Linebattle RulesAny line or Sharpshooter unit failing to reach 3 members must retreat to a friendly line infantry unit and be absorbed into their numbers. These skirmishers then have to form up in close order formation. If no line unit remains then retreat to arty or charge. No Ramboing.
Buckshot as well as Buck and Ball ammunition is prohibited. If you are using it and kill someone they will be revived and you will be slain.
No spamming flares.
Officer Aim (OA) is discouraged, but not banned.
No Firing out of Line (FOL), Reloading out of Line (ROL)and Reloading on a Charge (ROC).
Garrisoning buildings is allowed, but max one line per building. Lines that are garrisoning or attacking a garrisoned building are allowed to FOL and FOC, when assaulting a garrisoned building and FOC/FOLing you must be in a reasonable range of the building to FOC/FOL. Sharpshooters and artillery can also garrison.
Beyond houses, troops may garrison any
manmade cover such as fences, trenches, etc. Stones/Trees do not count. When garrisoning these objects, a reasonable spacing is expected.
An “all charge” will be called by the Admins at admin discretion depending on time and players alive. Firing on Charge (FOC) will be allowed during the round, but
disallowed when all charge is called.
There will be a respawn wave at the 6 minute mark.
Unit Linebattle Rules:Line InfantryMinimum of 3 people in a line.
Must maintain shoulder to shoulder spacing unless entering melee or a rout. Officers may break out of line, but have to stay close. Not allowed to crouch in combat except for double rank formation, or behind a fence.
1 Music/Flag unit is allowed per regiment.
1 Medic is allowed per regiment.
Maximum of 2 officers per regiment.
Specialists such as officers, medics, flags, and musicians must remain close to the line.
SharpshootersMinimum of 5 people in a line. Maximum of 9 in a line. Maximum of 1 officer. Members over the limit may go as noncoms and pick up rifles.
Maximum of 5 man spacing is allowed. Allowed to crouch at all times including combat.
May RoC/RoL/FoL/FoC.
Artillery Maximum of 12 people and 2 cannons (max per team). No Whitworth or Gatling guns allowed.
If there are more than 1 artillery regiment on a team, they will share the 2 gun cap.
The artillery crew must stay near their cannon at all times.
Artillery Guards must maintain a maximum of 10 man spacing from an active cannon. (An active cannon is a cannon being aimed, pushed, or reloaded).
Engineers Must be attached to Artillery maximum of 2. Build points will be set to 1000.
Application
[b]Regiment name:[/b]
[b]Regiment leader and Steam (or Discord) Profile:[/b]
[b]Average attendance:[/b]
[b]Do you understand the rules?[Y/N]:[/b]
Specialty Applications
[b]Regiment name:[/b]
[b]Role Requested:[/b]
[b]Average attendance:[/b]
Admin Applications
[b]Steam (or Discord) profile:[/b]
[b]Associated regiment:[/b]
[b]Do you acknowledge that you fully understand all the rules and will obey and enforce them?: [/b]
[b]Previous event admin experience (if any):[/b]
Thanks to NickyJ for the template