Author Topic: Feedback  (Read 45337 times)

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Offline The Nutty Pig

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Feedback
« on: June 01, 2013, 10:27:32 pm »
Post what improvements you think could be added to the mod
What you thought where the good and bad points
Any ideas on events or community activities to do with the mod
It will be good to hear your opinions on the mod overall!

« Last Edit: December 20, 2013, 09:34:51 pm by Willhelm »

Offline SeanBeansShako

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Re: Post your thoughts on Blood and Iron!
« Reply #1 on: June 01, 2013, 10:30:47 pm »
Aside from a few texture and sound improvements, I honestly believe most of the work in this mod is done pretty well.

I am looking forward to the up coming community events, due to the mechanics of the mod we'll get some interesting sieges, conquest style events and maybe some good open battle scenarios from it.


Offline Gokiller

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Re: Post your thoughts on Blood and Iron!
« Reply #2 on: June 01, 2013, 10:33:17 pm »
Some maps really need some fixing, on some map called Trench or so, I've seen quite some trenches which are "flying" in the air not reaching the ground at some points. First battle map I've played on though will keep you updated on other maps.

Offline The Nutty Pig

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Re: Post your thoughts on Blood and Iron!
« Reply #3 on: June 01, 2013, 10:33:27 pm »
Aside from a few texture and sound improvements, I honestly believe most of the work in this mod is done pretty well.

I am looking forward to the up coming community events, due to the mechanics of the mod we'll get some interesting sieges, conquest style events and maybe some good open battle scenarios from it.
Yeah the community events are what I am really looking forward to, the CSY will be going to as many as we can fix!

Offline The Nutty Pig

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Re: Post your thoughts on Blood and Iron!
« Reply #4 on: June 01, 2013, 10:35:26 pm »
Some maps really need some fixing, on some map called Trench or so, I've seen quite some trenches which are "flying" in the air not reaching the ground at some points. First battle map I've played on though will keep you updated on other maps.
I think it is the trench map I am thinking about where when you go through one of the trenches you lose your ammo

Offline Gokiller

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Re: Post your thoughts on Blood and Iron!
« Reply #5 on: June 01, 2013, 10:39:41 pm »
Some maps really need some fixing, on some map called Trench or so, I've seen quite some trenches which are "flying" in the air not reaching the ground at some points. First battle map I've played on though will keep you updated on other maps.
I think it is the trench map I am thinking about where when you go through one of the trenches you lose your ammo

Yes I noticed. The side with the fort has one trench full of water, where you will lose your ammo. 

Offline Archduke Sven

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Re: Post your thoughts on Blood and Iron!
« Reply #6 on: June 01, 2013, 10:40:13 pm »
I want a Mitrailleuse  ;D

I would like more bayonets for bots

Sorry for being so craving   :P


told that bih don't @ me

Offline kpetschulat

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Re: Feedback and suggestions.
« Reply #7 on: June 01, 2013, 11:19:37 pm »
Would it even be possible to code a Mitrailleuse into Warband? That's so many shots fired at one time from one thing, I'd suspect it would crash the server. Lol.

Offline Willhelm

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Re: Feedback and suggestions.
« Reply #8 on: June 01, 2013, 11:32:02 pm »
The Canister shot fires 55 bullets, the mitrailleuse had 50 or 25 round magazines so it wouldn't crash the server. It's possible to implement but i think it's beyond my skills so i'd need help.

Offline The Nutty Pig

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Re: Feedback and suggestions.
« Reply #9 on: June 01, 2013, 11:33:45 pm »
The Canister shot fires 55 bullets, the mitrailleuse had 50 or 25 round magazines so it wouldn't crash the server. It's possible to implement but i think it's beyond my skills so i'd need help.
I'm sure there is someone in the community who can help!

Offline Medlicker

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Re: Feedback and suggestions.
« Reply #10 on: June 01, 2013, 11:54:51 pm »
The only thing I could suggest would be to slightly increase cannon reload by a few seconds, it seems just a little too fast at the moment.

Offline kpetschulat

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Re: Feedback and suggestions.
« Reply #11 on: June 02, 2013, 12:19:16 am »
I found a great video for use of clean Chassepot rifle sounds, rather than the derpy sounds we have currently. If I can find one for the Dreyse rifles, I will. Got a good one for the Dreyse too.
[youtube]http://www.youtube.com/watch?v=__4YPXE-KVE[/youtube][youtube]http://www.youtube.com/watch?v=T_H6VeyAMT8[/youtube]
« Last Edit: June 02, 2013, 12:24:43 am by kpetschulat »

Offline Willhelm

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Re: Feedback and suggestions.
« Reply #12 on: June 02, 2013, 12:25:32 am »
You may notice i ripped the reload sound from one of his videos too.
I'll try ripping the shot sounds but last time i tried there was loads of background noise.

Offline Wismar

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Re: Feedback and suggestions.
« Reply #13 on: June 02, 2013, 12:26:47 am »
Let's be honest the mod is already pretty close to perfect but me and my reg gatherd up some ideas for improvements. Here we go:

-Fixing medics, I might be wrong but it seems they don't work atm.

-Give the priest class the ability to give buffs so they can be useful.

-Ammo runners, a cavalry unit that can quickly get cartridges to the front. This would be useful because you waste more bullets in B&I because people skirm alot instead of using line formations.

-Salute, a small thing but pretty cool. Just like in "North & South".

-New scene props so we can make the maps a bit more interesting.

-Editing the face creator so you can have blond hair and blue eyes at the same time.

-Fixing lag spikes that might occur when players or bots spawn. This can make TDM and Siege a pain sometimes. Pretty much my entire reg was experiencing this. It might have been the server though or something else.

-Give the Chassepot and Dreyse a better sounds. Give the sounds more volume, base and up the sounds compared to the rest of the sounds in the game.
« Last Edit: June 02, 2013, 12:35:17 am by Oscar XI Hederlööf »

Offline The Nutty Pig

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Re: Feedback and suggestions.
« Reply #14 on: June 02, 2013, 12:32:05 am »
I think the buffs and the ammo runners is a really good idea the priest is a bit of a joke class but this would really give it some meaning!