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Messages - kaskal

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16
Pike & Shotte / Re: [NW] [M] Pike & Shotte (RELEASED)
« on: September 30, 2017, 04:05:42 pm »
And Scots Covenanters. Nude troops  ;D

17
Pike & Shotte / Re: [NW] [M] Pike & Shotte (RELEASED)
« on: September 30, 2017, 11:31:38 am »
On horseback soldiers, once in a while the rifles are out of hand. He's standing in the air.

18
Pike & Shotte / Re: [NW] [M] Pike & Shotte (RELEASED)
« on: September 30, 2017, 10:45:59 am »
Choice is yours. The mode is yours. I enjoyed it. But I get more pleasure if these minor problems are resolved.  :)

19
Pike & Shotte / Re: [NW] [M] Pike & Shotte (RELEASED)
« on: September 30, 2017, 10:29:49 am »
Mode works, it's so much fun. I just need some texture changes.

Spoiler




[close]

The equestrian troops must have metal and black metal armor. For both sides.
The blue ribbon of Fairfax's troops must be different from the blue ribbon of King's troops. Maybe it could be lighter blue.
The Scottish and Irish units have the same strip patterns. The strip patterns of Scottish and Irish troops will be more impressive in different patterns.

Also I want to test it when it's updated.

20
Pike & Shotte / Re: [NW] [M] Pike & Shotte (RELEASED)
« on: September 30, 2017, 10:15:21 am »
Okay. I think the ribbons are faulty. I see a blue ribbon and a red ribbon on parliamentary units. The orange ribbon should be light orange. Close to yellow. I never saw the green ribbon in the Leveller troops. The troops are confused.

Can't we make Fairfax 's ribbon green? Thus, the parliament becomes green and light orange in its troops. Or light orange with very light orange.

21
Pike & Shotte / Re: [NW] [M] Pike & Shotte (RELEASED)
« on: September 30, 2017, 07:46:22 am »
Hey mate can you upload manual files? Manual setup?
The enemy is attacking where it stops in Custom Battle!

22
I understand. Are the types of troops too much? Will we be able to make adjustments when we play host game?

23
Is not there a scenario mode?

24
I'm pretty impatient.

25
Looks delicious, keep up the good work.

26
I could release the mod right now, but you wouldnt be able to build stuff as a sapper or use cannons, no official server, probably unbalanced units, it would have around 2 GB and it would take ages to load. I dont think people want that

what have you been doing for 2 years?
There is a fabulous and efforted modding. Shut up and be patient. You will disappear in the game.

lol
Excuse him, he is not English

In the meantime I fixed the annoying bug, so all we need left is a server (which should be provided soon) and we are good to go :)

me to lol

27
I could release the mod right now, but you wouldnt be able to build stuff as a sapper or use cannons, no official server, probably unbalanced units, it would have around 2 GB and it would take ages to load. I dont think people want that

what have you been doing for 2 years?

There is a fabulous and efforted modding. Shut up and be patient. You will disappear in the game.

28
Pike & Shotte / Re: [NW][M] Pike & Shotte
« on: March 16, 2017, 07:24:40 pm »
"Too excited to wait for it. 😀  When do you guys figure the release date will be?"

Also another montero cap
Spoiler
[close]

29
Pike & Shotte / Re: [NW][M] Pike & Shotte
« on: March 03, 2017, 10:02:40 pm »
Excellent, magnificent and impressive

30
Pike & Shotte / Re: Pike & Shotte
« on: January 29, 2017, 11:40:22 am »
Gorgeous..

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