you have the password for a start as close to 7pm GMT as is possible.
The event will consists of 4-5 Rounds with the map changed half way through. If you want to know more information or contact an officer our steam names are:

Steam: [57e] Etherton (Head Admin)
Steam: |TheEnglishDogeMonk|  (Head Admin)
Steam: OhMyEnglishTeaBags
Steam: Marsdenarino // [57e]

This event was Originally the Tercio Saturday Linebattle - Server 1 and Tenford graciously gave us leadership of it!

Honourary Porte Oriflamme of the event is Joeja

57e Saturday Linebattle:
The event will take place every Saturday
The event will start at 19:00 GMT (20:00 GMT+1)
Sign ups will be made on this forum
If your regiment cant come for any reason you must inform any admin,  via steam or ts.
If you wont be online you must get another steam contact to add the admin.
The event details will be sent to your given steam contacts at around 6.45 Gmt.
The server hosts a full 200 men.
 


|Sign-Up Format|



Regiment Name:
Regiment Leader's Steam:
Numbers attending:
Class:
Weekly?:
Do you agree to follow all the rules stated?:

Make sure once you have signed up to add one of the organisers on Steam!





|Organisers|


Head Organiser:

Etherton
(57e_Col_Etherton)
 [57e] Etherton


Co-Organiser:

Englishdoge
(57e_SgtMaj_Englishdoge
57e |TheEnglishDogeMonk|




Admins:


57e_SgtMaj_EnglishTeabags (OhMyEnglishTeabags)
57e_Adj_Marsdenarino (Marsden)
Tercio_2Reg_Cpt_Tenford (Tenford)

 








|Attending Regiments|

Team One:
France - (80-117/100)
Spoiler
Line
JSC (10-12)
Nr.32 (25-30)
57e (15-20)

Light
JSC (8-14)

Rifles


Cavalry
JSC (8-12)

Arty
JSC (10-14) - 1 Cannon
Nr.32 (4-5) - 1 Cannon

[close]

Team Two:
UK - (80-115/100)
Spoiler
Line
Tercio (10-20)
51st (25-35)

Light
10th_JBH (10-15)

Rifles
10th_JBH (10)

Cavalry
10th_JBH (10-15)

Arty
51st (15)

[close]

Weekly Regiments
Spoiler
Line (6/~)
JSC
Nr.32
57e
Tercio
51st
10th_JBH

Light (2/2)
JSC
10th_JBH

Rifles (2/2)
LE
10th_JBH

Cavalry (2/2)
JSC
10th_JBH

Arty (2/2)
JSC - 1 Cannon, Nr.32 - 1 Cannon
51st

[close]


|Rules|


Rules

No insult.
No Teamkilling.
No Ramboing.
No trolling or flaming of other regiments/players.
No spamming chat.
Medium Melee Speed.
No Reloading in charge.
No Fire in Charge
When all charge is called,cavalry must dismount. All units must charge.
Less than 3 of any unit must go to another unit.
No Officer Aim unless otherwise stated.
Obey the admins


Class Information:

Line:

Minimum 5, Maximum 30
May only crouch when forming an anti-cavalry formation or when formed as a double line.
May only fire when in formation.
May NOT fire in charge
May NOT Officer Aim.
Must maintain a line formation when moving even when retreating.
Must fire shoulder to shoulder
When 3 or less men, they must join a friendly line


Light:

Minimum 5, Maximum 12
Can Have 2 men spacing when firing.
May NOT fire in charge.
May NOT Officer Aim.
When 3 or less men, must join a friendly line.
Can crouch


Riflemen:

Minimum 5, Maximum 10
Can have 5 man line spacing.
May NOT fire in charge.
May Officer Aim.
When 3 or less men, must join a friendly line
Can crouch


Cavalry:

Minimun 5, Maximum 15
Must Always stay in formation
Must dismount and join a line if 3 or less men
Cavalry have to form a line if they wish to shoot
Cavalry may NOT fire in charge, this includes Officer's
Cavalry cannot fire when riding a horse (must be formed)


Artillery:

Do not use rockets
Minimum 3 men for 1 cannon, and 5 men for 2 cannons, maximum 15 men (Maximum 6 guards).
Max 2 cannons.
Cannot be separate from their cannons.
Artilleryman must stay next to their guns at all times even if charged.
May have Arty Guard who must follow the light infantry rules and are capped at 6 men Maximum





R.I.P Tercio Events




7
Events: EU / CANCELLED
« on: August 12, 2015, 10:07:55 pm »


The 57e is a New Line regiment formed by Etherton and Carolus and we are looking for men and regiments to join us in arms to grow and compete at the top.
Our line is aiming to grow strongly to be able to create a strong Grenadier Line from it aswell and we are looking for new men to help us grow well. Add myself for info!






