Author Topic: Developer Blog 22 - In-game Teaser  (Read 89228 times)

0 Members and 1 Guest are viewing this topic.

Offline George385

  • Donator
  • **
  • Posts: 2601
  • nah yeah nah nah yeah nah
    • View Profile
  • Nick: George385
  • Side: Confederacy
Re: Developer Blog 22 - In-game Teaser
« Reply #195 on: January 15, 2014, 11:26:38 pm »
but why are the yanks blankets blue???

pre-alpha munk... alot of things are being changed.

Offline ClearlyInvsible

  • Donator
  • *
  • Posts: 6492
  • I'm still here. Dunno why.
    • View Profile
  • Nick: ClearlyInvsible
  • Side: Union
Re: Developer Blog 22 - In-game Teaser
« Reply #196 on: January 15, 2014, 11:27:34 pm »
Ugh. Need proper blanket colors. Must be BROWN.

:P
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.

Offline Admiral

  • FSE Developer
  • ****
  • Posts: 193
  • Слава Україні!
    • View Profile
  • Side: Confederacy
Re: Developer Blog 22 - In-game Teaser
« Reply #197 on: January 15, 2014, 11:28:44 pm »
Quote
but why are the yanks blankets blue???

No worries, I've got the butternut blanket done, and the grey blanket will be added aswell. Also, this is a greatcoat roll, not a blanket.


« Last Edit: January 15, 2014, 11:30:17 pm by Admiral »

Offline ClearlyInvsible

  • Donator
  • *
  • Posts: 6492
  • I'm still here. Dunno why.
    • View Profile
  • Nick: ClearlyInvsible
  • Side: Union
Re: Developer Blog 22 - In-game Teaser
« Reply #198 on: January 15, 2014, 11:35:21 pm »
Hm. Nice.
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.

Offline Admiral

  • FSE Developer
  • ****
  • Posts: 193
  • Слава Україні!
    • View Profile
  • Side: Confederacy
Re: Developer Blog 22 - In-game Teaser
« Reply #199 on: January 15, 2014, 11:45:24 pm »
What  I wanted to say though was that the blue roll represents a greatcoat. The butternut roll on the picture above is, of course, a blanket.

Offline munky-wunky

  • Captain
  • *
  • Posts: 1774
  • Oh, I'm a good old rebel, Now thats just what I am
    • View Profile
  • Side: Confederacy
Re: Developer Blog 22 - In-game Teaser
« Reply #200 on: January 15, 2014, 11:45:58 pm »
Quote
but why are the yanks blankets blue???

No worries, I've got the butternut blanket done, and the grey blanket will be added aswell. Also, this is a greatcoat roll, not a blanket.



ah greatcoat ok cool! (i have never seen it don't like that before, but sure they did that)

p.s  that frying pan is a very nice touch!
Spoiler
Welcome to FSE hun. Enjoy your stay on s.s. Duuring. Lifeboat is to be found on upper left corner as "log out". We wish you enjoy the journey. Thank you for choosing Dutch Sea For your vacation.
[close]

Offline Admiral

  • FSE Developer
  • ****
  • Posts: 193
  • Слава Україні!
    • View Profile
  • Side: Confederacy
Re: Developer Blog 22 - In-game Teaser
« Reply #201 on: January 15, 2014, 11:48:51 pm »


I guess I should model that detail on the top, might be helpful.

Offline munky-wunky

  • Captain
  • *
  • Posts: 1774
  • Oh, I'm a good old rebel, Now thats just what I am
    • View Profile
  • Side: Confederacy
Re: Developer Blog 22 - In-game Teaser
« Reply #202 on: January 15, 2014, 11:55:02 pm »
hmnn ya that would!

found this bit of cool info on overcoats and the fact that it is not "reenactorism "

From Revised U.S. Army Regulations of 1861, Article XIII, 96.
The knapsack of each man
will be placed on the lower shelf of his bunk, at its foot, packed
with his effects, and ready to be slung; the great-coat on the same
shelf, rolled and strapped; the coat, folded inside out, and placed
under the knapsack; the cap on the second or upper shelf; and the
boots well cleaned.


