Author Topic: Developer Blog 26 - Alpha Announcement!  (Read 198980 times)

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Offline Dom_

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #315 on: October 19, 2015, 10:23:11 pm »
Except that hitboxes are EXACTLY where they should be.
If you say so :^)

Offline William

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #316 on: October 19, 2015, 10:32:54 pm »
Except that hitboxes are EXACTLY where they should be.
Will they be on 128 tick servers?
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Offline Ludvik

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #317 on: October 19, 2015, 10:49:01 pm »
awesome

Offline Audiate

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #318 on: October 20, 2015, 12:07:49 am »
If combat is like Chivalry, a whole legion of players will be playing.

Offline Ambiguous

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #319 on: October 20, 2015, 12:10:54 am »

Offline Fwuffy

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #320 on: October 20, 2015, 12:13:53 am »

Offline Ambiguous

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #321 on: October 20, 2015, 12:16:46 am »
FSE has no censorship ever

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Offline Siwi

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #322 on: October 20, 2015, 01:11:24 am »
Any idea yet how the regiment system will work? Will tags be forced to be a certain length or style? Like 14thNY?
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Offline Batraan

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #323 on: October 20, 2015, 01:33:17 am »
Except that hitboxes are EXACTLY where they should be.

What about muh rockets then huh?

cant shoot hem through a door to save my life.

Offline Peppers

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #324 on: October 20, 2015, 01:34:25 am »
Any news on different regiment skins?

Offline Olafson

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #325 on: October 20, 2015, 09:46:20 am »
Except that hitboxes are EXACTLY where they should be.

What about muh rockets then huh?

cant shoot hem through a door to save my life.

Cannon/building hitboxes and player hitboxes are 2 completely different things.

Offline PrideofNi

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #326 on: October 20, 2015, 03:21:20 pm »
If combat is like Chivalry, a whole legion of players will be playing.

Having decent melee will make or break the game for most long time community members. Immersion is great and all, but in MP using a really slow gun will only keep it the "immersion" fun for a relatively short period of time. Aka chivalry shit.

Offline Josy_Wales

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #327 on: October 20, 2015, 08:30:47 pm »
What we need to remeber is that chivalry had melee as the absolute main feature, and is covering a period where around 90 precent of deaths was cause by hand to hand combat, while in this period only 2 procent was caused by hand to hand fighting. I know its a game so it doesnt need to be 100% accurate, but unlike NW, shooting is going to make a big difference on the battlefiled. Its a civil war game we want right? With melee as one of the features, not more importent then the others, but as part of the game.

Offline joer5835

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #328 on: October 20, 2015, 08:35:03 pm »
A lot of people don't seem to realize that the muskets from the ACW where rifled and so a lot more accurate than the muskets in the NW. Charging over an open field with a line of soldiers aiming at you and your fellow soldiers is survivable in NW, but if you did that during the ACW, you were dead meat for sure.
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Offline Olafson

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Re: Developer Blog 26 - Alpha Announcement!
« Reply #329 on: October 20, 2015, 08:46:23 pm »
All that being said, Melee will be very similar to what NW/Warband has + some added functionality.
So no need to worry about that.

It is already implemented, only thing it is lacking right now is some proper hit detection, but that is being worked on... It will be all ready and done for Alpha.

About Rifles and Muskets, as I said, we will be posting a blog about that soon.

And just for the fun, a few pictures of it.

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« Last Edit: October 20, 2015, 08:59:01 pm by ††Olafson†† »