Flying Squirrel Entertainment

Mount & Blade Warband: Napoleonic Wars => Community => Topic started by: DeLaBedoyère on April 26, 2020, 10:47:27 pm

Title: Sword & Musket
Post by: DeLaBedoyère on April 26, 2020, 10:47:27 pm
https://forums.taleworlds.com/index.php?threads/sword-musket-napoleonic-wars-bannerlord-mod-project.429893/
Title: Re: Bannerlord: Napoleonic Wars
Post by: ~Midnight~ on April 26, 2020, 11:16:22 pm
Good luck with your initiative!
Title: Re: Bannerlord: Napoleonic Wars
Post by: Phailur on April 26, 2020, 11:38:13 pm
Mount & Musket v2 pls
Title: Re: Bannerlord: Napoleonic Wars
Post by: Vincenzo on April 27, 2020, 02:59:30 pm
We are focussed on BCOF.

What will happen in the future after that I cannot say for now.

BCOF will give you a similar experience to NW, just in a different setting.
Title: Re: Bannerlord: Napoleonic Wars
Post by: QuinnML on April 27, 2020, 04:28:12 pm
BCOF will give you a similar experience to NW, just in a different setting.

Spoiler
(https://assets.change.org/photos/6/kt/xw/XDKtxWgDylvxwvV-800x450-noPad.jpg?1527087853)
[close]
Title: Re: Bannerlord: Napoleonic Wars
Post by: Janne on April 27, 2020, 04:45:07 pm
We are focussed on BCOF.

What will happen in the future after that I cannot say for now.

BCOF will give you a similar experience to NW, just in a different setting.

(https://strongsocials.com/wp-content/uploads/2019/08/press-x-to-doubt-la-noir-original-meme-template.jpg)
Title: Re: Bannerlord: Napoleonic Wars
Post by: Herishey on April 27, 2020, 04:48:56 pm
Good luck, NW would of course be great to see in BannerLord though I believe it will take you a good few years to get that far.
Title: Re: Bannerlord: Napoleonic Wars
Post by: DeLaBedoyère on April 27, 2020, 11:04:27 pm
Good luck with your initiative!
Thanks  :)

We are focussed on BCOF.

What will happen in the future after that I cannot say for now.

BCOF will give you a similar experience to NW, just in a different setting.
First, thank you for your response, it's good to see developers chatting with us !
To come back on your words, I think you missed the interest of the project, or else I was not clear, and I apologize.
People don't want to play a game that feels like NW, they want to play NW. The community created and organized historical regiments, events, hierarchy that are specific to the Napoleonic Wars era. They are attached to that, and we want to give them a worthy sequel of that specific expansion.

I would especially like to emphasize the fact that the DLC (made by the developers) is something we would look into on the very long term. As Herishey said, and I confirm his words, the project will span several years, meaning that in the immediate, we do not request the creation of a DLC. It is just a very distant goal as we are fully aware of the current focuses of the different developers. And as you said, we don't really know what will happen in the future. But nothing prevents us from organizing already a group/staff and gathering the community. We will take the time it takes, steps by steps.
As I said previously, we first focus on growing our community, and forming our future developer team. The mod creation and development (that would entirely depend on our team and on the community) will take time and is not going to happen in the immidiate.

 
Title: Re: Bannerlord: Napoleonic Wars
Post by: McPero on June 04, 2020, 05:41:59 pm
BCoF will never release stop lol
Title: Re: Bannerlord: Napoleonic Wars
Post by: Nejtro on June 05, 2020, 01:49:22 am
good luck?
Title: Re: Bannerlord: Napoleonic Wars
Post by: ~NickCole~ on June 05, 2020, 04:22:50 am
Rather have NW on bannerlord then BCoF
Title: Re: Bannerlord: Napoleonic Wars
Post by: Skaen on June 05, 2020, 09:12:37 am
I feel like people will be hyped for the mod, but when it actually releases they play it for a few months maybe a year and then switch back to NW. Just because of all the good memories they had and because everyone thinks NW's melee is superior. Which I believe is, but I do enjoy Bannerlord as well. Matter of personal taste I guess.
Title: Re: Bannerlord: Napoleonic Wars
Post by: Nejtro on June 05, 2020, 05:49:50 pm
nw will always be superiour
Title: Re: Bannerlord: Napoleonic Wars
Post by: PapaBean on June 05, 2020, 09:09:02 pm
Lol the issue is not about if people can make it or not.  It comes down to money.  Taleworlds will rob whoever ever makes the DLC. Vin and the FSE devs know this.  The holdfast devs know this.  Everyone who interacts with Taleworlds knows that they will be robbed of all their hard work.  The best you can get is perhaps a mod.  Kinda like Mount and Musket.  Asking for a DLC....well they wont happen.  It wont.  It comes down to money.  Are you guys ( the organizers of this group) willing to spend money for devs to create this mod/DLC? Unless you find those who are willing to do it for free because they want to....well I wish you the best of luck.   
Title: Re: Bannerlord: Napoleonic Wars
Post by: DeLaBedoyère on June 07, 2020, 07:54:08 pm
Thread updated