The 57e Régiment d'infanterie de Ligne "Les Terribles" are proud to present our new Wednesday Siege! It will take place every week.
The event will be hosted every Wednesday at 7:00pm GMT / 2pm EST!


The server name will be 57e_Siege_Event 30 minutes before the event is due to start!
Sign ups are made through this forum and can also me made on steam via messaging one of the officers named below.

The password will be handed out via Steam so please make yourself available.

Please bring your men onto the server as soon as you have the password for a start as close to 7pm GMT as is possible.
The event will consists of 2 Rounds with each team attacking and defending and the numbers will be limited to around 80 men per side. If you want to know more information or contact an officer our steam names are:

Steam: [57e] Etherton (Head Admin)
Steam: |TheEnglishDogeMonk|  (Head Admin)
Steam: OhMyEnglishTeaBags
Steam: Marsdenarino // [57e]



REGIMENT NAME -
PREFERRED NATION -
TROOP/CLASS -
AMOUNT ATTENDING -
STEAM NAME -
WEEKLY? -



Any number of Line Infantry - Minimum 5 - Maximum 30

Any number of Light Infantry - 1 Regiment as Light per side - Minimum 5 - Maximum 20

Artillery - 1 Regiment/Detachment of Arty - Minimum 3 - Maximum 15 *Note: Numbers are limited to artillery pieces on the map*





*No teamkilling on purpose
*No musketoons
*No rambo
*All infantry MUST move out of spawn with a minimum of 5 or more.
 If you wish to join the fight sooner simply tag onto a friendly line.
*Attackers MUST mantain your formations until they are within charge
 range of the walls.
 Once they are in they can split up as much as they please.
*Defenders may only sally forth in lines of 5 or more.
*No Rocketeers
*Crouching is allowed for both Attackers and Defenders.




Team 1 - Austria
(65-75/80)
Spoiler
Line
57e (15-20)
ScotsGuards (5)
kk (30)

Light
47th (7-12)

Arty
65y Moskovski Polk (8~)

[close]

Team 2 - Russia
(60-82/80)
Spoiler
Line
Miquelets (10-15)
82nd (10-12)
12th (14-20)
16th (10-15)

Light
82nd (8-10)

Arty
Suisse_4e (8-10)

[close]




Spoiler
Line (6/~)
57e (15-20)
82nd BashiBazouks (10-12)
Scotsguards (5)
12th (14-20)
Miquelets (10-15)
16th (10-15)

Light (2/2)
47th (7-12)
82nd (8-10)

Arty (2/2)
65y Moskovski Polk (8~)
Suisse_4e (8-10)

[close]
HeadAdmins







Our FSE Post
Our Saturday Linebattle
Thanks to Nicos for his layout.
Thanks to Obelix for the Banner and Custom Headers

8




The 57th Line Infantry Regiment or ( 57e RI ) is a regiment of the French army, heir to the Regiment Beauvoisis , and a tradition dating back to 1667. It has experienced an almost uninterrupted existence in the service of France until 2011. He participated gloriously actions of the monarchy, the Revolution , the Empire and the Republic in recent world conflicts , in France and beyond its borders.

Napoleon reigned as Emperor of France from 1804-1815 and among his legions stood the 57e Régiment d’Infanterie de Ligne “Les Terribles”.  They fought in many battles during the Napoleonic Wars and were considered the elite of the French Army. Napoleon impressed by the regiments actions on the battlefield said: “The Terrible 57th which nothing can stop.” The words were then added to their flag, yet the Directory ordered such inscriptions removed. But still the regiment was known among the French army as “Les Terribles” due to their fierce stance on the battlefield.

This Regiment is a Line only regiment formed by Etherton and Carolus. We aim to grow to a steady and strong size with goals of competing in competitions in the future as well as proving ourselves worthy of the name we have chosen. We shall play strong and fast and keep the up most discipline whilst still having a high level of fun. We are the 57e and nothing stands in our way!

The regiment fought in a number of battles during its time as can be seen below:

1792: Capture of Spire
1793: Defence of Mayence
1794: Capture of Fontarabie and Siege of Pampelune
1797: La Favorite
1799: Zurich and Diessenhofen
1800: Engen, Moeskirch, Biberach, Hochstedt, Nordlingen, Oberhausen, Neubourg, Landshut, and Hohenlinden
1805: Memmingen, Ulm, and Austerlitz
1806: Jena and Lubeck
1807: Bergfried, Deppen, Hoff, Eylau, Lomitten and Heilsberg
1809: Thann, Abensberg, Eckmuhl, Ratisbonne, Essling, and Wagram.
1812: Mohilov, La Moskowa, Malojaroslavetz, Viasma, and Krasnoe
1813: Dresden, Pirna, Kulm and Rachnitz
1814: Defence of Strasbourg

