Author Topic: New patch, test it before it's out!  (Read 38315 times)

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Offline Thunderstormer

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Re: New patch, test it before it's out!
« Reply #105 on: September 06, 2018, 11:50:19 pm »
changed a few things with regards to dragoons.

mainly, on med dragoon rankers and NCos, i buffed 1 hand and shooting by +5.(125 and 130 respectively)  officers by +10 1 hand. no change to shooting

light dragoons had the biggest changes.  officer 1 hand up to 130 from 90.  rankers to 110.

i gave light dragoons for rhine and GB a cav musket as an option.  that way they aren't forced to use a carbine.

to put it into perspective, HC have 140-150 1 hand depending on the type of HC, and hussars 160.    officers like say for lancers, have 150 1 hand.

thoughts?   are they over buffed?   they are imo one of the more well rounded units in the game with their mobility, shooting, and melee.  they may not be the best in one category, but they are better in several areas combined compared to the other cav.

i believe you can take these 2 files, and combine them with the OP build. 



edit, removed +5 shooting on med dragoons.  med horses are better at melee, lights at shooting.
« Last Edit: September 07, 2018, 04:33:52 am by Thunderstormer »
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Offline tired

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Re: New patch, test it before it's out!
« Reply #106 on: September 07, 2018, 12:07:26 am »
changed a few things with regards to dragoons.

mainly, on med dragoon rankers and NCos, i buffed 1 hand and shooting by +5.(125 and 130 respectively)  officers by +10 1 hand. no change to shooting

light dragoons had the biggest changes.  officer 1 hand up to 130 from 90.  rankers to 110.

i gave light dragoons for rhine and GB a cav musket as an option.  that way they aren't forced to use a carbine.

to put it into perspective, HC have 140-150 1 hand depending on the type of HC, and hussars 160.    officers like say for lancers, have 150 1 hand.

thoughts?   are they over buffed?   they are imo one of the more well rounded units in the game with their mobility, shooting, and melee.  they may not be the best in one category, but they are better in several areas combined compared to the other cav.

i believe you can take these 2 files, and combine them with the OP build.

Nobody uses dragoons. :) *well not in competitive

I like the fact though that heavy cav can compete now with hussars. It's the hussar regiments that complain, If it's a problem, they can switch to heavy cav, but they don't because as one guy told me, "it feels like I'm riding a cow they're so slow". And their various other reasons. Basically a hussar used to go unchallenged in competitive, but now heavy cav can actually win.

Offline Unitater

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Re: New patch, test it before it's out!
« Reply #107 on: September 07, 2018, 12:28:36 am »
I'm not following this thread too much but can someone give me a changelog for the cav so far for this patch im curious
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Offline Thunderstormer

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Re: New patch, test it before it's out!
« Reply #108 on: September 07, 2018, 12:56:43 am »
I'm not following this thread too much but can someone give me a changelog for the cav so far for this patch im curious
HC horses health was reverted to old patch, keeping current maneuver.

dragoon changes above. 

cav officer bonus was changed to change horse speed.  no longer applies when on foot. 
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Offline Unitater

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Re: New patch, test it before it's out!
« Reply #109 on: September 07, 2018, 01:16:10 am »
I'm not following this thread too much but can someone give me a changelog for the cav so far for this patch im curious
HC horses health was reverted to old patch, keeping current maneuver.

dragoon changes above. 

cav officer bonus was changed to change horse speed.  no longer applies when on foot.

thanks
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Re: New patch, test it before it's out!
« Reply #110 on: September 07, 2018, 02:20:01 am »
I don't know if this is a taleworlds thing or not, and I know this might be late in asking, should have been asked like a year ago, but since client might have some changes also, is it possible to have more than one beacon? Like they show up on whoever is beaconed and not turn off until toggled again over a player?

And I'm sorry if this is an inappropriate question and I'm not trying to burden you guys.
I haven't looked into it but it might be possible to have more than one beacon per team.  it is not something we will be adding tho, since this patch is more or less done.    I am hoping more people test it and give feedback on it before it is released. 

auto bacon was fixed tho.   so no more having only one guy get beaconed and not the other guy when its a 1v1 in battle with less than 3 min left. 
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Offline AlekoTheGreek

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Re: New patch, test it before it's out!
« Reply #111 on: September 07, 2018, 03:26:59 am »
Regarding the Heavy vs Light cavalry argument that has been going on. (pretty much since Mount and Musket days :P )

I see countless arguments regarding the "competitive" Cavalry vs Cavalry matches etc. I just wanted to point out that, regardless of what is the case in the end, this game also have plenty of instances where cavalry faces infantry. And when balancing changes are being made, that needs to be taken into consideration as well...

