Poll

How much Iron is in Europe?

1 litre
99 (11.7%)
10 litres
11 (1.3%)
20 litres
10 (1.2%)
200 litres
16 (1.9%)
400 litres
48 (5.7%)
240.336.676,217765 litres
300 (35.5%)
10.180.000.000.000.000 litres
362 (42.8%)

Total Members Voted: 838

Author Topic: [NW][M]Iron Europe - WWI Mod (RELEASED) - Old Thread  (Read 983660 times)

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Offline William

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3285 on: December 26, 2013, 06:32:11 pm »
I cannot wait! It's going to the tough to make this mod better  ;)

Don't mess with perfection  ;)
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god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
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Offline Thvle

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3286 on: December 26, 2013, 11:11:21 pm »
I wonder if it is so difficult to add an animation when uploading elevations (hills), and stairs. (And fix the speed problem.) Also, if you can not fix the bugs that exist in soils (mostly wood), it seems that you fall.
« Last Edit: December 26, 2013, 11:14:29 pm by Thvle »

Offline Carson

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3287 on: December 26, 2013, 11:43:45 pm »
keep up the great work! Cant wait until it comes out.

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Offline Duuring

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3288 on: December 27, 2013, 01:05:00 am »
I'm so gonna play the shit out of this.

Offline James Grant

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3289 on: December 27, 2013, 01:10:04 am »
Update looks good.

Offline Gizmo

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3290 on: December 27, 2013, 01:23:48 am »
I honestly can't wait to play!

Offline Killington

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3291 on: December 27, 2013, 01:27:24 am »
I'm so gonna play the shit out of this.
As someone that often plays on a laptop at the toilet, I can verify that I will be doing this as well.
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline MadManYo

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3292 on: December 27, 2013, 01:57:18 am »
I'm so gonna play the shit out of this.
As someone that often plays on a laptop at the toilet, I can verify that I will be doing this as well.
Literally

Offline kpetschulat

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3293 on: December 27, 2013, 02:37:33 am »
They still shot pistols with one hand, why is it set to two hands? Two hands wasn't practiced until Vietnam...

Offline Wismar

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3294 on: December 27, 2013, 02:39:46 am »
They still shot pistols with one hand, why is it set to two hands? Two hands wasn't practiced until Vietnam...

Offline Rigadoon

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3295 on: December 27, 2013, 02:45:50 am »
Yes, someone has notified us of the issue in the past. We haven't gotten around to fixing it but thanks for your concern. ;) Our shooting system was adapted from Azrooh's which was made for a modern zombie survival mod.

It's pretty pointless to quote that immediately after. I don't miss a single post on this thread. Having to read the same post twice doesn't make it anymore effective.

Offline Wismar

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3296 on: December 27, 2013, 03:05:36 am »
It was to make sure you saw that he wasn't alone when backing the idea.

Offline Rigadoon

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3297 on: December 27, 2013, 03:10:08 am »
It was to make sure you saw that he wasn't alone when backing the idea.

Slap a +1 on it. Just quoting it is usually used for bringing up a post that was thought to be missed.

Offline Dekkers

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3298 on: December 27, 2013, 03:30:16 am »
Looks amazing!

I have to ask it... How much will it lagg with nice scaled events?
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Offline Gustav

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #3299 on: December 27, 2013, 03:52:27 am »
Looks amazing!

I have to ask it... How much will it lagg with nice scaled events?

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