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Topics - PrideofNi

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1
Servers / The Groupfighting Server - All requests done on NW-Central
« on: October 14, 2014, 09:08:05 pm »


Introduction
The Groupfighting Server boasts an excellent admin team to keep your experience as leisurely as possible. We use a variety of scripts to ensure that rule breaking is kept to a minimum. An active Leaderboard which displays your kills, deaths and their ratio to give the server a slight competitive feel. All of our maps are community made both new and old with new maps being added each month. This is what makes our server so unique to others alongside a fun and friendly player base so why not come and join in.

Server Rules
1. No shooting
2. Bayonets only
3. No racism or discrimination of any kind
4. Do not abuse admins
5. Line infantry only
6. No impersonation
7. No recruiting
8. Do not delay the rounds
9. Do not spam the chat
10.Do not instigate arguements
11. No double spawning



   
Applications
Ban Request
In-game Name:
Go to www.nw-central.co.uk/forum
   
Unban Request
Go to www.nw-central.co.uk/forum
   
Admin Application
Go to www.nw-central.co.uk/forum
   
Map Submissions
Go to www.nw-central.co.uk/forum



Admin List

Owner

PrideofNi
K-KA_Nr57_Hptm_PrideofNi

Veteran Admins

Maurice

Admin List

Spoiler
Badsheep
Clickenforce
Dark Knight
Dom
Falk
FrithBiscuit
Fungus
German Eddie
Gokiller
Harrier
James
Kore
LameHorse
Loyal
MacAndrews
Maurice
Merfie
Moskito
Nono
Rhyds
Rikimaru
Sinjide
Sleek
Spacekiller
Styrepils
Tardet
Timurid
USE4Life
[close]

[/td][/tr][/table]

2


Behold the Kaiserlich und Königliche Armee! A majestic, disciplined, strong-hearted and yet fun Regiment. Lead by motivated leaders with an abundance of experience and tactical knowledge. Ensuring a great co-operation between well-experienced and disciplined regiments, the K-KA strives to wipe its enemy off the face of the battlefield to not only ensure that the battle will be won, but also the war. Don’t believe us? Ask the many of enemies we have annihilated who have many tales to be told. Join the K-KA and have these tales confirmed. The K-KA holds an open-minded attitude towards different opinions, convictions and nationalities. Anyone can join, everyone is welcome! On to the next battle!


History of The Kaiserlich-Königliche Armee


History
The name "Imperial and Royal Army" was born in 1745 and the "royal" part referred to the Apostolic Kingdom of Hungary. The key feature of the army of the Austrian Empire during the Revolutionary and Napoleonic Wars (1792-1815) was that, due to the multi-national nature of the territories, regiments were split into Germans units (which included Czech-troops recruited from Bohemia, Moravia and Silesia, Polish and Ukrainian units recruited from the territory of Galicia, Flemings and Walloons territory of the former Austrian Netherlands, and Italians) and Hungarian units (which included troops from Croatia and Transylvania).
Units
Wartime conscription resulted in elements of untrained men in every battalion, a problem exacerbated by incoherent training across the regions. The army was beset by constant government frugality and a plethora of confusing orders and reorganisations. Although some regiments were disbanded in 1809 following the loss of their recruiting-grounds, others were allocated new areas yet kept their old designations; for example, the Walloon regiments whose recruiting areas were transferred to Bohemia.
Leaders
The most powerful individual in the Army of the Austrian Empire during the period was Archduke Charles, who implemented wide-ranging and modernising reforms, particularly following the crushing defeat at Austerlitz. Charles was responsible for the severe heck Napoleon suffered at the battle of Aspern-Essling, but after the subsequent defeat at Wagram retired from active commandSource

Our In-Game Banner
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Skins
https://www.dropbox.com/sh/o31aiunfemomwxv/AAAch__YYkuAeTKtuLM8_1sCa?dl=0
Just follow the instructions on the readme.txt file.
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Teamspeak 3.0
195.154.6.185:20018
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Members of the K-KA



Infanterie Regimente
Josef Graf von Colloredo N°57 und Prinz Reuss zu Greiz N°18


Our line infantry regiments will guide you on your journey to become a disciplined and skilled Fusilier and as our Infantry Detachment is an expert in melee, you'll learn to swipe foes aside carrying out effective formations in a swift & efficient manner. Showing unprecedented accuracy and great strength in melee we are a great challenge to anyone who we encounter. We rarely back off from a fight and often start them ourselves. Despite our intimidation and strength, we are nonetheless a friendly group who enjoy gaming and hanging around. So don't be afraid to join the group, and definitely don't scare off of hanging out with us!

