Author Topic: Developer Blog 22 - In-game Teaser  (Read 90203 times)

0 Members and 1 Guest are viewing this topic.

Offline Snowstorm

  • Corporal
  • *
  • Posts: 4
  • Sweden
    • View Profile
  • Nick: 78th_Snowstorm
  • Side: Neutral
Re: Developer Blog 22 - In-game Teaser
« Reply #375 on: February 03, 2014, 02:15:50 am »
Def. looks great  :D,  but I like the Napoleonic Wars era much more.

Offline Von Alten

  • First Lieutenant
  • *
  • Posts: 2279
    • View Profile
  • Side: Confederacy
Re: Developer Blog 22 - In-game Teaser
« Reply #376 on: February 03, 2014, 09:29:51 am »
fair enough for the devs, Infantry is defo the main part(in my opinion-pls no h8) so they should concentrate on that
I'm bullying you, 14e became master on bullies
 
 
14e_SoP_Alten | 2pp_Fiz_Alten | 1oCaz_Cpl_Alten

Offline Mexican

  • Lieutenant Colonel
  • *
  • Posts: 3081
  • perpetually injected with Imipolex G since 2013
    • View Profile
  • Nick: Meximemer
  • Side: Union
Re: Developer Blog 22 - In-game Teaser
« Reply #377 on: February 04, 2014, 05:10:28 am »
This looks really good! I can't wait for Bcof  :)
666x 1v1 Champion | 69x 5v5 Winner | 420x Regimental Champion | 1x Autistic Memer Award

AeroNinja

  • Guest
Re: Developer Blog 22 - In-game Teaser
« Reply #378 on: February 05, 2014, 02:27:32 pm »
Def. looks great  :D,  but I like the Napoleonic Wars era much more.
yea me too maybe a dlc or mod from napoleonic era will come to BcoF if it's moddable... Well i hope

Offline Scoutie

  • Volunteer
  • *
  • Posts: 10
  • Today is a good day to die.
    • View Profile
  • Nick: Scoutie
  • Side: Neutral
Re: Developer Blog 22 - In-game Teaser
« Reply #379 on: February 05, 2014, 10:53:29 pm »
Amazing! İ can't wait.  8)

Offline Von Alten

  • First Lieutenant
  • *
  • Posts: 2279
    • View Profile
  • Side: Confederacy
Re: Developer Blog 22 - In-game Teaser
« Reply #380 on: February 06, 2014, 01:24:10 pm »
Fallout 3 is an action role-playing open world video game developed by ..... Black Isle Studios was the developer of the original Fallout and Fallout 2. ... A teaser site for the game appeared on May 2, 2007, and featured music from the ... The festival took place on August 22–23 at Santa Monica's Aero Theater. ..... Beth Blog. :) :D
U wot
I'm bullying you, 14e became master on bullies
 
 
14e_SoP_Alten | 2pp_Fiz_Alten | 1oCaz_Cpl_Alten

Offline Davout

  • Donator
  • *
  • Posts: 906
    • View Profile
  • Side: Union
Re: Developer Blog 22 - In-game Teaser
« Reply #381 on: February 06, 2014, 04:20:43 pm »
Shellrazer Dev-Blog 22: Release Date and Teaser! 07/17/2012. Welcome ... Heh heh, this looks mightily like a certain tank game I made (Steamlands).
Go away

Offline SeanBeansShako

  • Major
  • *
  • Posts: 3185
    • View Profile
  • Side: Union
Re: Developer Blog 22 - In-game Teaser
« Reply #382 on: February 06, 2014, 04:40:19 pm »
Ignore the spambot, we'll deal with it.

Offline Onii

  • Donator
  • *
  • Posts: 1805
  • Your friendly neighbourhood Dane
    • View Profile
    • Steam Profile
  • Side: Neutral
Re: Developer Blog 22 - In-game Teaser
« Reply #383 on: February 06, 2014, 05:13:29 pm »
Can't even be a proper spambot.

I disappoint.

Offline Getty

  • Major
  • *
  • Posts: 1053
  • Leader of the Nr9.
    • View Profile
  • Nick: Nr9_Oberst_Getty
  • Side: Neutral
Re: Developer Blog 22 - In-game Teaser
« Reply #384 on: February 07, 2014, 06:59:02 am »
Can't even be a proper spambot.

I disappoint.
Can you send me money Onii? I am Nigerian Prince trying to reclaim throne pls halp.

Offline Rejenorst

  • Lieutenant Colonel
  • *
  • Posts: 2348
    • View Profile
  • Side: Neutral
Re: Developer Blog 22 - In-game Teaser
« Reply #385 on: February 07, 2014, 07:23:56 am »
The throne of Noobs.

Spoiler

[close]

Offline Lecourbe

  • First Lieutenant
  • *
  • Posts: 1494
  • Par le fer quand le feu manque !
    • View Profile
    • 61e Regiment's Thread
  • Nick: Lecourbe™
  • Side: Union
Re: Developer Blog 22 - In-game Teaser
« Reply #386 on: February 08, 2014, 03:42:50 pm »
I want this game :-*

AntonioTheWorstAtMelee

  • Guest
Re: Developer Blog 22 - In-game Teaser
« Reply #387 on: February 09, 2014, 12:12:13 am »
Was there supposed to be a video accompanying this blog?

Offline Killington

  • Major General
  • **
  • Posts: 4037
  • Everyone's favourite
    • View Profile
  • Side: Union
Re: Developer Blog 22 - In-game Teaser
« Reply #388 on: February 09, 2014, 05:35:20 am »
Was there supposed to be a video accompanying this blog?

A reload/fire

" type="video/mp4


And a walk:

   
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline Olafson

  • FSE Developer
  • ****
  • Posts: 3996
  • #friendsforever
    • View Profile
  • Nick: FSE_Olafson
  • Side: Union
Re: Developer Blog 22 - In-game Teaser
« Reply #389 on: February 09, 2014, 03:12:04 pm »
Also, in addition to the bullet trajectory stuff here is post that Beaver made back in November in the Donator Board. Graphics were turned all the way to a minimum for testing. The flag does not represent anything it is just a random texture.

Testing new bullet pathing script:

Here you can see the wind effect on pathing. Trees and flags are there as indicator of where the wind blows - this will be in-game too  (though it will look better, and the effect on trees won't be as overdone :P).
Might be slightly hard to see, but the red dot is where I am aiming, and the green line is the bullet path.


Looks great  ;D, very curious how the animations looks tho

Here are two videos that Vincenzo posted back in November, again, in the Donator Board. They are slightly changed by now, to make it work and look even better, but overall, this is how it looks.

A reload/fire


And a walk:


Page 3