Author Topic: BoP: Estia (Out-Of-Character Thread)  (Read 18302 times)

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Offline Volk

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #75 on: January 05, 2017, 08:46:10 pm »
Hektor, God of war and art of fighting,

I had a friend named Hector, fist fought every other day

+1 for Hector

I'm putting map together to see how it looks. I still recommend, if you're not 100% with your location, the option of moving it south or west. Everyone's in that one region and it's kinda disappointing.

Offline Bravescot

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #76 on: January 05, 2017, 09:27:22 pm »
Hektor, God of war and art of fighting,
I'm putting map together to see how it looks. I still recommend, if you're not 100% with your location, the option of moving it south or west. Everyone's in that one region and it's kinda disappointing.
The reason might be because all the good shit is in that area and it's not tropical or a useless desert.

Offline Audiate

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #77 on: January 05, 2017, 10:07:12 pm »
But all the good shit isn't in the north, the more lucrative goods are primarily down south.

Offline The Mighty McLovin

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #78 on: January 05, 2017, 10:09:07 pm »
Name: Kingdom of Dhunomah
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Government Type and Features: Absolute Monarchy, both Dhunomah and Baloveh.  Eldest son succeeds following death of father.
Royal House (If Applicable): House of Antebian
Starting Ruler and Family (Ruler + Minimum 2, Maximum 4)(If Applicable): King Sevan I of Dhunomah
King Arkam III of Baloveh
Prince Souren of Dhunomah
Prince Gosdan of Baloveh


Aspects of Culture, Religion, Way of Life, and other Attributes:
Kingdom of Dhunomah

For thousands of the years, the region of Dhunomah was a sparcely populated wasteland of hunter-gatherer socities, living in isolation to the rest of the island of Dysiskia.  Due to this, they had become undeveloped and leaderless - bandits roamed freely throughout the countryside (a problem which persists even today) no foreigners dared to travel within the lands, usually travelling with friendly traders on the coastal regions.

A nobleman, whose original origins are not known, is often known as the Father of Dhunomah.  Suspected from coming from north, travelling with a group of armed men, commonly referred to as the Uzheghians, which soon became his personal army.  King Haicha was his name.  Founding a city in Samasus, it soon became the region's capital, location of the monarchy and where all traders & foreigners came to trade with the Dhunomah's or conduct negotiations with the Kings.

Originally, the natives of the region opposed this movement.  By demonstrating his will to protect the people of Samasus (forming nearly half of the total population of Dhunomah) he led his personal army of 1,500 men (it became swelled with young men from Dhunomah longing for adventure) he cleared up the roads, making it much more safer for trade to pass through.  Bandits were punished severely, usually through public beheadings, but it worked - banditry was greatly reduced in a few decades.  After making the harsh lands more safe, his dynasty, the Antebians, continue to rule Dhunomah today.

The ranks of this personal army, referred to as the King's Army, numbers now 2,500.  They are spread throughout the Kingdom, protecting trading routes while the elite troops of 250 men guard the capital and protect the King.  The kings of Dhunomah actively encourage trade, with their main goods being wool, salt fish and sugar.

Despite this, the land of Dhunomah is still very dangerous.  The country, in comparison to others, is reasonably backwards, in both culture and technologically.

Dhunomah, since its unification, has never been invaded once due to its safety, hiding behind its vast mountains.  Along with this, the Royal Levy states that in times of danger and whenever the King issues it, all able bodied men from the age of eighteen to thirty-five must take their armour and weapons, to destroy the foreign invaders.  Though this levy has never been issued, both kings of Dhunomah and Baloveh can issue it, and would most definitely be used in the event of a civil war.

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« Last Edit: January 05, 2017, 10:20:08 pm by The Mighty McLovin »

Offline Bravescot

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #79 on: January 05, 2017, 10:13:48 pm »
Read the rules buba. Max of 4 starting provinces.

Offline Volk

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #80 on: January 05, 2017, 10:13:55 pm »
Name: Kingdom of Dhunomah (also incorporating the puppet kingdom of Baloveh)


Try again

Offline BabyJesus

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #81 on: January 05, 2017, 10:15:25 pm »
I thought there was a 4 province limit? You chose like 20
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Offline Bravescot

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #82 on: January 05, 2017, 10:20:26 pm »
I thought there was a 4 province limit? You chose like 20
He clearly didn't bother reading any of the rules and the likes.

Offline Audiate

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #83 on: January 05, 2017, 10:24:14 pm »
oooooo lmao

Might have to roll it back a bit there lol.

Offline Bravescot

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #84 on: January 05, 2017, 10:29:11 pm »
Quote from: McLovin
being wool, salt fish and sugar.

Only wool now xD.

Offline Rhen

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #85 on: January 05, 2017, 11:29:34 pm »
But all the good shit isn't in the north, the more lucrative goods are primarily down south.

Volk said that the primary resources are better than the lucrative resources.

Offline Volk

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #86 on: January 06, 2017, 12:03:57 am »
But all the good shit isn't in the north, the more lucrative goods are primarily down south.

Volk said that the primary resources are better than the lucrative resources.
At start

Offline Dazzer

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #87 on: January 06, 2017, 11:18:23 am »
Is my location good or nah?

Offline Bravescot

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #88 on: January 06, 2017, 12:07:04 pm »
Despite what Volk is claiming about us all being bunched. We're actually not too badly spaced out

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Red = Kingdom of Altmar - Bravescot
Orange = Kingdom of Astra - BabyJesus
Swamp Green = Kingdom of Griffsmaw - Audiate
Pink = Tribes of the Zorn - Theodoor
Yellow = Confederacy of Haragot - Dazzer
Green = Prince-Bishopric of Nauguierre - Rhen
Purple = Kingdom of Dhunomah - McLovin

Offline BabyJesus

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Re: BoP: Estia (Out-Of-Character Thread)
« Reply #89 on: January 06, 2017, 12:33:10 pm »
Is my location good or nah?
idk is it??????????????
« Last Edit: January 06, 2017, 12:35:07 pm by BabyJesus »
1st NWPC S2(21st)|(1st) 5v5 Draft~NA GroupFighting Tournament  |1st♕Rex's 6v6 Tournament | 1st TNWL S2(71st) | 1st NWL S5 (58e) | 3rd place Sleeks 5v5 (Highschoole DxD)
You are by far the best average player to touch this game.
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