History of the Regiment

In total there were more than 60 Infantry regiments within the Imperial and Royal army of Austria. The Nr57 and Nr18 were both 'German' units, comprised and recruited mainly of Bohemian infantrymen. They weren't officially German, because of the location being the contemporary Czech Republic, but were under jurisdiction of the German speaking part of the Austro-Hungarian Empire. Therefore the main instated language was that of German, but factually very little of their members spoke German, and only a few of the officers and NCOs which lead the troops had an adequate grasp on the German language. Nonetheless, the Nr57 and Nr18 as German Fusiliers, being considered the elite of the Austro-Hungarian infantry, despite the language issues, were considered a crucial part of the army and were not afraid to show their strength on the battlefield. The Germans were moreover known for their unprecedented accuracy and their morale and discipline in battle. They were some of the few elite units in the Napeolonic Era who knew how to apply (and hold) the cavalry square, without losing faith or routing, for a long time. The Nr18 was long known as the 'Stuart' Regiment, but in the years of 1809-1817 became known as the Infantry Regiment ‘Prinz Reuss zu Greiz’.

History of the Uniform

Colours of the Nr57:

Colours of the Nr18:

Source

Uniform
The Austrian infantrymen wore the simplest uniforms during the Napoleonic era in Europe. It was comprised of a white outfit, and the only colouring which would identify the origin and number of the regiment, was a colouring of the collars and arm-facings, along with part of the inside of the jacket being coloured in the regimental colours. To show that the unit was of a 'German' origin, the breeches (trousers) were also coloured white, contrary to the Hungarian units, which wore sky blue breeches, with golden insignia. The original design for the uniforms (except for the colours) was adopted from the British uniforms, which shared in their simplicity, back at the beginning of the 19th century. The hat which the infantry wore was a simple shako, copied off the then existent military norm. Prior to 1807 (approx.) the larger part of the army would wear a cap, similair to the cuirassier helmets, which the Infantry got rid of around 1808 but remained the standard wear for the cuirassier units.
The officers of the German Fusiliers would share the same clothing, but would not carry a backpack and often had a different colour to make them easier to spot. They would carry a black outfit, breeches and jacket, with the same colours of the regiment as the enlisted, on their facings and collar.

Weapons
The Austrio-Hungarian infantry would often carry no more than a standard bayonet rifle, occasionaly accompanied by a sabre briquet. However it would sometimes occur that German Fusilier units would show up without a bayonet attached to their rifle, as it made their accuracy better and allowed for more agile movement.
The officers wore nothing more than a pistol and a standard line-infantry-officer sword.


Our Forum Signature
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Officers of the N°57

Hauptmann PrideofNi
Leutnant USE4Life

Achievable Ranks
Feldwabel
Korporal
Gefreiter
Fusilier
Rekrute
Reservist

In-game tags:
K-KA_Nr57_(Rank)_(Name)




Officers of the N°18

Hauptmann Tyber
Leutnant Moskito

Achievable Ranks
Feldwabel
Korporal
Gefreiter
Fusilier
Rekrute
Reservist

In-game tags:
K-KA_Nr18_(Rank)_(Name)




Husaren Regiment Erzherzog Joseph Anton Palatinat von Ungarn N°12


We are a dedicated group of players who strive to fully use the Hungarian Hussar unit to devastating effect; crippling any opponent we encounter. Our pool of CO's and NCO's will make sure you will feel at home very quickly, so you can participate and have good fun in our battles. That said, one does not need to be skilled from the start to join us: we are more than happy to train people in the Hussar fighting style. When upon the battlefield we let our sabers loose and allow the enemies to feel the cold hard steel, we are the Nr12 Hussars.

History of the Regiment

In a whole there were only 12 regiments of Hungarian Hussars, but nonetheless they were deadly and effective. The Hungarians have a traditional culture of being horse-masters and praise anything that involves cavalry. It therefore made the Hungarian Hussars some of the most effective mounted fighters in the history of cavalry warfare. Even though there were many German and Austrian Hussar regiments, the Austro-Hungarian army relied more or less constantly on the Hungarian hussars to perform the most difficult of tasks.It came down to the strong conviction and pompous attitude of Hungarians to claim that they were unfit to be dismounted units, in the time of war, and that they considered it more of a plague to be 'stuck' as infantry, rather than an honour. It was on the Hungarian hussar uniform that all other hussar units in Europe would base their uniforms and colours, such was their impact. 

