Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - tacticalretreat

Pages: 1 2 3 ... 37
1
News & Announcements / Re: Developer Blog 43 - Progress Update
« on: August 11, 2019, 05:12:13 pm »
I've always massively doubted this game ever since it was announced - but I must say this looks excellent.


2
Regiments / Re: 11ème Régiment de Hussards [EU]
« on: October 23, 2018, 02:08:39 am »
best of luck lind!

3
Regiments / Re: 89e Régiment d'Infanterie de Ligne [EU]
« on: June 21, 2016, 04:33:55 am »
goodluck

4
welcome to the forums Infamous!

Not sure if serious

5
Community / Re: Opinions on the development of Battle Cry of Freedom.
« on: October 07, 2014, 06:38:04 pm »
Spoiler

Typing this from me mobile - pls no grammar h8
When a community starts to shrink, and regs start fighting over recruits, events, etc. Then obviously you get bad inter-clan/reg relationships. Think the Warband or CoD clans are any friendlier? I think that the magic of this game is that so much is community-sponsored, and so requires them to co-operate, not just co-exist, by running LBs, etc. Part of the fun with NW is that you do need to co-op with your teammate, and so teamwork becomes more relevant. Private servers, at least when the community is thriving, offer similar benefits to those seen in free markets - they run completely on donations (so no season pass etc.) and actually provide some competition between servers for who will provide the best service, etc. Mapping, a crucial part of Warband, also contributes to this. As for reg in-fighting, well, sadly, that is part of Human nature; a problem which is exacerbated here by the need for ranks. And just as you have the losers who bitch about anything, you also have people who just relax and DONT GIVE A SHIT ABOUT THEIR IN-GAME RANK. So if you dont care, just ignore the power struggles, let them pass you by, and MOVE ON! They just play the game. And, at the end of the day, you don't need a regiment to play. You can join with a m8 and just have fun, the two of you, on whichever server you want, whatever time you want... I joined the 21o_SB at my 30th minute (now im at 1500 hours), 18 months ago, and hae only played 30 LBs, or less, since I dontt enjoy them that much. My choice - no-one forced me to do anything! (As for the Ban-On-Sight thing, that is usually employed by rather sad regiments who try to abuse their power in a game. I would recommend that you never join with your full reg tags to any server that isn't an LB or your private regimental one. Pro Tip). The regiments system is only designed for those who want to experience a more historically realistic environment, and prefer teamplay to just playing alone all of the time. And, happily, regiments are not the majority. The larger ones, at least, now that the old 91st is gone, are relatively tame. Smaller reg, and troll regs (Bush_Pirates, etc) which fragment and troll the community are the issue here. Large regiments are impressive just to see playing on a single server, let alone participate in one, even if it is for an hour or two each week.
I sadly sense that you are one of the disillusioned veterans that has witnessed everything (and there's a lot) there is to see in NW, and has probably had bad experiences of his own in a regiment in the past. I  intend to play Warband till the end, and continue to BCoF and Bannerlord as soon as they come out. But please don't try to spread your negativity to those who actually continue, and will continue, enjoying this game.
To the Bitter End.
[close]

I don't know how u can reasonably argue that regiments are not the majority. Join a server - most are in a regiment. Regiments keep this game going and floating, my worry is an over reliance on regiments but thats just the type of game it is. As for 'negativity' people still play the game, people still enjoy it but for me its lost its touch. As Karth said, people with undoubtedly buy BCOF I will probably try it, but the time period is of no interest to me or alot of other EU players and therefore I reckon you will see a NA sided community for a change. I can see EU players flocking to a good bannerlord mod for NW which will no doubt be created. Yes I agree there are good regiments, good people in the community, I have been here since 2010 I have met some amazing people. But within that time period I can say with confidence I have never met such a bitchy community as there is in NW. The nice people in the community are usually those guys in regiments who are just your standard ranker who comes on for a few linebattles now and then.

I just wish power could be someway shifted from such a 'clan-centric' type of game. By 'hope for youtubers and steam', I meant that these are the 2 core ways indie developers get sales. Quite frankly with steams new game policy, indie games are flooding the market daily. Will that drown out BCOF? We will see. Open markets are great in the real world, competition is good it creates better and more innovative products at cheaper prices. However in a game such as this is it ideal? Lets be honest seeing as you seem fond of economic terminology. Lets think of the big regiments as monopolies, they dominate the consumer base in servers. Small regiments just like in the big world seriously struggle to get people to actually play on their 'better' server due to the multiplier effect(barriers to entry).  With this in mind these big regs rarely improve their servers all that often with the same monotonous maps etc. Large regiments dominate this game for good or bad, leaders have huge impacts on the community for good or bad. You call it negativity, I call it another opinion.

6
Community / Re: Opinions on the development of Battle Cry of Freedom.
« on: October 06, 2014, 06:36:04 pm »
Spoiler

Why would a company invest in something that can't keep to deadlines they set themselves let alone ones a company would set, would you want to own/invest in something that the "workers" were not fully committed to nor seemed to keep to their own deadlines?

But to quickly take this "Soon" implies no time, time could infact be infinite as it has not even been defined hence I introduce you to "Soon TM" the international symbol for shrugging your shoulders before glazing off into the sky.

