Flying Squirrel Entertainment

Battle Cry of Freedom => General Discussion => Topic started by: Cubtheman on January 17, 2016, 12:27:24 am

Title: How good will linebattles be?
Post by: Cubtheman on January 17, 2016, 12:27:24 am
Mount & Blade Warband Game mechanics makes it very easy to be aligned with teammates, So will Battle Cry Of Freedom include this?
Title: Re: How good will linebattles be?
Post by: Moyako-chan on January 17, 2016, 10:46:10 pm
Well, I think it'll be easy...
Title: Re: How good will linebattles be?
Post by: Windflower on January 18, 2016, 03:20:14 am
Well, I think it'll be easy...

Why is this your first post?
Title: Re: How good will linebattles be?
Post by: Dazzer on January 18, 2016, 07:11:25 pm
Well, I think it'll be easy...

Why is this your first post?
because why not?
Title: Re: How good will linebattles be?
Post by: Salcos on January 20, 2016, 06:58:15 am
Well, I think it'll be easy...

Why is this your first post?

Sheesh Windflower don't have to make it racist
Title: Re: How good will linebattles be?
Post by: Cubtheman on January 23, 2016, 02:24:47 am
GG
Title: Re: How good will linebattles be?
Post by: Diversey on January 28, 2016, 03:15:08 am
It should be easier, they should make it so it's easier to maintain double rank formations a bit better.
Title: Re: How good will linebattles be?
Post by: Eternal on February 01, 2016, 12:40:20 pm
Have you ever played Battlegrounds 2?
It was the best "linebattle simulator" before M&B:NW came out. Since it's based on source engine, there is "push to talk".

People who would flee from the line battle (usually pubs being rebels) in the linebattle would be shot for betrayal D:
Title: Re: How good will linebattles be?
Post by: Ghost9447 on February 03, 2016, 04:17:45 pm
Have you ever played Battlegrounds 2?
It was the best "linebattle simulator" before M&B:NW came out. Since it's based on source engine, there is "push to talk".

People who would flee from the line battle (usually pubs being rebels) in the linebattle would be shot for betrayal D:


Good ol Game with crappy graphics
Title: Re: How good will linebattles be?
Post by: Rikugun Taishō Ito on February 04, 2016, 11:23:51 pm
It should be easier, they should make it so it's easier to maintain double rank formations a bit better.

only 2 ranks? more like 4 ranks like an actual formation how bout dat
Title: Re: How good will linebattles be?
Post by: Diversey on February 04, 2016, 11:56:04 pm
It should be easier, they should make it so it's easier to maintain double rank formations a bit better.

only 2 ranks? more like 4 ranks like an actual formation how bout dat
no
Title: Re: How good will linebattles be?
Post by: vtz on February 20, 2016, 09:31:21 am
It should be easier, they should make it so it's easier to maintain double rank formations a bit better.

only 2 ranks? more like 4 ranks like an actual formation how bout dat
no

fock realism, 2 ranks 4evah dood
Title: Re: How good will linebattles be?
Post by: OttoFIN on February 21, 2016, 11:39:01 am
Even 50 player regiments only use one rank  :-\
Title: Re: How good will linebattles be?
Post by: vtz on February 21, 2016, 01:01:02 pm
Even 50 player regiments only use one rank  :-\

It's so painful
Title: Re: How good will linebattles be?
Post by: Conway on February 22, 2016, 04:03:05 am
Yes please, I love being put into double ranks against guns 5 times more accurate than the ones in NW.
Title: Re: How good will linebattles be?
Post by: vtz on February 22, 2016, 04:15:48 pm
Are you kidding? It was 19th century already, they used muskets for a reason.
Pro tip
Musket was better than a crossbow.
[close]
The actual problem of NW is not musket accuracy, which is only slighlty better than it actually was, but the reload speed, which is nearly 3 times faster than in real life.

Not like they're going to fix the inaccuracy in BCoF anyway.  :-\
Title: Re: How good will linebattles be?
Post by: Stark99 on February 23, 2016, 07:25:19 pm
Are you kidding? It was 19th century already, they used muskets for a reason.
Pro tip
Musket was better than a crossbow.
[close]
The actual problem of NW is not musket accuracy, which is only slighlty better than it actually was, but the reload speed, which is nearly 3 times faster than in real life.