Spoiler
Welcome to FSE hun. Enjoy your stay on s.s. Duuring. Lifeboat is to be found on upper left corner as "log out". We wish you enjoy the journey. Thank you for choosing Dutch Sea For your vacation.
[close]

Offline munky-wunky

  • Captain
  • *
  • Posts: 1774
  • Oh, I'm a good old rebel, Now thats just what I am
    • View Profile
  • Side: Confederacy
Re: Developer Blog 22 - In-game Teaser
« Reply #203 on: January 15, 2014, 11:56:18 pm »
hmnn ya that would!

found this bit of cool info on overcoats and the fact that it is not "reenactorism "

From Revised U.S. Army Regulations of 1861, Article XIII, 96.
The knapsack of each man
will be placed on the lower shelf of his bunk, at its foot, packed
with his effects, and ready to be slung; the great-coat on the same
shelf, rolled and strapped; the coat, folded inside out, and placed
under the knapsack; the cap on the second or upper shelf; and the
boots well cleaned.

http://www.dougdobbs.com/cwr/greatcoat/rolling%20overcoat.htm

also this how they rolled them
Spoiler
Welcome to FSE hun. Enjoy your stay on s.s. Duuring. Lifeboat is to be found on upper left corner as "log out". We wish you enjoy the journey. Thank you for choosing Dutch Sea For your vacation.
[close]

Offline hashslingingslasher

  • Donator
  • *
  • Posts: 25
    • View Profile
Re: Developer Blog 22 - In-game Teaser
« Reply #204 on: January 16, 2014, 12:13:19 am »
This is Really impressive guys, great to have an idea of what he final product will look like - I WILL NOW DONATE

PS love the idea of wind / bullet physics really happy about that.

Offline SCREAMING_EAGLES

  • Private
  • *
  • Posts: 47
    • View Profile
  • Nick: North
  • Side: Neutral
Re: Developer Blog 22 - In-game Teaser
« Reply #205 on: January 16, 2014, 01:49:05 am »
hmmm, i'd go to war with a fry pan

Offline Death by EMP

  • Major
  • *
  • Posts: 3385
  • Crunch, forever and always
    • View Profile
  • Nick: CRUNCH
  • Side: Confederacy
Re: Developer Blog 22 - In-game Teaser
« Reply #206 on: January 16, 2014, 02:39:57 am »
Quote
but why are the yanks blankets blue???

No worries, I've got the butternut blanket done, and the grey blanket will be added aswell. Also, this is a greatcoat roll, not a blanket.



ah greatcoat ok cool! (i have never seen it don't like that before, but sure they did that)

p.s  that frying pan is a very nice touch!
Wow, nice texture work!

Offline William

  • Major General
  • **
  • Posts: 8538
  • What doth life?
    • View Profile
    • Youtube Channel where I upload NW and M&B
  • Nick: CluelessWill
  • Side: Neutral
Re: Developer Blog 22 - In-game Teaser
« Reply #207 on: January 16, 2014, 02:53:08 am »
Not sure if this has been asked but are those the final character models?
Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
Spoiler
god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
[close]

Offline Moldplayer

  • Major
  • *
  • Posts: 3142
    • View Profile
  • Nick: 19te_Pfd_Lt_McMoldy
  • Side: Neutral
Re: Developer Blog 22 - In-game Teaser
« Reply #208 on: January 16, 2014, 02:59:47 am »
Looking good.

Can the frying pan be used as a secondary weapon like the sabre briquet?  ::)
Gott damnit moldy, my history page is never safe - 19te_Aussie

Offline Admiral

  • FSE Developer
  • ****
  • Posts: 193
  • Слава Україні!
    • View Profile
  • Side: Confederacy
Re: Developer Blog 22 - In-game Teaser
« Reply #209 on: January 16, 2014, 03:02:01 am »
Quote
Not sure if this has been asked but are those the final character models?

Not exactly. Models of the uniformes and equipment are more or less final, but the textures may and some of them definitely will be changed, as well as maps will be added. Also, equipment combinations will be different and depend upon the regiment. I am basically modelling uniformes separately and all  possible equipment items sparately. Equipment examples you saw on the screenshots are just some of possible combinations.
« Last Edit: January 16, 2014, 03:04:30 am by Admiral »