History of the Uniform

Colours of the Nr12:
Source

Uniform
The Hungarian Hussars were the first to create the 'stereotype' uniform on which all the other hussar units during the Napoleonic era would base themselves. It consisted of a regular Dolman, with a grey colour, covered by a pelisse carried on one shoulder, in the identical colour, but often darker, or blackened, to contrast the Dolman. As in the case of infantrymen, the Hungarian units of the Hussar detachment of the Austro-Hungarian army, would carry sky blue trousers (breeches) with insignia embedded on them. The shakos of Hussars would often differ in colour depending on which regiment or region they were from, but the N°12 relied on the regular Black, which was the average colour of any hussar unit. Their buttons however were coloured in white, which indicated the veterancy of the unit.

Weapons
Hussars in the Napoleonic era would often carry rifles or carbines with them, as they acted as 'light' dragoons, prior to their mainly melee based meaning. Their rifles would be 84 cm long and weighed in at 2.45kg, which was the lightest carbine available, as they needed to maintain an agile and light movement. Their swords were of a standard short (84cm) length and thin, to allow for swifter movement and quick fighting styles. The officers would not carry any different, as for the Hussar regiments in the Austro-Hungarian Army it was traditional to carry the same uniform as officer, as it was by infantry, with minor details and insignia pointing to the officer statute. They would carry the same sword, but a pistol to replace the carbine. The trumpeters and flag-bearers would share this with the officer class.


Our Forum Signature
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Officers of the N°12


Rittmeister Martastik
Leutnant Wibpaint

Achievable Ranks
Wachtmeister
Zugsführer
Obergefreiter
Gefreiter
Husar
Kadett
Miliz

In-game tags:
K-KA_Nr12_(Rank)_(Name)




Artillerie Regiment Prinz zu Lothringen-Lambesc N°7


We the artillery are the underdog of any linebattle. Time after time people wrongfully underestimate what difference we really make. As elite artillerymen with an abundance of experience and skill, we manage to cripple any army that opposes us, and in combination with our infantry and cavalry allies, are able to take down any Goliath. As veterans of the Austro-Hungarian army we offer tips and tricks to learn the basic needs to be an effective artilleryman. Think you got what it takes to be a real soldier? Join and find out!

History of the Regiment

There were not many artillery regiments in the Austro-Hungarian Army, mostly because the Austrian army was so effective that it rarely came to an instance where the artillery would get wiped out or destroyed. Also the size and veteran-cy of the already existent Artillery regiments of the late 18th century, made it unnecessary to invest or to employ new artillery detachments. Thus the N°7 was one of the elites of the Austro-Hungarian armies and often showed its strength on the battlefield. In total there were merely 16 regiments of artillery, but only 8 were active during peace-time. The N°7 however was one which was at all times active and stayed active for many years after the Napoleonic Wars.

History of the Uniform

Colours of the Nr7:
Orange Jacket accompanied by a black bicorn and white breeches. Standard issue boots for infantry.Source

Uniform
Austrian Artillerymen of the 7th regiment would all wear the same outfit, an orange/brownish jacket accompanied by a bicorn hat and white breeches. This outfit was the traditional outfit of the Austrian Artillery, and much like the infantry, most artillery would share this uniform, to keep the army colours simple. Orange-brown would also be used by Grenzer (Border) units, and acted as a camouflage, so that they could often hide in ambush positions after which they could spring their traps, unnoticed. As the artillery was often at a safe distance from the battlefield, they were allowed to wear bicorn hats, which allowed for more style and demonstrated a whiff of elite-ness amongst the troops. Contrary to the units on the battlefield, they did not have the risk of losing their hats when moving quickly. In melee combat however the artillery would often be bothered by their hats and remove them. A trivial yet important and influential fact about Austrian troops.

Weapons
The Austrio-Hungarian artillery would carry swords and sabre brickets, accompanied by the ramrods needed to load up the cannons. Occasionally the artillery would act as its own guards and they thus often had a bayonet mounted on a standard issue rifle along side their ramrods. The cannons of the austrian artillery were unmatched by many of the other armies in the Napoleonic Era. The artillery fielded a total of 742 Guns and an abundance of munition and shots to fire. The Austrian army was very fond of their howitzers as opposed to many other armies, as their arsenal consisted of more than 15% Howitzer cannons and munitions.


Our Forum Signature
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Officers of the N°7


Hauptmann MaHud
Oberleutnant FineFuse

Achievable Ranks
Bombardier
Wächter
Pioneer

In-game tags:
K-KA_Nr7_(Rank)_(Name)





All Credits to Wibpaint for the base thread. Credits to Martastik for editing.

