Ah I see. Good to see you're still around kicking.
As for my 2 pennies, I can't recall all that well why the community went down again... But maybe it was due to some balancing patches that no one liked, and then also the revolution, combined with lack of update. Which of course as I understand is the reason why this is now going up, correct?
I would honestly try to put up new units and perhaps a new faction, haven't read olafson's post yet, but I think it'd be nice to see more variety and as well a chance to update the roster without changing multiple units at the same time. That's been annoying for a while.
edit: A new game mode might be far fetched, seeing how Iron Europe flopped due to the server demand stress it had. Honestly can someone remind me why the whole thing went down?
wb, nice to see you again as well.
the game only really dropped off in the last year or so in pop in a real noticeable way. It still has more players than holdfast. the revolution thing was in the begging of 2013 and didn't kill the game.
the new units we are adding add more diversity in looks and maybe even gameplay. any new units(from you, or others) will only add to it, which is nice.
things are still being worked on, but we are trying to make the game run better than it was before. We still have things to do and things to test.
Ah you're right, been trying to recap what's happened here: https://www.fsegames.eu/forum/index.php?topic=37652.0;topicseen
incase anyone is interested in discussing a bit of a reflection on the current state of the game.
I think for modding, I honestly would just make the uniforms more independent of each other. I understand it's to save memory and space, plus to allow the engine to run smoother, but it has to be worked on. I don't know if Commander mode is still a thing, or if it even works properly at this moment. From my memory, last time it was buggy with units getting stuck or not firing. The lag from just the smoke and the lack of optimization from the engine has left me wondering if my system is just a toaster some times, is that still a problem?
I know this sounds dumb and has been mentioned but has melee been changed in any way? Usually developers constantly change the core aspect of the game to evolve the meta and keep players learning and entranced. Look at CSGO, DOTA, LoL, and really any game ever. I don't think it would hurt NW to change it slightly to force players to reinvent themselves.
As far as I know, not really. The melee I find has been the best melee I have found. Simple yet effective. I think if there were to be any changes to melee, I would look at the medieval game called Kingdom Come: Deliverance. Maybe something to look at or, perhaps the witcher for sword play maybe.
cb is still a popular game mode. I enjoy playing it from time to time. it works properly, and has been improved imo.(even fixed that host a game bug last i checked regarding CBs) Grozni was kind enough to give us his code on making bots have instruments, and playing them. Though, at this point, between all the stuff i did, and the other devs, it will be somewhat hard to see his original code left. We added so many things to it. Tweaked it. etc,. to suit what we are doing. The server thread is where i listed all the server side only changes. It lists a lot of the stuff i did. With that being said, i haven't updated that thread since we started the client side patch. Dont want to reveal too much yet. Not to mention no one would be able to play or do much on there without the new files.
The biggest problem with CB are server owners having too many bots per squad or players in general on the server combined with the bots. While we are trying to make the game run better as of the whole(the engine doesn't help either), we cant help those with lower end servers who have the settings way too high for the server they are using.(not every server is like this, but i have been on way way way too many like this over the years) Sure, it is really neat seeing all those large lines and what not fighting, but when the server is super laggy, it kills the fun. Each player, bot, and horse all effect the server. When you have 500-800 of them, it will lag.
You will have to talk to olaf about any uniform related stuff.