Welcome to the 2nd Queens Royal Regiment of Foot's official Trench Battle event. After popular demand from many veterans and regulars on our 'Trench_Battle_Official' server we decided to take the concept of trench warfare in Napoleonic Wars a step further, and translate it into an event. We hope that you'll enjoy this linebattle, and look forward to recieving your feedback and constructive criticism, which is important to us as it helps us to create a more enjoyable experience for everyone involved. - Colonel CurlyConnor
When - 19:00 GMT weekly on Wednesday
Be on this Teamspeak 3 at 18:30GMT to confirm sign ups
85.236.100.124:11487
Where - Trench Battle Official
Who to Contact:
Commanding Officers 1st in Command Colonel CurlyConnor 2nd in Command LtColonel Dobby 3rd in Command Major Zeus Advisory Officer Adjutant Darkeh
Sign up format [b]Regiment Name[/b]:
[b]Class[/b]:
[b]Preferred nation[/b]:
[b]Expected Attendance[/b]:
[b]Leader/Representative's Steam[/b]:
[b]Temporary or permanent signup[/b]:
No trolling
No insulting others
No spamming in the chat
No ramboing
No team killing/hitting purposefully
Respect and listen to the admins, they're trying to make the event fairer for you.
Infantry must remain in a group
Strictly shaped formations are not necessary, however, you are required to have some kind of formation
You may only reload in trenches/craters and the Artillery Batterys
Cavalry is not entered into the event, please do not sign up as cavalry!
Unit Rules: Line Infantry
Min 5 - Max 30
Spoiler
- fire in charge.
- You may crouch in a trench.
- Must join another line if less then 3 men remain.
Light Infantry
Min 5 - Max 15
Spoiler
- Must stay in formation when moving.
- You may use 3 Man line spacing.
- fire in charge.
- May crouch.
- When 3 men or less, must join a line.
Skirmisher
Min 5 - Max 15
Spoiler
- Must keep a reasonable formation when moving.
- May use 5 men spacings in their line.
- May fire in charge.
- May crouch.
- Can use landscape as cover.
- When 3 men or less, must join a line.
Artillery
Min 4 - Max 15
Spoiler
- May have a maximum of 8 Guards.
- 1 Howister.
- 1 Mortor.
- 2 Cannons.
- Artillery guards may fight as skirmishers but should remain close to the guns.
- May bring 1 sapper.
Still have some unanswered questions?
Add one of the officers above on steam or post in the topic below for clarification.
Thread designed by Darkeh