3
Cavalry Groupfighting Tournament

O yes! Its here, again, you pony fetish freaks! The Cavalry Groupfighting Server is hosting its 6th tournament in celebration of providing a place for the Cavalry community to wrek for over two years!

Winners of the first = 7e Hussard
Winners of the second = 14pk
Winners of the third = 1ps
Winners of the fourth = 8e
Winners of the fifth = 8e

This tournament is in special recognition of the launching of a new website www.mbgroupfighting.com where the Groupfighting Server and Cavalry Groupfighting Server aim to combine together to strengthen the competitive and groupfighting community. The website is still a WIP but will be completed very soon - please keep checking it. More updates to come!

So you riders of stallions, shall we see who takes the title in the 6th edition? Will 7e or 14pk get pay back; will 8e reclaim their title, for an unprecedented 2nd time, or will a new contender for the title rise up? Lets find out eh!?






The tournament will take place on Friday 27th June with everyone in the Server before 7PM BST for the tournament to begin at 7:15PM BST.






Rules

~Teams have to be atleast six players to compete.
~It will be 5v5.
~Extra players are recommended in case one of the members does not show up.
~If your team has less than four players you must forfeit the game.
~Starting matches will be first to three.
~Semi-final onwards will be first to five.
~Lancers are not permitted in the tournament.
~Shooting is not permitted.
~Using weapons you did not spawn with is not permitted (i.e if you are a Hussar you can not pick up a heavy cav sword).
~No wallhugging.
~No Dismounting your horse unless the enemy team have no remaining mounted members.
~You are not allowed to remount a different type of horse that you spawned with (i.e hussars - lights, heavy's - heavy).
~You must kill all of the enemy team in order to win.
~Continuous Offensive/Discriminating Speech will result in disqualification.
~For ease of recognising teams, Team names must be worn as prefixes in the players username.
~Unless it is your match; you must stay spec.
~The team must stick to one unit type.
~If your team try and prolong the match extensively and drag the match out your team will be given a warning in admin chat. If a team receives more than 1 warning throughout the tournament, they will be refused sign up at the next one.






Registration

Registration is currently open and we will be accepting 16 teams. It will be on a first come, first served bases. Once 16 has been reached, sign ups will close - you may sign up as a reserve team after this encase any competing team drops out. Please post below using the following template.

Spoiler
Code
Team Name:
Team Captain:
Team Captains Steam:
No. Of Members:
Team Members:
[close]






Wanting A Team or become a Referee?

Wanting to compete but have no team or want to help ref matches? Post below with your contact details! Everyone is welcome.







Team captains will be given server details via steam. You have three weeks to spread the word of this glorious tournament. Train hard and lets see who will hold the new title. Best of luck!

4
Cavalry Groupfighting Tournament

O yes! We are back you pony fetish freaks! The Cavalry Groupfighting Server is hosting its 5th tournament for you cavalry freaks to show those infantry freaks that you can be just as competitive!


Winners of the first = 7e Hussard
Winners of the second = 14pk
Winners of the third = 1ps
Winners of the fourth = 8e

So you riders of stallions, shall we see who takes the title in the 5th edition? Will old champions reclaim their title or will a new contender  rise up? Lets find out eh!? As always we are trying out a new version of our rules, so please ensure that you read them carefully.






The tournament will take place on Friday 24th January with everyone in the Server before 7PM BST for the tournament to begin at 7:15PM BST.






Rules

~Teams have to be atleast six players to compete.
~It will be 5v5.
~Extra players are recommended in case one of the members does not show up.
~If your team has less than four players you must forfeit the game.
~Starting matches will be best out of three.
~Semi-final onwards will be best out of five.
~Lancers are not permitted in the tournament.
~Shooting is not permitted.
~Using weapons you did not spawn with is not permitted (i.e if you are a Hussar you can not pick up a heavy cav sword).
~No wallhugging.
~No Dismounting your horse.
~You are allowed to remount the same horse type you spawned with (i.e hussars - lights, heavy's - heavy).
~You must kill all of the enemy team in order to win.
~Continuous Offensive/Discriminating Speech will result in disqualification.
~For ease of recognising teams, Team names must be worn as prefixes in the players username.
~Unless it is your match; you must stay spec.
~The team must stick to one unit type.






Registration

Registration is currently open and we will be accepting 16 teams. It will be on a first come, first served bases. Once 16 has been reached, sign ups will close - you may sign up as a reserve team after this encase any competing team drops out. Please post below using the following template.

Spoiler
Code
Team Name:
Team Captain:
Team Captains Steam:
No. Of Members:
Team Members:
[close]






Wanting A Team?

