Author Topic: Developer Blog 18 - Napoleonic Wars Patch 1.104  (Read 77356 times)

0 Members and 1 Guest are viewing this topic.

Offline Burakkuada

  • First Lieutenant
  • *
  • Posts: 3109
  • Vince - Unban Tavington.
    • View Profile
  • Nick: 17e_WookieeBurak
  • Side: Confederacy
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #45 on: July 24, 2013, 09:26:01 pm »
Also I crash now and then when I join a server? Anyone else getting this?


Offline William

  • Major General
  • **
  • Posts: 8538
  • What doth life?
    • View Profile
    • Youtube Channel where I upload NW and M&B
  • Nick: CluelessWill
  • Side: Neutral
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #46 on: July 24, 2013, 09:27:33 pm »
Also I crash now and then when I join a server? Anyone else getting this?

Someone else had the same problem, forgot his name, earlier in the thread I believe.
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
Spoiler
god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
[close]

Offline Japan

  • Donator
  • **
  • Posts: 387
    • View Profile
  • Nick: Japan
  • Side: Neutral
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #47 on: July 24, 2013, 09:27:40 pm »
Also I crash now and then when I join a server? Anyone else getting this?
A lot of people have been getting that. Although I just restarted it(the game) and join a server and it fix it.

Offline Wismar

  • Donator
  • *
  • Posts: 3838
  • Med Gud o' Sveas allmoge för Konung och Fosterland
    • View Profile
  • Nick: Radical
  • Side: Confederacy
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #48 on: July 24, 2013, 09:32:23 pm »
1.Why did you make all the classes equally fast? Light is called light for a reason.
2. The Blunderbuss is useless, why not buff it?
3. No fix bayonet?
4. Why make the reload time longer for the pistols? It's not like it's going to outclass the infantry musket anyway.
5. Did you have to nerf the rifle butt? Now rifles are even more useless in melee. Couldn't you atleast buff the "butter" knife (sword bayonet) so there was a reason to use it?
6. I see no reason to nerf the accuracy of the cannons, I have never been in a game where the arty dominates.


Other than that the patch looks nice.
Really looking forward to exploring all the naval stuff and seeing how it's going to play out in events.
This also opens new spaces for modders to fill out.

Offline Onii

  • Donator
  • *
  • Posts: 1805
  • Your friendly neighbourhood Dane
    • View Profile
    • Steam Profile
  • Side: Neutral
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #49 on: July 24, 2013, 09:33:31 pm »
No need to repeat yourself...

Offline dooomninja

  • First Lieutenant
  • *
  • Posts: 227
    • View Profile
  • Nick: 1brig_95th_Maj_dooomninja
  • Side: Neutral
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #50 on: July 24, 2013, 09:35:44 pm »
5. Did you have to nerf the rifle butt? Now rifles are even more useless in melee. Couldn't you atleast buff the "butter" knife (sword bayonet) so there was a reason to use it?
5.The bayonet is still the same strength as it was before.Still kills in about 3-4 slices.So use it.

if anything i have found melee kills with rifle butt easier as they have to be quicker to block and the damage difference isn't really noticeable though i haven't done any proper practice only a few random fights vs randoms, i would like to see if fights vs swords are possible now (as opposed to almost uncountable spam)

though i would prefer if the rifle knife was as good as the inf one. but i'm not too worried i prefer the butt anyway
ಠ_ರೃ Quite!
2 most satisfying shots- a rider off a moving horse and officers who think they are safe :b

Offline MazZ

  • Second Lieutenant
  • *
  • Posts: 266
  • MazZ
    • View Profile
  • Nick: 1stCSG_RSM_MazZ
  • Side: Neutral
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #51 on: July 24, 2013, 09:35:53 pm »
Also I crash now and then when I join a server? Anyone else getting this?

Yes, quite a few of our regiment have that, including me from time to time.


Offline Croken

  • Private
  • *
  • Posts: 21
    • View Profile
  • Nick: 1er_Gren_Rec_Croken
  • Side: Neutral
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #52 on: July 24, 2013, 09:40:11 pm »
Also I crash now and then when I join a server? Anyone else getting this?

Someone else had the same problem, forgot his name, earlier in the thread I believe.
Yeah, that was me.