Our Battle Honours are:
La Favorite 1797
Austerlitz 1805
La Moskowa 1812 s





Commissioned Officers


Colonel

Major

Chef de Batallion

Capitaine

Lieutenant

Sous Lieutenant

Non-Commissioned Officers


Adjudant-Chef

Adjudant

Sergent-Major

Sergent

Enlisted


Caporal-Fourrier de Première

Caporal-Fourrier

Caporal

Soldat de Première

Soldat de Deuxième

Cadet







Commisioned Officers


Col. Etherton


NCOs


Adj Marsden

SgtMaj OhMyEnglishTeaBags
SgtMaj EnglishDogeMonk

         


         

Ligne Roster


Cpl Joeja *Porte Oriflamme*

SoPV Ser Wall
SoPV Nick Lazanis
SoPV Crocve
SoPV Leonardo
SoPV Sir Irish
SoPV Yázaaken
SoPV Fearless

SoP chubbypiggy
SoP Johann
SoP ItalianMonk
SoP Monkey
SoP Dark skies
SoP TopKek
SoP BritishGamer
SoP Max

SoD Lucky
SoD Kiesel
SoD Razorbill
SoD Mister F
SoD ChubbyCat
Cad Warmup

Cad Eylon
Cad Queen
Cad Grievezo
Cad Sleepy
Cad Miner
Cad Nuclear
Cad Brool
Cad Heq
Cad Piper
Cad Jmurter3
Cad SOLDIER GUY

         










Commisioned Officers : 1
Non-Commissioned Officers : 3
Enlisted : 22
Cadets : 11
Total Strength : 37









If you're interested in joining us, simply fill in the form featured below and post it as a reply to this thread or add one of the Regimental Staff/Officers above.

Steam Name:
Ingame name:
Age:
Timezone:
Will you be active?:
Do you have Teamspeak?:
Previous Regiment Experience:


Our Steam Group



Media
Screenshots

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Event Recordings

Our Wednesday Siege Event

9
Legions / Legio XIII Gemina - Now Recruiting Men for our Cohors!
« on: July 02, 2015, 11:06:05 pm »




Legio XIII was levied by Julius Caesar in 57 BC, before marching against the Belgae, in one of his early interventions in intra-Gallic conflicts. During the Gallic Wars (58–51 BC), Legio XIII was present at the Battle against the Nervians, the Siege of Gergovia, and while not specifically mentioned in the sources, it is reasonable to assume that Legio XIII was also present for the Battle of Alesia.

After the end of the Gallic wars, the Roman Senate refused Caesar his second consulship, ordered him to give up his commands, and demanded he return to Rome to face prosecution. Forced to choose either the end of his political career, or civil war, Caesar brought Legio XIII across the Rubicon river and into Italy. The legion remained faithful to Caesar during the resulting civil war between Caesar and the conservative Optimates faction of the senate, whose legions were commanded by Pompey. Legio XIII was active throughout the entire war, fighting at Dyrrhachium (48 BC) and Pharsalus (48 BC). After the decisive victory over Pompey at Pharsalus, the legion was to be disbanded, and the legionaries "pensioned off" with the traditional land grants; however, the legion was recalled for the Battle of Thapsus (46 BC) and the final Battle of Munda (45 BC). After Munda, Caesar disbanded the legion, retired his veterans, and gave them farmland in Italy.

  • The Legio XIII Gemina Was formed by Col. Sharpe and Lt.Col Etherton of the 1st Royal Green Jackets Mount and Blade NW Regiment.
  • The Legion consists Primarily of men from the 1stRGJ but also contains men from other regiments!
  • The Legion has between 30-45 men active at this time (Before events have even started!!)
  • We pride ourselves in fighting as a team with upmost ability and respect for our enemies.
  • We currently consist of a single infantry Cohor.


Rank Structure



Officers


Centurion

Optio

Immune

Gregarius

Tiro
Special


Evocatus - For the Elite Men

Numeri - For Merc's

Aquilifer - The Eagle Bearer




If you are interested in Joining the Legio XII Gemina then please add one of the Officers Provided below:

Centurion Sharpe
Optio Ethertonius
Immune Lake





Spoiler




[close]

10
Events: EU / 1st RGJ Saturday Linebattle *NEED LINES & LIGHTS*
« on: June 22, 2015, 11:44:24 pm »


The 1st Royal Green Jackets are looking for regiments of all sizes to join us in arms to grow and compete at the top.
We are aiming to hit a consistent 70+ average attendance for weekends aswell as to start pushing for competitive events in the near future.
If you wish to join or want more information then please add an officer for more information!