Wanting to compete but have no team? Post below with your contact details so that you may be able to form a team! Everyone is welcome.







Team captains will be given server details via steam. You have two weeks to spread the word of this glorious tournament. Train hard and lets see who will hold the new title. Best of luck!



This tournament is sponsored and hosted by Arctic Servers!


5
Cavalry Groupfighting Tournament

O yes! Its here you pony fetish freaks! The Cavalry Groupfighting Server is hosting its 4th tournament in celebration of providing a place for the Cavalry community to wrek for over a year!

Winners of the first = 7e Hussard
Winners of the second = 14pk
Winners of the third = 1ps

So you riders of stallions, shall we see who takes the title in the 4th edition? Will 7e or 14pk get pay back; will 1ps reclaim their title or will a new contender for the title rise up? Lets find out eh!?






The tournament will take place on Thursday 19th December with everyone in the Server before 7PM BST for the tournament to begin at 7:15PM BST.






Rules

~Teams have to be atleast six players to compete.
~It will be 5v5.
~Extra players are recommended in case one of the members does not show up.
~If your team has less than four players you must forfeit the game.
~Starting matches will be best out of three.
~Semi-final onwards will be best out of five.
~Lancers are not permitted in the tournament.
~Shooting is not permitted.
~Using weapons you did not spawn with is not permitted (i.e if you are a Hussar you can not pick up a heavy cav sword).
~No wallhugging.
~No Dismounting your horse.
~You are allowed to remount the same horse type you spawned with (i.e hussars - lights, heavy's - heavy).
~You must kill all of the enemy team in order to win or the timer runs out (see final rule).
~Continuous Offensive/Discriminating Speech will result in disqualification.
~For ease of recognising teams, Team names must be worn as prefixes in the players username.
~Unless it is your match; you must stay spec.
~The team must stick to one unit type.
~There will be a time limit of 7 minutes, whomever has the most mounted if the timer runs out, they will be the winner (this includes semi and final rounds).






Registration

Registration is currently open and we will be accepting 16 teams. It will be on a first come, first served bases. Once 16 has been reached, sign ups will close - you may sign up as a reserve team after this encase any competing team drops out. Please post below using the following template. Please note if we get 32 teams then we will accommodate this.

Spoiler
Code
Team Name:
Team Captain:
Team Captains Steam:
No. Of Members:
Team Members:
[close]






Wanting A Team?

Wanting to compete but have no team? Post below with your contact details so that you may be able to form a team! Everyone is welcome.







Team captains will be given server details via steam. You have two weeks to spread the word of this glorious tournament. Train hard and lets see who will hold the new title. Best of luck!

6
Cavalry Groupfighting Tournament

O yes! Its here you pony fetish freaks! The Cavalry Groupfighting Server is hosting its 3rd tournament!

Winners of the first = 7e Hussard
Winners of the second = 14pk

So gentlemen, shall we see who takes the title in the 3rd edition? Will 7e get pay back; will 14pk reclaim their title or will a new contender for the title rise up?






The tournament will take place on Wednesday 4th September with everyone in the Server before 7PM BST for the tournament to begin at 7:15PM BST.






Rules

~Teams have to be atleast six players to compete.
~It will be 5v5.
~Extra players are recommended in case one of the members does not show up.
~If your team has less than four players you must forfeit the game.
~Starting matches will be best out of three.
~Semi-final onwards will be best out of five.
~Lancers are not permitted in the tournament.
~Shooting is not permitted.
~Using weapons you did not spawn with is not permitted (i.e if you are a Hussar you can not pick up a heavy cav sword).
~No wallhugging.
~No Dismounting your horse.
~When an entire team is dismounted, they have lost the round (You do not have to kill dismounted players to win).
~Continuous Offensive/Discriminative Speech will result in disqualification.
~For ease of recognising teams, Team names must be worn as prefixes in the players username.
~Unless it is your match; you must stay spec.
~The team must stick to one unit type.






Registration

Registration is currently open and we will be accepting 16 teams. It will be on a first come, first served bases. Once 16 has been reached, sign ups will close - you may sign up as a reserve team after this encase any competing team drops out. Please post below using the following template.

Spoiler
Code
Team Name:
Team Captain:
Team Captains Steam:
No. Of Members:
Team Members:
[close]






Wanting A Team?

Wanting to compete but have no team? Post below with your contact details so that you may be able to form a team! Everyone is welcome.






