Author Topic: Admiralty: Napoleon- Epic Naval Warfare developed by NW players like you!  (Read 7175 times)

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Offline Dekkers

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We Dutch still didn't forget the promised testing!  :P

+1 :D
Dekkers has become the community's designated old man with alzheimers who sits in the corner reminiscing about simpler times, happier times... "The spins" he wails "do you remember the SPINS!!!"

Offline Blobmania

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We Dutch still didn't forget the promised testing!  :P

+1 :D

We haven't forgotten you either ;) We'll be getting in contact fairly soon, once we've actually got something semi-presentable to show you. At present my laptop's undergoing repairs so we can't actually record any of the animations we need for a playable version, meaning that our character control system at present consists of a ninja running round with a couple of directional attacks available. Once we've got the animations sorted, we'll be that much closer to releasing something playable.

Edit: Aboosed my admin powers to correct the typo in the thread name. It was bugging me. ;)
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Offline Duuring

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Wait. I'm Dutch. Meaning...I get to be a tester?

IT'S BEEN SAID! HUZZAH!

Offline Blobmania

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Haha, no. ;)

The dutch team in the NW Nations Cup run by Hekko last year were given early access to the website, and will be given access to  one of the early alpha builds as their prize for winning the competition.

Of course, once we open donations, our donators will also be given Alpha access, so there's always a way.... ;)
« Last Edit: April 26, 2013, 05:22:22 pm by Blobmania »
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Offline Dekkers

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We Dutch still didn't forget the promised testing!  :P

+1 :D

We haven't forgotten you either ;) We'll be getting in contact fairly soon, once we've actually got something semi-presentable to show you. At present my laptop's undergoing repairs so we can't actually record any of the animations we need for a playable version, meaning that our character control system at present consists of a ninja running round with a couple of directional attacks available. Once we've got the animations sorted, we'll be that much closer to releasing something playable.

Edit: Aboosed my admin powers to correct the typo in the thread name. It was bugging me. ;)

Good to hear :) Thanks
Dekkers has become the community's designated old man with alzheimers who sits in the corner reminiscing about simpler times, happier times... "The spins" he wails "do you remember the SPINS!!!"

Offline Duuring

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Haha, no. ;)

The dutch team in the NW Nations Cup run by Hekko last year were given early access to the website, and will be given access to  one of the early alpha builds as their prize for winning the competition.

Of course, once we open donations, our donators will also be given Alpha access, so there's always a way.... ;)

DISGRACEFUL.

I shall have no choice but to wish you good luck, then.

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Love you blobby <3
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Offline Onii

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Looks pretty cool guys ^^

Offline Jacob

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Looks interesting :)

Offline Blobmania

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:)

Remember guys - for all the latest updates and announcements as they happen, join our Steam Group!
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Offline Orbal

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This looks very nice. And well needed too, I've been itching for some napoleonic naval action :)

Offline Blobmania

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Quick update - we've had to delay our latest dev diary a bit because we're still working on some of the multiplayer features we'd been hoping to showcase. We were originally planning to give examples of the ship control and water physics systems, but decided we might as well just go the full mile and instead show our first multiplayer build when we've got it developed. Watch this space!
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Offline Menelaos

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Very ambitious project, I'm looking forward to it.

Offline Reverse

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Very ambitious project, I'm looking forward to it.
Me too. Shame its on the unity engine though, I can't run it. (pathetic, I know)
Hopefully i'll have a better PC by then.

Offline Blobmania

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Very ambitious project, I'm looking forward to it.
Me too. Shame its on the unity engine though, I can't run it. (pathetic, I know)
Hopefully i'll have a better PC by then.

You'll have trouble with BCoF  as well, then ;)
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Offline Reverse

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Very ambitious project, I'm looking forward to it.
Me too. Shame its on the unity engine though, I can't run it. (pathetic, I know)
Hopefully i'll have a better PC by then.

You'll have trouble with BCoF  as well, then ;)
Apparently if I can run NW above 70% then I can run it. I should be ok for BCoF