Offline dooomninja

  • First Lieutenant
  • *
  • Posts: 227
    • View Profile
  • Nick: 1brig_95th_Maj_dooomninja
  • Side: Neutral
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #53 on: July 24, 2013, 09:42:15 pm »
5. Did you have to nerf the rifle butt? Now rifles are even more useless in melee. Couldn't you atleast buff the "butter" knife (sword bayonet) so there was a reason to use it?
5.The bayonet is still the same strength as it was before.Still kills in about 3-4 slices.So use it.

if anything i have found melee kills with rifle butt easier as they have to be quicker to block and the damage difference isn't really noticeable though i haven't done any proper practice only a few random fights vs randoms, i would like to see if fights vs swords are possible now (as opposed to almost uncountable spam)


ಠ_ರೃ Quite!
2 most satisfying shots- a rider off a moving horse and officers who think they are safe :b

Offline Japan

  • Donator
  • **
  • Posts: 387
    • View Profile
  • Nick: Japan
  • Side: Neutral
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #54 on: July 24, 2013, 09:42:49 pm »
Spoiler
5. Did you have to nerf the rifle butt? Now rifles are even more useless in melee. Couldn't you atleast buff the "butter" knife (sword bayonet) so there was a reason to use it?
5.The bayonet is still the same strength as it was before.Still kills in about 3-4 slices.So use it.

if anything i have found melee kills with rifle butt easier as they have to be quicker to block and the damage difference isn't really noticeable though i haven't done any proper practice only a few random fights vs randoms, i would like to see if fights vs swords are possible now (as opposed to almost uncountable spam)

though i would prefer if the rifle knife was as good as the inf one. but i'm not too worried i prefer the butt anyway
[close]
Actually the rifle is still the same attack.It is not nerf at all.

Offline joer5835

  • Brigadier General
  • *
  • Posts: 2482
  • My face is tired.
    • View Profile
  • Nick: Joer
  • Side: Union
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #55 on: July 24, 2013, 09:44:00 pm »
I noticed allot of the custom made skins on the forums do not work with the new patch.
Polan is of dangerous to FSE
Im from Poland , a land of lawlessness

Offline dooomninja

  • First Lieutenant
  • *
  • Posts: 227
    • View Profile
  • Nick: 1brig_95th_Maj_dooomninja
  • Side: Neutral
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #56 on: July 24, 2013, 09:45:04 pm »
Spoiler
[snip]
[close]
[/spoiler]
Actually the rifle is still the same attack.It is not nerf at all.
[/quote]
- Decreased the damage the rifle in melee would inflict, they were more powerful than most real melee weapons
- Increased the Rifle Melee swing animation speed.
ಠ_ರೃ Quite!
2 most satisfying shots- a rider off a moving horse and officers who think they are safe :b

Offline Japan

  • Donator
  • **
  • Posts: 387
    • View Profile
  • Nick: Japan
  • Side: Neutral
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #57 on: July 24, 2013, 09:50:30 pm »
The damage of the rifle do is 22(Same thing I believe before the patch), and I can still kill people with 3 hits. Most admins in NA 1 agree to this.

Offline Wismar

  • Donator
  • *
  • Posts: 3838
  • Med Gud o' Sveas allmoge för Konung och Fosterland
    • View Profile
  • Nick: Radical
  • Side: Confederacy
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #58 on: July 24, 2013, 09:51:21 pm »
I noticed allot of the custom made skins on the forums do not work with the new patch.
Oh jeez...
I have pretty much replaced half of the skins with custom skins.
And didn't back up,
This is going to be a pain...

Offline dooomninja

  • First Lieutenant
  • *
  • Posts: 227
    • View Profile
  • Nick: 1brig_95th_Maj_dooomninja
  • Side: Neutral
Re: Developer Blog 18 - Napoleonic Wars Patch 1.103
« Reply #59 on: July 24, 2013, 10:00:09 pm »
The damage of the rifle do is 22(Same thing I believe before the patch), and I can still kill people with 3 hits. Most admins in NA 1 agree to this.

it was 24b damage but i agree the change isn't noticeable
ಠ_ರೃ Quite!
2 most satisfying shots- a rider off a moving horse and officers who think they are safe :b