Offline Dokletian

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Re: New patch, test it before it's out!
« Reply #112 on: September 07, 2018, 09:17:41 am »
Nobody uses dragoons. :) *well not in competitive

I like the fact though that heavy cav can compete now with hussars. It's the hussar regiments that complain, If it's a problem, they can switch to heavy cav, but they don't because as one guy told me, "it feels like I'm riding a cow they're so slow". And their various other reasons. Basically a hussar used to go unchallenged in competitive, but now heavy cav can actually win.
If you speak about NA, that might be true. But in the EU scene there always were competetive heavy regiments (14pk, 10ph, 3eRC, 8eCC and several nations cup teams) which always were succesful. That so many don‘t play heavies is just because there have always been mostly hussars playing and why change your class then if the main stuff is going on with the hussars. Same with lancers in the EU scene, they‘re pretty fcking good when played properly (look at the CNC e.g) but people don‘t really play it as well.
Just changing your class because the other one got buffed is a pretty dumb argument, tbh.
Can I just say that I’m really impressed with the cav community, 10x more mature than the inf community and a lot less tolerant of the cancerous players

Offline DragonKing

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Re: New patch, test it before it's out!
« Reply #113 on: September 07, 2018, 10:01:53 am »
delete
« Last Edit: September 07, 2018, 10:12:03 am by DragonKing »
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Offline Vincenzo

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Re: New patch, test it before it's out!
« Reply #114 on: September 07, 2018, 10:32:34 am »
Personally im affraid to do any balance changes at all.

you will always piss off somebody.

Offline Lorucas

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Re: New patch, test it before it's out!
« Reply #115 on: September 07, 2018, 11:31:21 am »
I remember one time before the last patch, like 1 year ago (because I'm not a veteran player here just almost 3 years). In Cav GF, u never saw any HC except MrAnnoying (for me the best HC ever) and some polish player (because they only like to play HC).

But suddenly the patch was released and then the HC was buffed, in my case, playing with the 8th vs 14pk preparing all ourselves for the CNWL we saw that changes, we won with no problems the first matches but then the 14pk won us ez after the patch, yeah maybe they improved their circle tactic (I hate that tactic so much, DragonKing if you don't like run behind a huss pony think how I feel when 10-15 HC play in circle and their horse can resist 3 or 4 hits..  :'( not funny). After that CNWL 14pk won it and any Hussars regiment want to play vs HC.

Yeah maybe the hussars were overpowered before the patch but now are the HC, that's why I and a lot of players want a balance pls :(. And if you can reduce the attack speed of the lance I will love you forever :-*.

I saw a comment about Dragoons as well, I was in a Dragoon regiment the best Spanish Cavalry Regiment, in my opinion. And I don't know why ppl don't use it, it's a really fun class to play.

And the last but not less important, are you thinking in introduce a new faction?, I would like to see Spain someday :-\.
« Last Edit: September 07, 2018, 11:33:23 am by Lorucas »

Offline DragonKing

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Re: New patch, test it before it's out!
« Reply #116 on: September 07, 2018, 11:51:53 am »
Lorucas, i think that HC is not really bull shit. today hussars  and HC are equal. When we run behind a hussar we need 2-3 hits to kill his poney. if he don't touch the head of our horse before. For me, we have a balance.

i think that the hussar's tactic is only for the individuel skill. In a HC regiment we make teamplay, a big teamplay and a tactic based against the hussar's. The hussar's regiment are too accustomed at the 1vs1 against another hussars i think.

Since one year i was the leader of the 1erCrb and i was on cavgf every day. So Annoying and polish people was not alone to play HC on cavgf. And we can speak about the great 1erC or the KK_Nr4(heavy reg)

But hussars win of course. They don't want play against HC now because they are losing against 14pk or 1erRC(they are affraid to play against regiment who win). So the heavy horse will lose heal. You will have your balance to make again "master race hussars". it's funny to see that you are sad because we have a armour.. On mercenaries a men can tank 10 hits and you are crying for 3 hits :/

You can play heavy if you are not happy with hussars. "Oh no, they are too slow"...

I let Rastignac answer(one more time) about "heavy are too OP for hussar' but it's the last time

:
Spoiler
As I keep hearing questions and speculations from various parties, maybe there's a need to clarify something.


14pk is not officially disbanded (as a matter of fact, it became such wide multi-game franchise that it can't be "disbanded" like a common regiment) but due to the negativity that arisen around us simultaneously to our success, it's not worthwhile for us to deal with your lot anymore.

And about the abovementioned negativity I can only say this - it's sad how some people who pretended to be friendly and supportive at the beginning, never having any trouble accepting 1v1 requests and playing with us (or even gladly borrowing our players for their official matches), turned hostile as soon as we got strong enough to beat them. From "it's great to have you around - heavy power is back!" to "you should be banned, cancerous heavies". And in some cases, it only took minutes after the CNWL match for the true colours to be seen, as a effect of uncontained rage. Clearly, the problem is not with us, but with people who can't deal with a lost game and need to attack people they lost to in every way they can think of.