General Information

Teamspeak3 IP: ba.arcticservers.co.uk

The 1st Royal Green Jackets are proud to present our Saturday Linebattle!
It will take place every week. The event will be hosted every Saturday at 7:00pm GMT / 2pm EST!

The server name will be 1stRGJ_Event, sign ups are made through this forum and can also me made on steam
via messaging one of the officers named below or via our teamspeak.

The password will be handed out via our Teamspeak at 6:45 pm GMT

Please bring your men onto the server as soon as you have the password for a start as close to 7pm GMT as is possible.
The event will consists of 4 Rounds with 2 per map.
If you want to know more information or contact a senior officer, our steam names are:

Steam: RGJ_Etherton (Head Admin)
Steam: RGJ_Lake (Head Admin)
Steam: RGJ_Sharpe
Steam: Dan the Chef

Weekly Sign Up Format

REGIMENT NAME -
PREFERRED NATION -
TROOP/CLASS -
AMOUNT ATTENDING -
STEAM NAME -
WEEKLY? -

Unit Limits Per Team

Line Infantry - Minimum 8 - Maximum 24 Per line + 1 Officer

Cavalry - 1 Regiment as Cav per side - Minimum 5 - Maximum 14 + 1 Officer

Light Infantry - 1 Regiment as Light per side - Minimum 5 - Maximum 11 + 1 Officer

Skirms - 1 Regiment of Skirms per side - Minimum 5 - Maximum 11 + 1 Officer

Artillery - - 1 Regiment/Detachment of Arty - Minimum 3 - Maximum ~ with each
detachment being able to take any number of arty crew or sappers.
Artillery guards may act as skirms and have no minimum number.




LINE INFANTRY RULES
Spoiler
*May only fire when in a FULL line formation or a properly formed anti-cav formation.
*May only start a melee charge after forming up into a proper line and only from a close distance from the enemy
*No weapons may be fired during the charge.
*May not crouch except when formed in an anti cav formation or a double rank.
*Must maintain a line formation at all times.
*May not reload out of formation or in the charge.
*May only move out in a column or double column.
*May advance or retreat a short distance if they maintain a line formation.
[close]

CAVALRY RULES
Spoiler
*Must maintain cohesion.
*Dragoons may fire weapons off horseback buy only when halted and in a line formation.
*No weapons may be fired during the charge.
*Dismounted Dragoons are classed as Line Infantry in terms of rules.
*Must dismount once they are 3 or less
*Must not rambo or run too far apart. Staying as a rough group helps.
[close]

LIGHT INFANTRY RULES
Spoiler
*May use 2 man spacings in their line.
*May crouch.
*May NOT Fire in charge
*May only move out in a column or double column.
*May advance or retreat a short distance if they maintain formation.
*Must maintain cohesion.
[close]

SKIRMISHER RULES
Spoiler
*May use 5 man spacings.
*May crouch.
*Must maintain cohesion (Means keep to 5 man spacing on the move).
*May fire in charge.
*Must equip only cavalry muskets or rifles at the start of the round but may scavenge freely for weapons during the battle.
*May Officer Aim.
[close]

ARTILLERY RULES
Spoiler
*May use either howitzers or cannon but may not take more than 2 artillery pieces in total.
*Artillery Crew may not leave their guns unless they form a line when moving.
*Artillery Guards may act as skirms and can only leave the guns in line formation.
 
[close]

Main Event Rules
*Anyone who gets a kill by breaking any of the Event
Rules will be slain immediately!
*Anyone who repeatedly breaks the rules will be slain!
*Everyone except Artillery Crew & Generals must join
another line when they number 3 or less, Cavalry must
 dismount at this point!
*No teamkilling!
*No Ramboing!
*No trolling!
*No abusive behaviour!
*No Spamming!
*No musketoons!
*Obey the admins!
*No glitching!
*No Officer aim except Skirms
*No prolonging the round!
*FiC is for Skirms only
*RiC is NOT allowed
All charge rules
*When a round has gone on too long or there are very few
people left alive an admin will call an All Charge.
At this point everyone must stop shooting and charge their enemy.
Anyone of any class that shoots during an all charge will be slain!