Competing Teams

Spoiler
pls
[close]


Team captains will be given server details via steam. You have two weeks to spread the word of this glorious tournament. Train hard and lets see who will hold the new title. Best of luck!


IMPORTANT:
Ok I never expected this kind of response. Keep signing up and if we make it to 32 teams I shall increase the size of the tournament.

7
Servers / K-KA Naval Battle
« on: July 25, 2013, 04:34:31 pm »



Information

The K-KA Naval Battle server is a focus on naval aspects only, created by the K-KA. The aim of the server is to offer a competitive/cooperative naval combat experience, where players face off in an epic sea battle. The server currently has 2 custom maps with more being developed, along with some of the new maps that have been released by FSE!

The server was inspired by the new and last patched released by FSE and we hope to be able to develop a server that is based on the amazing and epic features that Naval battle provides. The server is hosted by Potterr.

The Server is hosted in Germany and has 200 slots.

For more K-KA servers/events you should check out Pride's Mod Revival Squad, K-KA Friday Linebattle and The Cavalry Groupfighting Server!



Rules


One recruitment message per map.
Don't troll.
Don't insult; this includes racism and homophobic slurs.
Don't teamkill/teamwound.
Share the cannons/boats


Admins


Potterr
PrideofNi
Gokiller
Charlie

(K-KA CO's and NCO's)

For admin applications :: Bans :: Unbans please click here.


8
Official Servers Bans & Unbans / Ban request: 2ndCSG_Spartan
« on: March 31, 2013, 01:43:27 am »
Name of the server you were on. EU1
Name of the person causing trouble: 2ndCSG_Col_Spartan
Nature of their offense: Homophobic & racist remarks.
Time and date of their offense: 30/03/2013
If needed, what your relationship was to the offense in question: One of my regiment members, of which spartan directed his comments at for being a "traitorcunt".
Any proof if you have it, For instance screenshots: Taken from the logs to save you time, the more serious comments.

Spoiler
18:29:24 - *DEAD* [2ndCSG_Col_Spartan] faggotwhoreshitniggercockwalrussface
18:04:55 - *DEAD* [2ndCSG_Col_Spartan] faggottucky
 18:05:30 - *DEAD* [2ndCSG_Col_Spartan] a faggottruck
[close]

Spartan has had enough chances and I am really sick of his constant harassment, trolling and disrespectful behavior which is ruining the public server experience. No other player in the history of NW has had this number of chances, as shown below:


http://forums.taleworlds.com/index.php/topic,249114.0.html

http://forums.taleworlds.com/index.php/topic,253149.msg6063455.html#msg6063455

https://www.fsegames.eu/forum/index.php?topic=3251.msg98379#msg98379


Ofcourse he was banned for something like 5-6months for the same offensives. He has clearly broke his end of the agreement made.


9
Regiments / Undi Tribe (name may change)
« on: January 14, 2013, 10:31:48 pm »



We play Zulu Zulu tribe yarp.

Join us.

Signed,
The Great Shaka PrideofNi

10
Servers / Cavalry Groupfighting Server [Admins wanted] Website is live!
« on: November 11, 2012, 06:34:02 pm »

The Cavalry Groupfighting Server


The Cavalry Groupfighting Server is a cavalry melee only server created by the K-KA in November, 2012. The aim of the server is to offer a competitive/cooperative cavalry combat experience. The server has a large rotation of maps with moderately flat terrain to administer an equal environment for everyone. All Cavalry types are allowed on the server; from Lancers to Carabiniers, choose your favourite unit and join the fight!

The server was originally inspired by the Groupfighting Server, a bayonet only melee fighting arena. So we created the original Cavalry version for everyone's enjoyment and it has been running non-stop since then.

The Server is hosted in Germany so that most players will have a similar ping.



Rules


- Cavarly Rankers Only
- All Cavarly Types Allowed
- No Shooting
- No Deliberate Team Killing/Hitting
- No Deliberate Horse Blocking
- No Discriminate/Offensive/Hate Speech
- No Double Spawning


Server Staff


Hoster:
Wolfstar

Financial Backer:
*Required*

Owner:
PrideofNi

Head Admins:
USE4Life
Griff

Mappers:
Jasper
BigRedOne (not an admin)

Admins:
Jasper
Cooper
Garond~PL
Destrass
Erik le Rouge
Chicken
Archer
Carabino
Kerll
Appeltown
Burrow
Rizzet
Rival
Majestic
Felix
Azhrei
Wibpaint
Paulin
Sheepy
Alfa ace
Vander
SwissGronkh
Rollie
Traeeseron
Pilophas

Notice: Admin Recruiting OPEN
If you wish to become an admin apply here



Ban?


