Author Topic: ♜ Minisiege & EU_Commander  (Read 155037 times)

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Offline Josh Faraday

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Re: ♜ Minisiege
« Reply #45 on: February 09, 2015, 09:10:25 pm »
Arminius/Dennis Bergkamp/Tristan Bouvier/J.P. ...

All my life I’ve been fearful of defeat. But now that it has come it’s not near as terrible as I’d expected. The sun still shines, water still tastes good…glory is all well and good but life is enough, nay?

Offline rikimaru114

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Re: ♜ Minisiege
« Reply #46 on: February 09, 2015, 09:44:52 pm »
You guys still making new maps?

Offline MaxLam

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Re: ♜ Minisiege
« Reply #47 on: February 10, 2015, 01:49:32 pm »
I guess there will be a new map for next month, probably a naval siege.

Offline Ashrazal

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Re: ♜ Minisiege
« Reply #48 on: February 10, 2015, 03:39:32 pm »
i had an idea for a new map.... a snowy one, again with russia and france basically.... but i'll have to learn how to make m&b scenes. I've modded other games a little before, so it's not all new to me.... but i might be able to contribute at some point.

Still naval sounds awesome.... more pirates and pirate hats :D

Offline USE4life

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Re: ♜ Minisiege
« Reply #49 on: February 10, 2015, 04:04:52 pm »
Two guys with a load of 'wwwww's in their teamkilling and trolling at 3pm GMt today  :(

Offline BlueMoon_IT

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Re: ♜ Minisiege
« Reply #50 on: February 10, 2015, 06:35:49 pm »
Two guys with a load of 'wwwww's in their teamkilling and trolling at 3pm GMt today  :(
They were trolling on every server

Offline Ashrazal

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Re: ♜ Minisiege
« Reply #51 on: February 10, 2015, 06:58:01 pm »
Can confirm the above post about the WWWWW's.

Secondly: Howitzers...
Is it possible to remove the sandbags and gabions in front of the howitzers on the map?
It takes about a minute with an arty sword to destroy them and they make the howitzers unusable since they need to be aimed straight forward and lower to hit their targets on the map. As long as anything is in front of the guns, the shell just explodes directly in front of it, sometimes without even damaging the constructs. So maybe that could be changed.

Offline MaxLam

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Re: ♜ Minisiege
« Reply #52 on: February 10, 2015, 07:20:45 pm »
I banned both WWWWW. I will see for the howitzer.

Offline Ashrazal

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Re: ♜ Minisiege
« Reply #53 on: February 10, 2015, 08:43:44 pm »
one more thing that came to my mind a bit too late was the spike pit on the desert fort. people get stuck there all the time. would it be possible to create a killscript based on them falling to a certain depth inside that pit? like basically an invisible box about half a meter below the falling point that sets health to 0... just an idea.

Offline MaxLam

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Re: ♜ Minisiege
« Reply #54 on: February 10, 2015, 11:33:39 pm »
I don't know if that's possible. A script like that would be very interesting however, not only for this pit thing but also for other ideas that I have in mind. But I also like seeing people falling in the pit and staying like that until they are killed or go spec. That's their punition.

Offline Ashrazal

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Re: ♜ Minisiege
« Reply #55 on: February 11, 2015, 12:21:42 am »
you sadistic french bugger :D haha i shot a scotsman today, stabbed him and on the second stab he fell into the pit. I made him beg me to end his misery :p
still... new scripts are always refreshing the game :) the next one outside the toilet though pls :D

Offline Ashrazal

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Re: ♜ Minisiege
« Reply #56 on: February 11, 2015, 03:49:25 pm »
Desert map.... why do we have 2 rocket troop spots and only 1 rocket launcher? Guy called Ivan Durak steals the launchpad and buggers off with it to god knows where and yea. at 50 man capacity the % of classes is maxed out so in that case it causes a problem.

Offline WDMeaun

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Re: ♜ Minisiege
« Reply #57 on: February 11, 2015, 05:32:46 pm »
i had an idea for a new map.... a snowy one, again with russia and france basically.... but i'll have to learn how to make m&b scenes. I've modded other games a little before, so it's not all new to me.... but i might be able to contribute at some point.

Still naval sounds awesome.... more pirates and pirate hats :D

There is quite a lot of documentation available.. I think on these forums in relation to a mapping contest.
Can take quite a while, but if you're not intending to do a lot with walls/buildings, it'll be alright.
(naval maps would be relatively easy, although never made/released one)

Offline dutchsharpe

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Re: ♜ Minisiege
« Reply #58 on: February 13, 2015, 12:40:40 pm »
quite intense battles on small maps, it makes for quite interesting gameplay. I hope you can keep this up.  :)

Offline Xanderman

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Re: ♜ Minisiege
« Reply #59 on: February 14, 2015, 12:21:51 pm »
anymore maps going to be added?