THIS WEEK'S ATTENDING REGIMENTS

Team 1 - UK
(90-110/100)
Spoiler
Line
1st RGJ (20-25)
7thKGL (15-20)

Light
56th Regiment of Foot (10)

Rifles
1st RGJ (15)
 
Cav
KR Nr. 1 (8-10)

Arty
1st RGJ (5-10) - 1 Cannon
77y (10-15) - 1 Cannon

[close]

Team 2 - Austria
(89-128/100)
Spoiler
Line
12th (10-15)
16th MIG (10)
43rd (10-15)
88th (5-15)
79th (10-15)

Light
4e (8-13)

Rifles
12th (15)

Cav
12th (11-15)

Arty
Nr3 (10-15)

[close]

Weekly Attending Regiments
Spoiler
Line (5/~)
1st RGJ (20-25)
7thKGL (15-20)
12th (10-15)
16th MIG (10)
79th Cameron Highlanders (10-15)

Light (2/2)
4e (8-13)
56th Regiment of Foot

Rifles (2/2)
1st RGJ (15)
12th (15)

Cav (2/2)
KR Nr. 1 (8-10)
12th (11-15)

Arty (2/2)
1st RGJ (5-10) - 1 Cannon , 77y (10-15) - 1 Cannon
Nr3 (10-15)


[close]
Event Admins






All rights reserved for the name aswell as the regiment basis.

Thread made by Nicos for Etherton.



11
Events: EU / 1stRGJ Wednesday Siege Event *Event FULL!*
« on: June 11, 2015, 09:13:06 pm »


The 1st Royal Green Jackets are looking for men and regiments to join us in arms to grow and compete at the top.
We have Line, Grenadiers, Rifles and Artillery and we are looking for new men to help us grow well. Add myself for info!
                                                          This Post replaces the old 70th Siege!




General Information

The 1st Royal Green Jackets are proud to present our new Wednesday Siege! It will take place every week.
The event will be hosted every Wednesday at 7:00pm GMT / 2pm EST!


The server name will be 1stRGJ_Siege 30 minutes before the event is due to start!
Sign ups are made through this forum and can also me made on steam via messaging one of the officers named below or via our teamspeak.

The password will be handed out via our Teamspeak at 6:45 pm GMT, Teamspeak3 IP: ba.arcticservers.co.uk

Please bring your men onto the server as soon as you have the password for a start as close to 7pm GMT as is possible.
The event will consists of 2 Rounds with each team attacking and defending and the numbers will be limited to around 80 men per side. If you want to know more information or contact an officer our steam names are:

Steam: RGJ_Etherton (Head Admin)
Steam: RGJ_Lake (Head Admin)
Steam: RGJ_Sharpe
Steam: RGJ_Connor

Weekly Sign Up Format

REGIMENT NAME -
PREFERRED NATION -
TROOP/CLASS -
AMOUNT ATTENDING -
STEAM NAME -
WEEKLY? -

Unit Limits Per Team

Any number of Line Infantry - Minimum 5 - Maximum 30

Any number of Light Infantry - 1 Regiment as Light per side - Minimum 5 - Maximum 20

Skirms - 1 Regiment of Skirms per side - Minimum 5 - Maximum 20

Artillery - 1 Regiment/Detachment of Arty - Minimum 3 - Maximum 15 *Note: Numbers are limited to artillery pieces on the map*




Main Rules
*No teamkilling on purpose
*No musketoons
*No rambo
*All infantry MUST move out of spawn with a minimum of 5 or more.
 If you wish to join the fight sooner simply tag onto a friendly line.
*Attackers MUST mantain your formations until they are within charge
 range of the walls.
 Once they are in they can split up as much as they please.
*Defenders may only sally forth in lines of 5 or more.
*No Rocketeers
*Crouching is allowed for both Attackers and Defenders.


THIS WEEK'S ATTENDING REGIMENTS

Team 1 - UK
(65-98/80)
Spoiler
Line
1st King's Dragoon Guards (5-10)
RRA (10-15)
1stRGJ (45-60)

Light
RRA (5-13)

Rifles
1stRGJ (See Total)

Arty
1stRGJ (See Total)

[close]

Team 2 - Austria
(57-82/80)
Spoiler
Line
Nr.24 Brandenburg Infantry Regiment (5-10)
73e Régiment d'infanterie de la Garde Impériale (10-20)
47e Régiment de Lígne  (13-20)
16th Regiment of Foot (15-20)

Light


Rifles
27ste Bataljon Jagers (7)

Arty
65y (7)

[close]


Weekly Attending Regiments
Spoiler
Line (7/~)
16th Regiment of Foot (15-20)
Nr.24 Brandenburg Infantry Regiment (5-10)
1st King's Dragoon Guards (5-10)
73e Régiment d'infanterie de la Garde Impériale (10-20)
47e Régiment de Lígne  (13-20)
RRA (10-15)
1stRGJ (45-60)

Light (1/2)
RRA (5-13)

Rifles (2/2)
1stRGJ (See Total)
27ste Bataljon Jagers (7)

Arty (2/2)
1stRGJ (See Total)
65y (7)

[close]
Event Admins




All rights reserved for the event.