All administration of the forum has been moved to our website.

11
Events: EU / Kaiserlich-Konigliche Armee Friday LB! (Updated)
« on: November 11, 2012, 02:04:18 pm »



The Kaiserlich-Konigliche Armee is proud to present its Friday Linebattle Event!





Important Information:

~The linebattle will ALWAYS be occuring on a Friday, unless stated in this thread.
~You MUST be in the teamspeak3 (5.9.82.165:9990) at 7pm BST/GMT to receive your teams and server pw.
~The linebattle will occur at 7:15pm BST.
~The server will be named K-KA_Friday_Lb.
~You MUST have me, PrideofNi, on steam.
~NO abuse in chat, if you have something negative to say, keep it off the server and message me if you have any issues.





Class limits:

~Line minimum is 10, maximum is 30
~Skirm/Light minimum is 6, maximum is 15
~Cavalry minimum is 6, maximum is 14
~Artillery minimum is 4, maximum is 8 and additional guards are allowed (Max 2 arty pieces).





Rules

~Stand in a line/fire in formation.
~If your regiment has less than 3 men in it no ramboing join another line (cav, line & skirms).
~No crouching unless a skirm/light.
~Skirms/lights must stay together, within a reasonable distance (this includes firing formation).
~Skirms/lights can fire out of formation & on the charge.
~Dragoons can shoot off horseback, but must be in a stationary line. When reloading Dragoons must be in a stationary line.
~If you are the last 3 of a cavalry regiment you must dismount and join a line.
~Cavalry officers are allowed to shoot off horseback with the pistol.
~Cavalry must ride around in some type of formation.
~All members MUST wear tags, otherwise they will be removed.
~Maximum of 2 captains per regiment (class)
~Firing on the charge IS NOT ALLOWED!
~Once one or more of your regiment is in melee, you may not reload.
~Arty guard need to stay close to their guns, otherwise they will be considered as a line and must act like one. Arty guards may reload in a charge, if they are near their guns.





Applying:

Ok, so now you know all the details but how to get in on this tasty action? Apply on our website here! You can also add me on steam with your sign up or post on this thread however people who post on the K-KA website get priority. Note I can and will refuse you if you have a history of being a troll regiment. If you wish be a regular, please either PM or state on your application and you will be sure to get a slot. If you troll this event/consistently break the rules you will be black listed without a second thought, no second chances.

Hope to see you all come Friday!

Regards,


12
Community / Pride's Mod Revival Squad
« on: November 11, 2012, 02:02:47 pm »

**Credit to ZeRandomTigre for making the shiny graphics**




I wish to present to you a fun event day that will ALWAYS officially occur at 2pm (BST), every Sunday!





So for about a week or two now the K-KA, along with myself and some friends on steam revived the mod called "Full Invasion" for a day or two. It was honestly a ton of fun in which I think and hoped everyone that was there enjoyed themselves. The mod was something new for a lot of people and it was a great co-op for friends to play (everyone was NW players - hence why its being posted here). Expect to be playing with a lot of K-KA members as well as other amazing people in the NW's community! In this respect its a community based project. Hopefully you will meet a lot of new and interesting people, bring our community closer together.
     
After this I have been thinking and I want to continue this as its a great way to introduce the great mods which Warband has to offer. Therefore I am going to "host", and I use that word lightly, a kind of gaming mod day during the weekend, specifically Sunday. Each week we will play a different mod than the previous week(if a change is wanted) and everyone will be required to be on the teamspeak3 to ensure maximum banter and co-operation is achieved. However feel free to get on the teamspeak and play mods with each other outside the "event" time.
   
The TS3 Server will be donated by me. To get the IP please PM me through the taleworlds forum as I don't want random trolls coming on to spoil our fun  :mrgreen: So yes, in a way it will be invite only, although if you know me, you will be welcome, as well as your friends. Just PM me or steam message me for the IP!
The link for the steam group can be found here!. Please get someone already in the group to invite you, if there are none, please add me on steam (prideofni). This process is to ensure that everyone in the group is there for a reason (i.e someone is vouching for you) so that maximum fun will be had with the least trouble.





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Full Invasion
Extra Invasion
Vikingr
MM
China Battlefield
Age of False Innocence
The Wild Wind
Festung Breslau
Finland At World War II
Imperator
Assassin Hunt
Age of Blades
1866 Multiplayer
The Wild West
Persistent Worlds
Mount & Gladius
North & South
Rome at War
The Deluge
Nord Invasion
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"Zombiedämmerung"





This is for fun and therefore anyone who I deem to be spoiling our fun will be banned from the ts and the steam group.