We have removed and abandonned our third objective, which was the creation of the DLC. Clear answers to our questions, and reflexion made us realize a DLC would most likely be a bad idea for what we are trying to make. We will therefore focus entirely on the creation of the mod. About that, our developer team is slowly getting composed. We already integrated people, but the team will be shown when it gets actually finalized.

Title: Re: Bannerlord: Napoleonic Wars
Post by: Earth Bby on June 08, 2020, 09:29:29 am
Just play holdfast smh
Title: Re: Bannerlord: Napoleonic Wars
Post by: PapaBean on June 08, 2020, 10:22:15 pm
Just play holdfast smh
Or try and play Marks game....its not much better than holdfast but ehhh its like that guy who doesnt have a big dick but he knows how to eat a girl out really well. Gets the job done.
Title: Re: Bannerlord: Napoleonic Wars
Post by: Golden. on June 09, 2020, 09:52:13 am
A "community team" what? I don't know who any of you are neither have I seen your presence in the community but whatever cool I guess. (Apart from Norwegian)
Title: Re: Bannerlord: Napoleonic Wars
Post by: Rutger Müller on June 09, 2020, 10:02:46 am
just listen to Norwegian and make a discord for updates pls
Title: Re: Bannerlord: Napoleonic Wars
Post by: John Price on June 09, 2020, 10:05:09 am
What Golden said is exactly what I thought when I read this thread.

The more pressing thing to me is you seem more like opportunists than anything else. You have put yourselves in as the "owners" of this so called mod however you don't have any developers to create the content itself. Start creating the content, create yourself a roadmap etc. Then work on how you present that to the communities. Otherwise you have another Star Citizen

What happens if someone else who actually has the means to create it, do it independantly?
Title: Re: Bannerlord: Napoleonic Wars
Post by: Rutger Müller on June 09, 2020, 10:09:17 am
What Golden said is exactly what I thought when I read this thread.

The more pressing thing to me is you seem more like opportunists than anything else. You have put yourselves in as the "owners" of this so called mod however you don't have any developers to create the content itself. Start creating the content, create yourself a roadmap etc. Then work on how you present that to the communities. Otherwise you have another Star Citizen

What happens if someone else who actually has the means to create it, do it independantly?
agreed, I would recommend once and if you get a development team together that is solid. bring in some well known members of the community (all aspects; good meleers, regiment leaders, event hosts) and just listen to everything they say basically
Title: Re: Bannerlord: Napoleonic Wars
Post by: Rikkert on June 09, 2020, 10:12:21 am
A "community team" what? I don't know who any of you are neither have I seen your presence in the community but whatever cool I guess. (Apart from Norwegian)
I don't think it matters if they're no names or not. Also, I think the OP is a pretty well known cav player, if I'm not wrong.

Agreed with what price said tho. It seems counterintuitive to have a community team without really having any devs or anything substantial to show.
Title: Re: Bannerlord: Napoleonic Wars
Post by: DeLaBedoyère on June 09, 2020, 01:52:36 pm
I completely understand your points, and I even tend to agree with some.

The idea of posting the thread was to gain visibility, mainly in order to get more people into the project (especially for the dev team). It starts from an independent iniatiative of Drama, who gathered some people (like me) to his work. We have no intention of "representating" the NW community or whatever. I should maybe change some parts of the presentation if some of you understood that. We are just some players that are all willing to see the mod happening.
We have the chance of having a very active community, with well established regiments/teams and dedicated players. While our project is an independent initiative, nothing prevents other people to try and make the mod independently. Although I think an united team would be the most efficient way to provide the mod, we don't have the pretention to be a somewhat "official" team that every other projects should follow, or to be the owners of the mod, believe me. But we believe showing the project to the community, and actually try to work with it, would make the work better.