Our Saturday Linebattle!!: https://www.fsegames.eu/forum/index.php?topic=24166.0

12
Servers / Gardes Suisses Siege Server!! Up now 24/7
« on: January 01, 2015, 06:22:27 pm »



About Us:
The Suisse are a newly founded Brigade formed by the Swissguards and the 47th Imperial Guard.
Since our forming before Christmas two new regiments have joined us and we have expanded to a player total of over 80 men both experienced and new to the game.
This has helped us to expand and teach new players and improve their skills to be able to compete against the biggest and highest skilled opponents in NW.
Our Brigade contains 2 Regiments of Skilled Infantry who play Light, Rifles and Line;
1 Regiment of New players who only play Line; and 1 Regiment of Artillery who are our newest bunch.

Our servers are all admined by experienced players and are always looking to help players.
If you have any questions or want to simply know more then please join our steam group for this server:
Group: https://steamcommunity.com/groups/Suisse_Siege

__________________________________________________________________________________________________________________________________________________________

Rules:
*No Trolling of any kind. This mean no standing infront of artillery, no opening the gates and no sapper span to block exits from spawn.
*No TnT for Defenders. Attackers may use it to breach walls.
*No wall climbing as attacker using sapper built objects.
*No racist or abusive language in the chat.
* No racist, abusive or insulting names ingame.

__________________________________________________________________________________________________________________________________________________________

Links:
Our Wednesday Siege Event: https://www.fsegames.eu/forum/index.php?topic=21201.0
Our Saturday Viking Conquest Event: http://forums.taleworlds.com/index.php/topic,318417.0.html
Our Sunday Linebattle Event: https://www.fsegames.eu/forum/index.php?topic=20660.0

__________________________________________________________________________________________________________________________________________________________

Our Server Names:
Siege: Gardes_Suisses_Siege
Duel: Gardes_Suisses_Duel
Groupfighting: Gardes_Suisses_Groupfighting

__________________________________________________________________________________________________________________________________________________________

Admins:
Suisse_Staff_Gen_Dubie - Brigade 1st in Command
Suisse_Staff_GenLt_Etherton - Server Owner + Brigade 2nd in Command
Suisse_2e_Oberst_Musketeer - 2e Regiment Oberst
Suisse_1er_Oberst_Space - 1er Regiment Oberst
Suisse_1er_Major_GMG123 - 1er Regiment Major
Suisse_2e_Lt_King_Jay - 2e Regiment Leutnant
Suisse_2e_Lt_Fiach - 2e Regiment Leutnant


13
Events: EU / *Event CLOSED*
« on: January 01, 2015, 05:22:27 pm »


The 1st Royal Green Jackets are looking for men and regiments to join us in arms to grow and compete at the top.
 We have Line, Grenadiers, Rifles and Artillery and we are looking for new men to help us grow well. Add myself for info!




General Information

The 1st Royal Green Jackets are proud to present our new Wednesday Siege! It will take place every week.
The event will be hosted every Wednesday at 7:00pm GMT / 2pm EST!


The server name will be 1stRGJ_Siege 30 minutes before the event is due to start!
Sign ups are made through this forum and can also me made on steam via messaging one of the officers named below or via our teamspeak.

The password will be handed out via our Teamspeak at 6:45 pm GMT, Teamspeak3 IP: ba.arcticservers.co.uk

Please bring your men onto the server as soon as you have the password for a start as close to 7pm GMT as is possible.
The event will consists of 2 Rounds with each team attacking and defending and the numbers will be limited to around 80 men per side. If you want to know more information or contact an officer our steam names are:

Steam: RGJ_Etherton (Head Admin)
Steam: RGJ_Lake (Head Admin)
Steam: RGJ_Sharpe
Steam: RGJ_Connor

Weekly Sign Up Format

REGIMENT NAME -
PREFERRED NATION -
TROOP/CLASS -
AMOUNT ATTENDING -
STEAM NAME -
WEEKLY? -

Unit Limits Per Team

Any number of Line Infantry - Minimum 5 - Maximum 30

Any number of Light Infantry - 1 Regiment as Light per side - Minimum 5 - Maximum 20

Skirms - 1 Regiment of Skirms per side - Minimum 5 - Maximum 20

Artillery - 1 Regiment/Detachment of Arty - Minimum 3 - Maximum 15 *Note: Numbers are limited to artillery pieces on the map*




Main Rules
*No teamkilling on purpose
*No musketoons
*No rambo
*All infantry MUST move out of spawn with a minimum of 5 or more.
 If you wish to join the fight sooner simply tag onto a friendly line.
*Attackers MUST mantain your formations until they are within charge
 range of the walls.
 Once they are in they can split up as much as they please.
*Defenders may only sally forth in lines of 5 or more.
*No Rocketeers
*Crouching is allowed for both Attackers and Defenders.