Admins/Moderators of the group
~PrideofNi
~Rudovich
~Hatake
~AffJoris
~USE4Life
~Augy
~Mega
(Still recruiting more, PM if interested)


Hope to see some awesome suggestions for mods to play (post below) as well as awesomesauce banter! Ofcourse being part of this group allows you 24/7 access to the ts :) O and sorry but you must be able to speak and/or understand English, because I'm lazy and stupid and never paid attention in language classes  :-[

Regards,


13
Regiments / [K-KA]Kaiserlich-Königliche Armee [New OP]
« on: November 11, 2012, 01:59:48 pm »







If you are looking for a highly active, disciplined army then look no further! The Kaiserlich-Königliche Armee is for you!

The Kaiserlich-Königliche Armee is a army formed with the sole purpose of defeating their foes, combining a deadly force of cavalry, artillery, skirmishers and infantry; unstoppable on the battlefield. All players are welcome, from every skill set. Fresh recruits will learn the basics and will learn to hold their ground and become an important part of the army. Seasoned veterans will help train new recruits, maybe even learn a trick or two and hone their skill-set.






Our line infantry will guide you on your journey to become a disciplined and skilled Fusilier and as our Infantry Detachment is an expert in melee, swiping foes aside carrying out effective formations swiftly and efficiently.

Our cavalry will help you in becoming a veteran Hussar, riding round the battlefield with efficiency and speed. Learn to pick out weak targets and dispatch of them quickly and brutally. You'll learn a plethora of tricks, skills and tactics, which help you in future fights against other cavalry and infantry regiments, wielding deadly force.

The Artillery will help you to be an expert Cannonier. With the ability to predict the flight path of a cannon shot using complex mathematics you will destroy any enemy target with unprecedented accuracy.

The Skirmishers, or light infantry, will teach you how to be an expert marksman. With the ability to pick off enemies from any distance and cutting them down with deadly precision. Skirmishers have the efficient knack of being quick, silent and deadly, making themselves key figures in any linebattle.






Spoiler
Friday: Broetz' Friday Linebattle @ 7:00 GMT
Other linebattles: Organised independently by the individual detachments.
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Spoiler
1. No trolling of any form, whatsoever.

2. Do not retaliate. Regardless of the situation. Always report to an admin or an officer.

3. Members must at all times wear their regimental tags in-game.

4. Always follow the orders, keep up the discipline and listen to your superior in rank.

5. Members are to be respectful to EVERYBODY. I firmly believe in the saying: treat others as you would want to be treated. Which means, regardless of whether they are below you in rank, younger than you or of another nationality; show them respect.
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Spoiler
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Spoiler
Unit Type: Light Cavalry (Hussars)
Commanding Officers: Stark, Wibpaint, (Martastik)
Steams:
Stark
Wibpaint
(Martastik)
Tags: K-KA_Nr12_*Rank*_*Name*
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Spoiler
Unit Type: Line Infantry
Commanding Officer: PrideOfNi
Steam: Pride
Tags: K-KA_Nr57_*Rank*_*Name*
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Spoiler
Unit Type: Artillery
Commanding Officer: MaHud
Steam: MaHud
Tags: K-KA_Nr7_*Rank*_*Name*
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Spoiler
Unit Type: Light Infantry/Skirmishers
Commanding Officer: Peter Broetz
Steam: Peter
Tags: K-KA_Nr60_*Rank*_*Name*
Detachment Thread:60th
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Our Website
*WIP*
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Our TeamSpeak3
Server:81.4.127.208:9990
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Here are some custom skins for the regiments involved in the K-KA.


images of custom skins
Nr57


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Nr12


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Nr60

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And here some signatures to represent your regiment if you like.

Nr57
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Nr12
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Nr7
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Nr60
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embedding codes
Code: Nr57
[url=https://www.fsegames.eu/forum/index.php?topic=60.0][img]https://i.imgur.com/DyJVJ4i.png[/img][/url]
Code: Nr12
[url=https://www.fsegames.eu/forum/index.php?topic=60.0][img]https://i.imgur.com/NhXMN23.png[/img][/url]
Code: Nr7
[url=https://www.fsegames.eu/forum/index.php?topic=60.0][img]https://i.imgur.com/eLt9Cyt.png[/img][/url]
Code: Nr60
[url=https://www.fsegames.eu/forum/index.php?topic=60.0][img]https://i.imgur.com/qnI7AFY.png[/img][/url]
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Credits to Martastik and Wibpaint for editing the thread.

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