We are just trying to get the community's attention, and finally benefit of that already made community, to help and make a worthy mod. I might not be a well-known player, as I am indeed a cavalry player. But I have been trying to gather important and well-known players of the NW scene, that would be able to get in touch with a maximum of people from the whole community. If I have to, I would gladly let my place to a much more famous player, if it can help the project.   

The project is at its start. Neither of the community staff and of the developer team are complete yet, and that's why a lot of people are skeptics with what we are trying to do. In fact, I agree on the fact that having no developer team announced yet is negative. We have some people currently in. But I wonder what is the best : Should we already show the people we have despite the developer team not being complete ? Or should we rather wait for the team to be complete in order to announce it ? (this is what we are doing for now). Maybe showing some names will reassure some people.

just listen to Norwegian and make a discord for updates pls
This is indeed a great idea, we will look into that!


I hope I was clear, as I said, some words may be clumsy and can cause confusion. I will gladly correct them, and I remain available to answer any questions or doubts.
Title: Re: Bannerlord: Napoleonic Wars
Post by: John Price on June 09, 2020, 03:02:44 pm
Problem is, for a community like ours is we don't believe anything until we see it and thats not necessarily a bad thing.

I of course would like to see this project succeed and would be willing to participate where possible.
Title: Re: Bannerlord: Napoleonic Wars
Post by: QuinnML on June 09, 2020, 04:43:17 pm
Problem is, for a community like ours is we don't believe anything until we see it

Hmm I wonder why

Spoiler
(https://i.ibb.co/4Ypzx8x/Opera-Snapshot-2020-06-09-154240-en-wikipedia-org.png)
[close]
Title: Re: Bannerlord: Napoleonic Wars
Post by: Rikkert on June 09, 2020, 06:36:50 pm
War of rights bcof holdfast bannerlord, the list goes on.
Title: Re: Bannerlord: Napoleonic Wars
Post by: Copot on June 09, 2020, 11:42:02 pm
A "community team" what? I don't know who any of you are neither have I seen your presence in the community but whatever cool I guess. (Apart from Norwegian)
I don't think it matters if they're no names or not. Also, I think the OP is a pretty well known cav player, if I'm not wrong.

Agreed with what price said tho. It seems counterintuitive to have a community team without really having any devs or anything substantial to show.

Drama is Jupiter/Scruffy/Kith/etc. Very well known to most of the old NA NaS players for a variety of "reasons".
Waterpolio is NRP staff and I think BBG staff as well.

Title: Re: Bannerlord: Napoleonic Wars
Post by: Woeski on June 10, 2020, 09:36:56 pm
I can't be the only one actually excited for Battlecry of Freedom ...
Title: Re: Bannerlord: Napoleonic Wars
Post by: John Price on June 10, 2020, 09:40:16 pm
I can't be the only one actually excited for Battlecry of Freedom ...
Not the only one, but there isn't exactly a line.
Title: Re: Bannerlord: Napoleonic Wars
Post by: Earth Bby on June 10, 2020, 10:35:15 pm
Just play holdfast smh
Or try and play Marks game....its not much better than holdfast but ehhh its like that guy who doesnt have a big dick but he knows how to eat a girl out really well. Gets the job done.

Games are hard and I think we're doing pretty well all things considered - alot of misinformation around P&L tbh
Title: Re: Bannerlord: Napoleonic Wars
Post by: pieter on June 15, 2020, 11:12:57 am
A "community team" what? I don't know who any of you are neither have I seen your presence in the community but whatever cool I guess. (Apart from Norwegian)
I don't think it matters if they're no names or not. Also, I think the OP is a pretty well known cav player, if I'm not wrong.

Agreed with what price said tho. It seems counterintuitive to have a community team without really having any devs or anything substantial to show.

Drama is Jupiter/Scruffy/Kith/etc. Very well known to most of the old NA NaS players for a variety of "reasons".
Waterpolio is NRP staff and I think BBG staff as well.

So a bunch of NA guys? Still no clue  ???
Title: Re: Bannerlord: Napoleonic Wars
Post by: BabyJesus on June 17, 2020, 03:05:04 am
A "community team" what? I don't know who any of you are neither have I seen your presence in the community but whatever cool I guess. (Apart from Norwegian)
I don't think it matters if they're no names or not. Also, I think the OP is a pretty well known cav player, if I'm not wrong.

