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Messages - i put my pants on

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1
In Development / Re: [Official] Warhammer 40k Grim Future
« on: November 16, 2013, 01:23:17 pm »
Guys pls wait
We're trying to fix stuff code wise and then we'll have it out in alpha as soon as we can.
No rush dont try and rush finish it just take your time and do it right

2
In Development / Re: [Official] Warhammer 40k Grim Future
« on: September 27, 2013, 01:21:05 am »
I can totally see this happening, Muhahaha foolish heretics cant fight a shotgun with a knife
Spoiler
[close]
K Den

3
In Development / Re: [Official] Warhammer 40k Grim Future
« on: September 14, 2013, 02:24:48 pm »
Well they cant really "borrow" it since that would actually be stealing! However if they get DanyEles permission they could use it.  :D
i think thats what they meant.....

4
In Development / Re: [Official] Warhammer 40k Grim Future
« on: August 27, 2013, 01:34:31 pm »
Abaddon has designed a new unit of Chaos Space Marines. Details are scarce, but rumor has it they are called the Hedgehog-Marines.

Ahh more trophies.
Aye brother
More trophies.

5
In Development / Re: [Official] Warhammer 40k Grim Future
« on: August 22, 2013, 01:26:09 pm »
I wonder how many people will play this mod once the alpha is out.  :)

The amount of people as that serve in the Imperial Guard

So a few billion people and Tavington with a silly hat?
Billions join the imperium every day....

6
In Development / Re: [Official] Warhammer 40k Grim Future
« on: August 19, 2013, 08:03:49 am »
Uhm,
When can we get an update?
When all of my warhammer 40k figures have been painted......

7
In Development / Re: [Official] Warhammer 40k Grim Future
« on: August 13, 2013, 01:58:12 pm »

8
In Development / Re: [Official] Warhammer 40k Grim Future
« on: July 28, 2013, 12:12:06 pm »
*nukes thread from orbit with tau arsenal* :3

9
In Development / Re: [Official] Warhammer 40k Grim Future
« on: July 26, 2013, 08:29:43 am »
IN THE NAME OF THE GOD EMPEROR WHEN CAN WE FINALLY DO BATTLE?

When God removes caps lock -_-
Aint no god empra only SHPAASSS MAURIINNNEEESSSS

10
In Development / Re: [Official] Warhammer 40k Grim Future
« on: July 24, 2013, 09:59:43 am »
I stand with the countless billions of the Imperial Guard! We shall not Falter in our cause for the god emperor protects!


Not from a tau gunship he dont :3

11
In Development / Re: [Official] Warhammer 40k Grim Future
« on: July 21, 2013, 02:32:31 pm »
Lasgun full auto fire hell yeah only problem is its gonna take longer for a release now :(
imagine Elysian drop troops with rockets launching into a Firefight(the actual term) with Full-auto bolt pistol and chain-sword combo ;)

12
In Development / Re: [Official] Warhammer 40k Grim Future
« on: July 21, 2013, 01:57:56 am »
Good news guys BF2 has released the source code which means you can have autofire or other cool features

13
In Development / Re: [Official] Warhammer 40k Grim Future
« on: July 20, 2013, 01:38:59 am »
I have been wondering is there any tau regiments? *i am not a huge fan of imp guard*
P.S. i know there is no tau in the mod yet

No such thing as Tau regiments.
Of course i meant Castes Or whatever they are called *i am a bit embarrassed i am a huge tau fan and i don't know much about their regimental system *.

14
In Development / Re: Regimental Thread (Warhammer 40k Grim Future)
« on: July 19, 2013, 12:25:28 pm »
Blood for the blood god Khorne!  >:(
Khorne for the Khorne Flakes!

15
In Development / Re: [Official] Warhammer 40k Grim Future
« on: July 19, 2013, 12:24:20 pm »
I have been wondering is there any tau regiments? *i am not a huge fan of imp guard*
P.S. i know there is no tau in the mod yet

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