Author Topic: Developer Blog 22 - In-game Teaser  (Read 90320 times)

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Offline Duuring

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Re: Developer Blog 22 - In-game Teaser
« Reply #165 on: January 15, 2014, 02:43:59 pm »
21 updates later and still no horses. Why, Devs, why?

Offline Fwuffy

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Re: Developer Blog 22 - In-game Teaser
« Reply #166 on: January 15, 2014, 02:44:16 pm »
It looks so beautiful <3

Offline Olafson

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Re: Developer Blog 22 - In-game Teaser
« Reply #167 on: January 15, 2014, 02:52:18 pm »
21 updates later and still no horses. Why, Devs, why?

Because we will do horses at last.

Offline -Mitchell-

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Re: Developer Blog 22 - In-game Teaser
« Reply #168 on: January 15, 2014, 04:01:11 pm »
Stunning...

Offline Duuring

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Re: Developer Blog 22 - In-game Teaser
« Reply #169 on: January 15, 2014, 04:24:07 pm »
21 updates later and still no horses. Why, Devs, why?

Because we will do horses at last.

At last or as last?

Offline Olafson

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Re: Developer Blog 22 - In-game Teaser
« Reply #170 on: January 15, 2014, 04:34:32 pm »
Oh ups. As last.

We will do it after we finished all the other mechanics.

Offline Mack

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Re: Developer Blog 22 - In-game Teaser
« Reply #171 on: January 15, 2014, 04:48:49 pm »
I was afraid the development died after not hearing anything for such a long time. But those screens are.... statifying, alot.  ;D
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Offline The Norseman

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Re: Developer Blog 22 - In-game Teaser
« Reply #172 on: January 15, 2014, 04:48:57 pm »
Dereeee better be some Minnesota or Wisconsin troops up in dat gaem! Especially the Scandinavian parts :D
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Offline SuicideSilence

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Re: Developer Blog 22 - In-game Teaser
« Reply #173 on: January 15, 2014, 04:49:14 pm »
A game?

Offline Amit

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Re: Developer Blog 22 - In-game Teaser
« Reply #174 on: January 15, 2014, 05:07:02 pm »
HOLY F****** S**********
« Last Edit: January 15, 2014, 06:36:37 pm by SeanBeansShako »

Offline Diplex

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Re: Developer Blog 22 - In-game Teaser
« Reply #175 on: January 15, 2014, 05:08:09 pm »
I feel that something could be done to make the textures look a tad more real. Atm, they look a little too shiny and colourful. I also think that the hands could be made slightly smaller.

It would also be nice with some hair, but im sure you're planning to add that later on :)

Offline TheZach_Attack

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Re: Developer Blog 22 - In-game Teaser
« Reply #176 on: January 15, 2014, 05:36:46 pm »
Bigger hands Bigger cocks Diplex.

Offline ThrowingGuitar

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Re: Developer Blog 22 - In-game Teaser
« Reply #177 on: January 15, 2014, 06:36:53 pm »
This looks amazing so far, keep up the good work!

Offline Jarvisimo

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Re: Developer Blog 22 - In-game Teaser
« Reply #178 on: January 15, 2014, 09:04:59 pm »
I've been inactive on these forums for quite a while, but upon seeing this on the TaleWorlds thread I came back over here.

This looks really good. Keep it up. I lost interest in this before now, thinking it was never going to happen, but this is really shaping up. Great work!

I can't wait to see more. I'm 50% convinced to buy!

cause all ours modelers are mans and they more interests in nude woomans than nude mans

Offline Penn

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Re: Developer Blog 22 - In-game Teaser
« Reply #179 on: January 15, 2014, 09:09:49 pm »

Below is yet another screenshot showing Union soldiers marching across a small wooden bridge close to the Stone House on 1st Manassas. You might have noticed different walking animations in this and the previous screenshots. In BCoF, you will be able to walk in 4 different speeds. backwards walk, forward walk, forward run and forward sprint .  Furthermore, upon entering combat mode (By pressing X or any button of your choice) you will be in a special combat idle, walk and run animation as seen above.


Does that mean we will see some sort of stamina bar or such?
Penn and shitz