Changelog:
Line infantry:
Rapid firing musket
HE Grenade
Light infantry:
Rapid firing musket
Fragmentation grenade
Riflemen:
Pinpoint precision, deadly rifle which can kill multiple people with a single bullet
Sappers:
Shotgun with devastating short range effectiveness, any unit may use 2 max
Ensigns:
Have a scalpel that heals those hit, and revives fatally wounded people
Artillery:
Able to use rapid fire Gatling guns, placed around the map
Mortars fire 3 shots, in a rough triangle
Cannonballs explode when bouncing, releasing shrapnel
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Spoiler
Regiment name:
Regiment 1st In Command:
Regiment 2nd In Command:
Unit Type:
Predicted Attendance:
Regular or one off:
Have you read & do you agree to the rules:
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