THIS WEEK'S ATTENDING REGIMENTS

Team 1 - UK
(65-98/80)
Spoiler
Line
1st King's Dragoon Guards (5-10)
RRA (10-15)
1stRGJ (45-60)

Light
RRA (5-13)

Rifles
1stRGJ (See Total)

Arty
1stRGJ (See Total)

[close]

Team 2 - Austria
(60-87/80)
Spoiler
Line
Nr.24 Brandenburg Infantry Regiment (5-10)
73e Régiment d'infanterie de la Garde Impériale (10-20)
47e Régiment de Lígne  (13-20)
16th Regiment of Foot (15-20)

Light
1eCF (10-12)

Rifles


Arty
65y (7)

[close]


Weekly Attending Regiments
Spoiler
Line (7/~)
16th Regiment of Foot (15-20)
Nr.24 Brandenburg Infantry Regiment (5-10)
1st King's Dragoon Guards (5-10)
73e Régiment d'infanterie de la Garde Impériale (10-20)
47e Régiment de Lígne  (13-20)
RRA (10-15)
1stRGJ (45-60)

Light (1/2)
RRA (5-13)

Rifles (1/2)
1stRGJ (See Total)

Arty (2/2)
1stRGJ (See Total)
65y (7)

[close]
Event Admins




All rights reserved for the event.


Our Saturday Linebattle!!: https://www.fsegames.eu/forum/index.php?topic=24166.0

14
Events: EU / Gardes Suisses Sunday Linebattle *THREAD CLOSED*
« on: December 07, 2014, 09:16:14 pm »


The Gardes Suisses Brigade are looking for regiments of all sizes to join us in arms to grow and compete at the top.
 We have officially signed up for the NWL so will have lots of options for fighting the best!!! Add myself for info!




Generan Information

Teamspeak3 IP: 188.165.55.167:51819

The Gardes Suisses are proud to present our new Sunday Linebattle!
 It will take place every week.
The event will be hosted every Sunday at 7:00pm GMT / 2pm EST!


The server name will be Gardes_Suisses_Event 30 minutes
before the event is due to start!
Sign ups are made through this forum and can also me made
 on steam via messaging one
 of the officers named below or via our teamspeak.

The password will be handed out via our Teamspeak at 6:45 pm GMT

Please bring your men onto the server as soon as you have
the password for a start as close
 to 7pm GMT as is possible.
The event will consists of 4 Rounds with 2 per map. If you want to
know more information or
contact an officer our steam names are:

Steam: [Suisse] Etherton
Steam: [Suisse] Dubie
Steam: [Suisse] Space
Steam: Musketeer101

Weekly Sign Up Format

REGIMENT NAME -
PREFERRED NATION -
TROOP/CLASS -
AMOUNT ATTENDING -
STEAM NAME -
WEEKLY? -

Unit Limits Per Team

Line Infantry - Minimum 5 - Maximum 35 per line + Officer

Cavalry - 1 Regiment as Cav per side - Minimum 5 - Maximum 15 + Officer

Light Infantry - 1 Regiment as Light per side - Minimum 5 - Maximum 12 + Officer

Skirms - 1 Regiment of Skirms per side - Minimum 5 - Maximum 12 + Officer

Artillery - 1 Regiment/Detachment of Arty - Minimum 3 - Maximum ~ with each
detachment being able to take any number of arty crew or sappers.
Artillery guards may act as skirms and have no minimum number




LINE INFANTRY RULES
Spoiler
*May only fire when in a FULL line formation or a properly formed anti-cav formation.
*May only start a melee charge after forming up into a proper line and only from a close distance from the enemy
*No weapons may be fired during the charge.
*May not crouch except when formed in an anti cav formation or a double rank.
*Must maintain a line formation at all times.
*May not reload out of formation or in the charge.
*May only move out in a column or double column.
*May advance or retreat a short distance if they maintain a line formation.
[close]

CAVALRY RULES
Spoiler
*Must maintain cohesion.
*Dragoons may fire weapons off horseback buy only when halted and in a line formation.
*No weapons may be fired during the charge.
*Dismounted Dragoons are classed as Line Infantry in terms of rules.
*Must dismount once they are 3 or less
*Must not rambo or run too far apart. Staying as a rough group helps.
[close]

LIGHT INFANTRY RULES
Spoiler
*May use 2 man spacings in their line.
*May crouch.
*May fire in charge
*May only move out in a column or double column.
*May advance or retreat a short distance if they maintain formation.
*Must maintain cohesion.
[close]

SKIRMISHER RULES
Spoiler
*May use 5 man spacings.
*May crouch.
*Must maintain cohesion.
*May fire in charge
*Must equip only cavalry muskets or rifles at the start of the round but may scavenge freely for weapons during the battle.
*May Officer Aim
[close]