Its been a long long time since I posted on these forums and the community still goes around in circles growing ever smaller as it goes on, by smaller I mean the people fully committed to this game get fewer and fewer by the day. The ship was long since abandoned for this game and everyone pretty much knows that by now, the main stable force for driving this was the American side of the community, unfortunately that long since vanished, North and South seems to be barely propped up which was a shame really as it was more probably the main hook to go "shiney shiney looky looky" for donations ... but that never really took off.

The money raised so far is quite frankly petty in comparison to what should of been raised very quickly, which kinda added to the fact of a shrinking community base that stuck with it so long before being banned, scared off or just frankly the good old "Ah bugger this". The developers fault? Naaaawwwww, just lack of the excitement in the game, and the lack of excitement the developers showed towards their current and new game it seemed, which when trying to make one at the same time with not enough famous faces within the community still backing it makes it really hard to keep hold of that popularity needed.

The mod had it all back in late 2010, then as it progressed into 2011 started that little breaking bits, and finally to 2012 when it all really went sour with taleworlds the forum formed. Too much passive and nonpassive aggression to one another which made more and more ... still see that today with the "Rebellion" type threads which make me laugh so much as its a re-occurring problem with just general satisfaction levels that have never been fulfilled or taken note of.

Overall as a standpoint I held for a long time when the game was announced back in November 2012, it won't take off, and it really hasn't. Blame whatever you like but it founded itself on the success of the community not of the developers themselves and its management team, with that crumbling like ash in the breeze, no hope really.

Also the pictures look awfully like Warband ported into another engine don't they? I mean the crouching is Exactly the same.
[close]

This guy nailed it, I haven't played this game since March/April. The game is old, investment and interest has died away from alot of people. Those who remain cling at remnants of a community which was just bitchy, selfish & a bunch of 14 year olds trying to feel important. The whole NW formula for me is wrong - its unlike any other clan game as quite clearly in some regiments it was made to just ego boost (regiments have too much power as they are the sole thing keeping the game alive). By community, I am not talking about individual regiments I am talking about how regiments interacted with 1 another. However now that I mention it their is always a some bitching within regiments, especially large ones. For me the games too serious and as said by Kator Viridian the community goes in a circle. The same shit is put on these forums as there was on the taleworld forums its a never ending cycle of repetitive whining & 'drama'. This game has a worse community than any MOBA or shooter, on here its all backstabbing and pure bollocks atleast in MOBAS one guy calls you a fucking retard you call him a cunt and thats as far as it goes. Opinions on development? The game was clearly aimed at the lower populated NA community to try and peak new interest in Americans clear love for their heritage. An indie game like this can't afford advertisement - All I would say is hope youtubers and steam does its part.

As for me, I'm off to Bannerlord, not only for the gameplay perspective but also because it doesn't have an over reliance on clans giving them too much power and allowing them to swing their dick around. Regiments in this game get to regulate players - a fatal flaw as for me the power to say "I want this guy banned from these servers" and if your 'influential enough' you can fuck their entire game. Regiments are volatile and most cannot handle the responsibility they are given by the game.

7
whoa, not even page 1 the disappointment is real

8
Suggestions & Bug Reports / Re: Petition to return Old NW Melee
« on: August 13, 2014, 05:03:32 am »
This dlc has been out for ages now, dev patching and support i can imagine is coming to an end. They are working on there new game. I would give up on hope for any more major patches ;)

9
Servers / Re: The Groupfighting Server [Applications closed]
« on: June 12, 2014, 09:08:30 pm »
Steam Name: [93rd]Tacticalretreat
In-game Name: 93rd_Cpt_Tacticalretreat
Why you should be an administrator?: Sorry, I have just came back to NW after my exams which finished today to find I have been kicked out due to inactivity. I was wondering if I need to wait for applications to open again or is there any special consideration for being one of the originals?
Previous Experience(If Any): Have been an admin of this server since Melee Groupfighting started up was a head admin at one stage, would love to admin again now that i am back from exams

10
Events: EU / Re: 14e Thursday Linebattle (160 slots, only line)
« on: June 12, 2014, 02:43:26 pm »
-> Regiment Name? 93rd Sutherland Highlanders
-> Steam name? [93rd]Tacticalretreat
-> Preferred Faction? UK
-> Expected attendance? 15-20
-> Did you read / agreed the rules? Yes

11
Welcome back bitch, did you pass? I get my results today, fear the worst though

I dont get my results until august :) But they all went okay I think

12
I'm back my biatches exams done

13
Add me to Lt-Col pl9x

And me as 2nd in command PloX


whoa bitch please get back in line :D

14
lel rival I got Economics, Geo and ICT left finish on the 12th woop

15
That lb made me cry it was like we would run to one side of the map get a good volley of on em they would then run all the way to the other side of the map and it would be the same thing only they shoot at us as we run towards them it was so =( and the officer aims every round

oh well FIC next time infamous me thinks ;) oh and a small map with no hills for them to camp and tiny bits of cover so both sides can run towards each other without them camping spawn would be lovely xxx (PLEASE MAP GODS)

Pages: 1 2 3 ... 37