Not like they're going to fix the inaccuracy in BCoF anyway.  :-\
No one wants to wait 3 minutes to reload. After all it's a game
Title: Re: How good will linebattles be?
Post by: The Mighty McLovin on February 23, 2016, 07:28:58 pm
Are you kidding? It was 19th century already, they used muskets for a reason.
Pro tip
Musket was better than a crossbow.
[close]
The actual problem of NW is not musket accuracy, which is only slighlty better than it actually was, but the reload speed, which is nearly 3 times faster than in real life.

Not like they're going to fix the inaccuracy in BCoF anyway.  :-\
No one wants to wait 3 minutes to reload. After all it's a game

Muskets from the Napoleonic Wars didn't even take a minute to reload, and it will most likely be less time during the civil war. I think about 30 seconds but I'm no expert in ACW firearms. But after all, these are supposed to be historically accurate games and if you don't like them you have to play them. What's the point of having a civil war game with a reload time of 5 seconds? xD
Title: Re: How good will linebattles be?
Post by: vtz on February 23, 2016, 08:46:15 pm
I'm pretty sure reloading a NW musket would take around 30 secs, while on the civil war it'd be like 20-25 secs, given that you are quite an experienced soldier. So it's not very long and can easily be compensated by accuracy. At least in the civil war, where a good soldier was expected to shoot an enemy from 400 yards (around 360 meters, I suppose) with his Springfield. So in fact BCoF could possibly be really cool to play if they used historically accurate weapon stats.

Have you guys ever played N&S? In this mod, reloading is more than 2 times faster than it was in RL, but the accuracy is really bad (even worse than it was in RL) So you end up shooting 5 bullets per minute, non of which hits the target. I'd rather prefer to shoot 2-3 bullets within a minute, but with a slight possibility to get someone ;-)
Title: Re: How good will linebattles be?
Post by: Cara on February 24, 2016, 05:59:58 pm
In reenactement, my most experienced comrades are reloading in 20 seconds which is close to what did elite troops considering we can read that they succeed to fire 3 volleys per minute
Title: Re: How good will linebattles be?
Post by: Gamer666 on January 15, 2021, 05:39:33 pm
Well, I think it'll be easy...

Why is this your first post?

Why? Is it illegal? xD
Title: Re: How good will linebattles be?
Post by: Windflower on January 15, 2021, 07:42:39 pm
Well, I think it'll be easy...

Why is this your first post?

Why? Is it illegal? xD

It's illegal. By forum law.
Title: Re: How good will linebattles be?
Post by: Jedi Master Obi-Wan Kenobi on January 19, 2021, 03:13:46 am
I'm pretty sure reloading a NW musket would take around 30 secs, while on the civil war it'd be like 20-25 secs, given that you are quite an experienced soldier. So it's not very long and can easily be compensated by accuracy. At least in the civil war, where a good soldier was expected to shoot an enemy from 400 yards (around 360 meters, I suppose) with his Springfield. So in fact BCoF could possibly be really cool to play if they used historically accurate weapon stats.

Have you guys ever played N&S? In this mod, reloading is more than 2 times faster than it was in RL, but the accuracy is really bad (even worse than it was in RL) So you end up shooting 5 bullets per minute, non of which hits the target. I'd rather prefer to shoot 2-3 bullets within a minute, but with a slight possibility to get someone ;-)

Efficient Regiments would reload 3 times a minute, Averaging around 15-20 seconds to reload.
Title: Re: How good will linebattles be?
Post by: Chantakey on February 02, 2021, 10:51:06 pm
So ik all the realism cronys are going to hate it, but you can't have complete realism and have a completely playable game. Even games such as Tarkov have to take some realism out of the game to better balance it. If you have people just laying down cross map shots then the game is not going to be as fun. But if you have 30 second reloads, the game will also be pretty boring as it will become a game of shoot once and charge. (I don't mind that so much as long as a 10 man regiment doesn't fire a volley killing 10). You have to find a good median in the gameplay and realism and I believe fse has done pretty well with that in NW so I believe they will do it here as well.

Well, I think it'll be easy...

Why is this your first post?

Why? Is it illegal? xD

It's illegal. By forum law.

Windflower I will eat you if you hurt the little youngling
Title: Re: How good will linebattles be?
Post by: Commodore Greaves on February 04, 2021, 06:46:57 pm
Meh whilst they will probably be great and perhaps better than nw. skirmishers are going to be a horrible nuisance now that they will have better and more accurate muskets.