ARTILLERY RULES
Spoiler
*May use either howitzers or cannon but may not take more than 2 artillery pieces in total.
*Artillery Crew may not leave their guns under any cirumstances and can only fire weapons when formed in a line.
*Artillery Guards may act as skirms but must not leave the guns.
If an Artillery detatchment doesn`t meet the minimum requirements for the numbers to make a line then they must have their members go artillery crew.
[close]

RULES FOR GENERAL'S
Spoiler
*Maximum of one per Team
*May scout ahead of the army
*The leading officer of a regiment may only go general if he is given permission to do so.
* On horseback Generals may only engage enemies  when fighting alongside friendly cav.
*Generals must dismount to fight alongside friendly infantry in an engagment.
[close]

Main Event Rules
*Anyone who gets a kill by breaking any of the Event
Rules will be slain immediately!
*Anyone who repeatedly breaks the rules will be slain!
*Everyone except Artillery Crew & Generals must join
another line when they number 3 or less, Cavalry must
 dismount at this point!
*No teamkilling!
*No Ramboing!
*No trolling!
*No abusive behaviour!
*No Spamming!
*No musketoons!
*Obey the admins!
*No glitching!
*No Officer aim
*No prolonging the round!
*FiC is for Light/Skirms only
*RiC is allowed
*Maximum numbers apply to Rankers. You may go over
 the numbers if they are Officers or Musicians
All charge rules
*When a round has gone on too long or there are very few
people left alive an admin will call an All Charge.
At this point everyone must stop shooting and charge their enemy.
Anyone of any class that shoots during an all charge will be slain!


THIS WEEK'S ATTENDING REGIMENTS

Gardes_Suisses_LB_1:

Team 1 - UK
(60-86/100)
Spoiler
Line
29th (15-20)
25th_Smlk (10)
[CE] (10)

Light
6e régiment de voltigeurs (5-12)

Rifles
Suisse_1er (10-12)
 
Cav
Suisse_3e (5-10)

Arty
Suisse_4e (5-10)

[close]

Team 2 - Austria
(63-94/100)
Spoiler
Line
63e (20-25)
VIe_73e régiment de la garde Imperialé (6-18)

Light
RRA (5-12)

Rifles
63e (12)

Cav
Feldjäger-Bataillon "Lutz Jägers" (10-12)

Arty
RRA (10-15)

[close]

Gardes_Suisses_LB_2:

Team 1 - Austria
(61-97/100)
Spoiler
Line
Suisse_2e (15-20)
LE_1r JOSE BONAPARTE (6-10)
Suisse_6e (5-10)
1eRégimentBavaroisde Ligne (7)

Light
Suisse_7e (8-12)

Rifles
19th Yorkshrie Rifles (5-8)

Cav
LE_DrgPIA (10-15)

Arty
47th Regiment of foot (5-15)

[close]

Team 2 - UK
(69-100/100)
Spoiler
Line
Suisse_16e (15-20)
1st RGJ (15-20)
27é (10-15)

Light
21ème (6-12)

Rifles
1st RGJ (12)

Cav
10 black Hussard (8-15)

Arty
27é (3-6)

[close]

Weekly Attending Regiments
Spoiler
Line (10/~)
Suisse_16e (10-15)
VIe_73e régiment de la garde Imperialé (6-18)
LE_1r JOSE BONAPARTE (6-10)
63e (20-25)
Suisse_6e (5-10)
Suisse_2e (15-20)
21o_SacredBand (15-20) - Not coming for 2 weeks
1st RGJ (15-20)
29th (15-20)

Light (4/4)
RRA (5-12)
Suisse_16e (10-12)
2e Régiment d'Infanterie Légère (12)
Suisse_7e (8-12)


Rifles (4/4)
63e (12)
19th Yorkshrie Rifles (5-8)
1st RGJ (12)
Suisse_1er (10-12)



Cav (4/4)
Suisse_3e (5-10)
LE_DrgPIA (10-15)
Feldjäger-Bataillon "Lutz Jägers" (10-12)
10 black Hussard (8-15)


Arty (4/4)
Suisse_4e (5-10)
47th Regiment of foot (5-15)
27é (3-6)
RRA (10)



[close]
Event Admins

Server 1:




Server 2:
(Head Admin)



All rights reserved for the name aswell as the regiment basis.

Thread made by Nicos for Etherton.



15
Regiments / 47th Imperial Guard are now Recruiting!!!!
« on: November 11, 2014, 09:15:59 pm »
The 47th Imperial Guard is an active EU and NA regiment and are newly founded.

We are looking for active members who enjoy nw and working in a smaller community!

We have 4 events every week along with 2 training sessions to help improve people's skills.

If you want to know more about us or would like to join our regiment add [47thIG] Oberst Etherton  on steam :D

Look foward to seeing you on the battlefield soldier!!!

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