Oddly enough, I've been in NW cavalry for ages but this whole concept of banning heavies is almost entirely new to me. I remember the very first season of CNWL, playing against the old 14pk as a member of 8e hussards. And I don't recall any of our officers bitching about the class differences. We just did our best. Just like we used to play competetive 1v1's against... yes, LANCERS. But that's maybe because the old "hussar gods" were far more skilled and versatile when compared to today's pretenders. And better people, too. And maybe because 8e's regimental motto was Quel que soit l'obstacle - No matter what are the obstacles while today, motto of some regiments and individuals is Ban the obstacles or we'll cry. This is what you're trying to do, the appearances aside - even if it means to strip the game to only one playable class (ridiculous), you'll just try to exclude the opponents you can't tackle. If you can still feel some unwarranted satisfaction, having done so - good for you.

The last CNC and recent CNWL completely re-defined the expression "bad loser" for me. But a bad loser loses twice. Once, in the match, second time - when he can't act with dignity afterwards. And in the end, he only hurts himself, because mistakes acknowledged are lessons learned. Ultimately, as long as there are no game altering cheats involved, your failure is your failure and you have only yourself to blame. Not monkeys with sticks. Not the OP heavies. Yourself and your own shortcomings. Many of you, however, are too petty and self-impressed to acknowledge this fact. That is why I enjoyed leading the regiment along Zahari - whenever one of ours tried to blame our failures on the opponent's luck/class/dubious playstyle, he was first to cut it short and say: no, if we lost, it's YOU/ME/US who fucked up. And here, gentlemen (if there are any around), is one of the true reasons we progressed and eventually got all of you under our heel.

But it's fine now. Those who been around, know I was hussar played to begin with. I can be perfectly happy never playing a cuirassier again, so I have no personal interest in defending the "heavy case" at this point. After we made hot mess out of all top hussar regiments (with the exception of 9e - RIP), 14pk can walk away, taking CNWL cup and a fairly won title of best cavalry regiment of 2018 along. I just feel sad for other cuirassiers, more dedicated to their class choice (stay stronk, 1erRC), for the prospects of NW cavalry as a whole and for having discovered some people to be complete wankers.

CHEERS

[close]

« Last Edit: September 07, 2018, 11:55:05 am by DragonKing »
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Offline Lorucas

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Re: New patch, test it before it's out!
« Reply #117 on: September 07, 2018, 12:17:36 pm »
Man I played everything here in this game and I can confirm nowadays Heavies are op right now as Hussars were op and lancers always have been op. The thing is why the HC players can't see how op they are and say, YES WE ARE OP NOW AND WE LOVE IT, GET REKT HUSS PUSSIES. I don't care if I win or lose it's a game, I will say GG after the match as always I did.

And I will not discuss more because we can be here until the Bannerlord releases (I didn't have any problem with you DragonKing and I want to continue like that), just one more thing less attack speed for lances and Spain as faction!

Offline DragonKing

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Re: New patch, test it before it's out!
« Reply #118 on: September 07, 2018, 12:30:14 pm »
i have a dream : bannerlord... ;D ;)
i considere you, Lorucas, as a friend :) so no problem :p
« Last Edit: September 07, 2018, 12:34:11 pm by DragonKing »
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Offline Dokletian

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Re: New patch, test it before it's out!
« Reply #119 on: September 07, 2018, 01:11:44 pm »
Again all hussars (which is a large majority in the cav community) are not willed to change their class just because the patch made them the 'meta'. No, we will keep playing hussars as we did the last years and no, hussars and heavies are not equal at the moment - that‘s why so many players are complaining and that has led us into this debate.

I‘ve never seen a heavy needing more than two hits (needing two is still rare) to kill a horse; on the ground a heavy can easily kill a dismounted hussar while the hussar doesn‘t stand a chance. Getting a dismounted heavy is way way more difficult. No wonder why at nearly every match there are several dismounted cuirassiers remaining.

Also, the good hussar regiments actually need more teamplay than you think (and I‘m 100% sure the Nr.6 uses more teamplay than the 1erRC - look at Nr6 v 4e for example).

Also, that the 'hussars are crying because of the huge success of heavies since the patch (!)' is a reaction of heavies tanking more + having more speed and maneuverability. As we faced the 14pk before the CNWL  literally everyone (even the guys that didn‘t know the patch notes) did notice those changes. In an argument where the one side is explaning why the other one is being buffed to drastically saying the the hussar side is just butthurt due to all the recent successes and invincibility of heavies is a bit paradox, imo at least.
« Last Edit: September 07, 2018, 03:21:42 pm by Dokletian »
Can I just say that I’m really impressed with the cav community, 10x more mature than the inf community and a lot less tolerant of the cancerous players