Agreed with what price said tho. It seems counterintuitive to have a community team without really having any devs or anything substantial to show.

Drama is Jupiter/Scruffy/Kith/etc. Very well known to most of the old NA NaS players for a variety of "reasons".
Waterpolio is NRP staff and I think BBG staff as well.

So a bunch of NA guys? Still no clue  ???
i still don’t know any of them either :/
Title: Re: Bannerlord: Napoleonic Wars
Post by: Rutger Müller on June 18, 2020, 04:01:51 am
A "community team" what? I don't know who any of you are neither have I seen your presence in the community but whatever cool I guess. (Apart from Norwegian)
I don't think it matters if they're no names or not. Also, I think the OP is a pretty well known cav player, if I'm not wrong.

Agreed with what price said tho. It seems counterintuitive to have a community team without really having any devs or anything substantial to show.

Drama is Jupiter/Scruffy/Kith/etc. Very well known to most of the old NA NaS players for a variety of "reasons".
Waterpolio is NRP staff and I think BBG staff as well.

So a bunch of NA guys? Still no clue  ???
i still don’t know any of them either :/
Title: Re: Bannerlord: Napoleonic Wars
Post by: [2ndHess] lukasoh on June 20, 2020, 12:08:51 am
I dont know any of them too. But does this matter? Who of you knew the NW Developers before mount and musket? Were you all best buddies with them? Lets wait and see what will happen with their plan. Maybe they will surprise us and it will work out well. If not, well, then we didnt won anything either.
Good luck with your project, bunch of unknown NA guys. Make yourself a name.
Title: Re: Bannerlord: Napoleonic Wars
Post by: Kristine on June 26, 2020, 08:53:36 am
why tf is the owner of this hour boosting on bannerlord... little weird coming from someone so high up.


373.2 hours past 2 weeks

1,892 hrs on record

seems legit
Title: Re: Bannerlord: Napoleonic Wars
Post by: Eamon on June 26, 2020, 11:14:47 am
A "community team" what? I don't know who any of you are neither have I seen your presence in the community but whatever cool I guess. (Apart from Norwegian)
I don't think it matters if they're no names or not. Also, I think the OP is a pretty well known cav player, if I'm not wrong.

Agreed with what price said tho. It seems counterintuitive to have a community team without really having any devs or anything substantial to show.

Drama is Jupiter/Scruffy/Kith/etc. Very well known to most of the old NA NaS players for a variety of "reasons".
Waterpolio is NRP staff and I think BBG staff as well.

So a bunch of NA guys? Still no clue  ???
i still don’t know any of them either :/

I have only ever heard or seen bad things from Jupiter,  this is the same person who began the holdfast official fan group or something similar,  this person is literally just a clout chaser.
Title: Re: Bannerlord: Napoleonic Wars
Post by: Rutger Müller on June 27, 2020, 04:55:08 am
why tf is the owner of this hour boosting on bannerlord... little weird coming from someone so high up.


373.2 hours past 2 weeks

1,892 hrs on record

seems legit
I pray for anyone who would actually endure that game for 1900 hours
Title: Re: Bannerlord: Napoleonic Wars
Post by: Woeski on June 28, 2020, 07:28:55 pm
(https://i.imgur.com/4pdNjYk.png)
Title: Re: Bannerlord: Napoleonic Wars
Post by: Rutger Müller on June 28, 2020, 07:42:13 pm
(https://i.imgur.com/4pdNjYk.png)
Title: Re: Bannerlord: Napoleonic Wars
Post by: King_Macbeth on June 29, 2020, 07:47:18 am
I have nothing against the devs as long as they promise to be impartial and avoid being totally biased for whatever regiment/community theyre in. (Not totally sure how that could be achieved but just a concern for me). Probably a similar forum like the FSE ones would be good where CRs can be voted for later in development
Title: Re: Bannerlord: Napoleonic Wars
Post by: DeLaBedoyère on August 27, 2020, 02:25:41 pm
Hey, it's been a while !

A lot of things happened in the past few months, the thread wasn't updated for a while, but we have made considerable progress.

We are proud to announce that we merged with another team, and that we now have the necessary means to start working on the mod now called : Sword & Musket.
You will be able to see the details and the progress made on this thread : https://forums.taleworlds.com/index.php?threads/sword-musket-napoleonic-wars-bannerlord-mod-project.429893/

We also have a discord dedicated for the project, and opened to everyone, don't hesitate to join it : https://discord.gg/9yMGC6