Flying Squirrel Entertainment

Developer's Corner => News & Announcements => Topic started by: Olafson on November 24, 2018, 06:46:28 pm

Title: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Olafson on November 24, 2018, 06:46:28 pm
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Duke Of LongTree on November 24, 2018, 06:57:37 pm
NICE !
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Steinmann on November 24, 2018, 06:59:51 pm
Be prepared for 1000+ arty regs
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Knightmare on November 24, 2018, 07:02:20 pm
the effort is insane
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: TheZachster on November 24, 2018, 07:09:56 pm
thank u, next
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Lawrence on November 24, 2018, 07:10:33 pm
Wow.. The detail is there for sure. Nice work guys!
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Ted on November 24, 2018, 07:24:46 pm
Should I have a relationship with a game due to its cannons? No, probably not.
Is it going to happen?

YES


I probably won't have enough time to lead an artillery-regiment again, but oh boy, I'm still going to get this game for the sake of seeing these beautiful things in action. Great work!

Questions: How are you going to handle the recoil? Will it be possible for one person alone to handle a piece (bearing in mind that more ppl would be easier and faster, but just in theory)? Will infantry be able to fire an already loaded piece, e. g. a loaded cannon that got captured? Are you going to include different amounts of horses for horse- and footartillery or are you going to keep the NW-system?
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: danangleland on November 24, 2018, 07:57:52 pm
Amazing attention to detail, it looks great and sounds like arty will be a far more involved and enjoyable part of the game than it was in NW.
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: baz44331 on November 24, 2018, 08:12:08 pm
Looks epic mate. its about time you guys got this game moving. Cant wait.
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: MadWolf on November 24, 2018, 09:01:25 pm
NICE !
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Olafson on November 24, 2018, 09:28:31 pm
Questions: How are you going to handle the recoil? Will it be possible for one person alone to handle a piece (bearing in mind that more ppl would be easier and faster, but just in theory)? Will infantry be able to fire an already loaded piece, e. g. a loaded cannon that got captured? Are you going to include different amounts of horses for horse- and footartillery or are you going to keep the NW-system?

Wait for the next arty blog for that. Thought I have to say upfront, that we currently have no horses. It will obviously be added, but we need to get the core working first.

Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Turkey1881 on November 24, 2018, 10:13:55 pm
Game name ?
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Olafson on November 24, 2018, 10:27:32 pm
Battle Cry of Freedom
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Dazzer on November 24, 2018, 11:23:21 pm
good job Anvil studios
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Marks on November 25, 2018, 01:35:45 am
Admiral is really talented, does he feel silly not posting now?
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: 72ndPA on November 25, 2018, 07:37:16 am
That arty looks nice!
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Ukima on November 26, 2018, 12:57:37 am
Throw away any stash of viagra you have, this erectifies everything!
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: VetroG on November 26, 2018, 05:29:50 am
That arty looks nice!
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Landrik on November 26, 2018, 08:26:28 am
Damn, I'm impressed!

Spoiler
(https://scontent-atl3-1.xx.fbcdn.net/v/t1.0-9/12998761_1124701010928906_8220959785631843961_n.jpg?_nc_cat=110&_nc_ht=scontent-atl3-1.xx&oh=d934e75cf8b62e6a390d01324ee5c175&oe=5CA59EE0)
[close]
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Duuring on November 26, 2018, 10:29:53 am
Landrik, you farb. Where is your red kepi, red cuffs, red collar and red shirt? You aren't a real artilleryman until you have those. Also lose your backpack, artillerymen would never carry those, they'd just be on the caisson. FACT!!1
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Vincenzo on November 26, 2018, 11:25:28 am
I made a Discord, you can talk to us directly about the game.

https://discord.gg/5AuuBtG
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Dust on November 26, 2018, 11:35:30 am
I'm 4th member of Discord server

Spoiler
(https://i.ibb.co/dg5DJjM/Ads-z.png)
[close]
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: PraetorianOverlord on November 26, 2018, 05:20:00 pm
Models are looking great!
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: mmveteran on November 26, 2018, 10:34:23 pm
will there be tnt
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Admiral on November 26, 2018, 11:42:29 pm
will there be tnt

Despite the fact that TNT was originally invented in 1860s, it's qualities as an explosive substance were not discovered untill 1890-s, thus no, we will not be featuring TNT. However, we may consider using historically appropriate alternatives, such as this one:

https://historical.ha.com/itm/military-and-patriotic/civil-war/three-pound-civil-war-ketchum-hand-grenade-/a/6160-40314.s
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Aztir on November 27, 2018, 03:05:45 pm
in other words exploding lawn darts...

Nice
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Gretel on November 28, 2018, 09:25:48 am
Really good job on the accuracy, I do like the destroyed models and the sound of the features involved like limited ammo, repairing wheels of the cannon etc. Great work so far, looking forward to it!
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: shchi on November 29, 2018, 07:41:07 am
good job Anvil studios
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Andrew on November 29, 2018, 05:33:41 pm
Whoa the amount of details put into these models 8)
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Olafson on January 04, 2019, 09:16:32 pm
Current state of artillery in BCoF. 10/10












Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: Windflower on January 04, 2019, 10:12:05 pm
Spoiler
Current state of artillery in BCoF. 10/10

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  <source src="https://i.gyazo.com/f61928c185a4cbf81881ffaaf6e0c4fb.mp4" type="video/mp4">
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</video>






<video width="100%" height="100%" controls>
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https://i.gyazo.com/a5e4e94a1d3da27039bb6fbcfb747c9e.mp4
" type="video/mp4">
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</video>

[close]
That was a perfect standing gymnastics front flip with a 10/10 perfect landing in the first video. Real athletes here.
Title: Re: Developer Blog 33 - Battle Cry of Freedom Part 4
Post by: 72ndPA on March 28, 2019, 05:10:07 am
SOON!

https://youtu.be/tPRoCAqvs6o (https://youtu.be/tPRoCAqvs6o)