Poll

How much Iron is in Europe?

1 litre
99 (11.7%)
10 litres
11 (1.3%)
20 litres
10 (1.2%)
200 litres
16 (1.9%)
400 litres
48 (5.7%)
240.336.676,217765 litres
300 (35.5%)
10.180.000.000.000.000 litres
362 (42.8%)

Total Members Voted: 838

Author Topic: [NW][M]Iron Europe - WWI Mod (RELEASED) - Old Thread  (Read 980082 times)

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Offline BSM 'Shut up' Williams

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1140 on: May 10, 2013, 09:24:46 pm »


Here is a map I made in 1-2 weeks, based on one Temuze created previously. It's called Battle of Trentino and i named it after the Austro - Italian front zone I live in ( Trentino) . I was inspired by the beautiful moutains surrounding and Trentino itself was theatre of several battles in 1915-1916. In some of them (e.g: Monte Bondone, Vigolana, Monte Grappa) remnaints of trenches and forts built by the Austro Hungarians can still be seen and I used my knowledge acquired by actual visits to those places to portray a convincing and realistic battlefield adapted to NW's engine.  This map is compatible with Battle, Siege, Team Deathmatch, Deathmatch, Duel gamemodes.  Enjoy the screenshots!

Bird's eye view

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Beautiful Trentino's alps
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Faction 1 's spawn
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Faction 1's trenches
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View on a part of the battefield
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Some trenches
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A hole for all those scared commanders like me and you
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View from the hole, useful to hide in it
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Another view of the battlefield
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A trench made of mud, or snow
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Defenders' trench
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Defenders' first trench(es)
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Defenders' second trench
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View on the defenders' spawn
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Now imagine all those empty trenches crowded with soldiers waiting for their commander's order to charge. Ain't that beautiful in Iron Europe?  While waiting for it to come out, you can enjoy a video I made of this map ( it was slightly modified since then, still you could get a general idea of the feeling :) .

[youtube]http://www.youtube.com/watch?v=DzDMsnSYlDA[/youtube]


@Rigadoon: You can use that pic at the top of my post as signature for Austria ( i tried to make one since I noticed there was none for Austria).

One thing for sure I'm gonna play that maps all the time,  ;D  ;D

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Offline Sir Hal

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1141 on: May 11, 2013, 03:54:18 pm »
I've been waiting for this mod for so long!!! Can't wait!  :D Looks so good, any idea of a release date or Alpha?

Offline BSM 'Shut up' Williams

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1142 on: May 11, 2013, 04:26:30 pm »
You said that on B&I you copy and pasted, You lazy Son Of A B***h.  :P  ;D

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Offline Nipplestockings

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1143 on: May 11, 2013, 04:42:40 pm »
I've been waiting for this mod for so long!!! Can't wait!  :D Looks so good, any idea of a release date or Alpha?

Read the OP.

Offline Wismar

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1144 on: May 11, 2013, 05:56:35 pm »
You said that on B&I you copy and pasted, You lazy Son Of A B***h.  :P  ;D
That's one thing you got right Baktech!

If you really wanted the alpha then you could without problem write 500 words about why you should get the alpha.

Offline BSM 'Shut up' Williams

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1145 on: May 11, 2013, 06:17:57 pm »
You said that on B&I you copy and pasted, You lazy Son Of A B***h.  :P  ;D
That's one thing you got right Baktech!

If you really wanted the alpha then you could without problem write 500 words about why you should get the alpha.


HAHAHA!!. I don't get it  :P

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Offline Reverse

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1146 on: May 15, 2013, 12:29:59 am »
I wish you lads good luck on this mod!
I'm a bit late, obviously

Offline TORN

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1147 on: May 15, 2013, 01:25:52 pm »
just about more than a year late  ;D

Offline Menelaos

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1148 on: May 15, 2013, 01:39:14 pm »
Rigadoon spotted in NA 1, confirmed slacker.

Offline Betaknight

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1149 on: May 15, 2013, 07:33:51 pm »
Wot? I thought we could enjoy slacking off.... Specially after the patch T-T
The first modder for NW.

Offline deThomas

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1150 on: May 16, 2013, 03:05:24 pm »
Will the Partizan and Sankt-Petersburg units be replaced by something in the mod? Like Assyrian Resistance Militia? (Against the Ottomans) EDIT : There was Assyrians in the Russian army.

Offline TORN

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1151 on: May 16, 2013, 08:07:00 pm »
Will the Partizan and Sankt-Petersburg units be replaced by something in the mod? Like Assyrian Resistance Militia? (Against the Ottomans) EDIT : There was Assyrians in the Russian army.
Read the OP

Offline Kaiser

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1152 on: May 18, 2013, 08:49:05 pm »
I would like to reserve the 1st Neva Infantry for Imperial Russia. :)

Offline Rigadoon

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1153 on: May 18, 2013, 09:49:01 pm »
Another little preview. Here's some German equipment. There are still some tweaks that need to be done before it can be added to the uniforms.


Also, DanyEle from Bearforce 2 recently started helping with coding work. Thanks to him we got a lot of stuff implemented and we're getting close to having a testing version.

Offline Connzcdf

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Re: [NW][M]Iron Europe - WWI Mod (Update #15 German Uniforms)
« Reply #1154 on: May 18, 2013, 09:53:34 pm »
Another little preview. Here's some German equipment. There are still some tweaks that need to be done before it can be added to the uniforms.


Also, DanyEle from Bearforce 2 recently started helping with coding work. Thanks to him we got a lot of stuff implemented and we're getting close to having a testing version.
Thats cool, is that put in it's webbing order? Or is that just a compilation?