Spoiler
No.
Showing that there are no Newbies that you are reffering to. As much as I have revised all these people have experience in modding, so you just decided to come in here, after calling the team Newbies already on TW. Please do not come here and fill us with your belief that this mod is not going to be successful due to a weak team.
You Hate The Mod. Don't Play It.
Leave us be. Let us work on the mod in peace, instead of having to reply to such posts you bring up.
He never said he hated this mod, and how do you even call it a mod yet? I can only see some un-finished models, and modeled+textured weaponry and armoury in-game that was made by someone a long while ago, If I remember correctly for a Warband mod back then. Nothing made by the current Developer team. (Correct me if I'm wrong).
In fact, I'm sure he's looking forward to a successful Warhammer 40k mod. But the current thread showcase is not showing him a promising view. And as he is a veteran community member of NW and Warband, he has seen many mods being build up, and fail. He knows where to look at and how. Trust me on that.
As the team, I could image how he sees it. In the Warband Modding community. (As we can call it now) Most mods don't have "advisors", or "community managers". I mean you've just made your thread, and you already have 2 community members, and 3 advisors, I could see that advisors may be needed. But community managers on a starting mod? For what? I mean the FSE team has community managers, for a good reason. But a mod with an non-existent community? Hmm, makes me think.
Anyway, do what you wish, and the best of luck. Just my two cents.