Author Topic: Mount & Blade II: Bannerlord  (Read 64785 times)

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Offline George385

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Re: Mount & Blade II: Bannerlord
« Reply #105 on: August 30, 2014, 09:24:49 am »
bump for the new dev blog :D

Offline Wolfy

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Re: Mount & Blade II: Bannerlord
« Reply #106 on: August 30, 2014, 10:10:17 am »
Was hoping for more but still good. Seems odd that we had to wait much longer for  lore and screens then things like the hair, faces etc.

tye arms dough
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Offline ClearlyInvsible

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Re: Mount & Blade II: Bannerlord
« Reply #107 on: August 30, 2014, 06:30:49 pm »
Blood and Steel is a good SP mod (Turns the game into a Calradia with demons wandering around, also completely reworks the factions: http://forums.taleworlds.com/index.php/board,185.0.html

The Red Wars is a great one also (Brings Calradia into the years before World War II, with Communism and Fascism clashing):
http://forums.taleworlds.com/index.php/board,366.0.html

But here's some mods to keep an eye out for once they're released:

Nova Aetas (Late Renessance game, think same time period as AC: Brotherhood(This mod has a metric shitton of features, it's insane)): http://forums.taleworlds.com/index.php/topic,281485.0.html

Calradia Imperial Age (Mod which converts Calradia into the Napoleonic Era, adds some new nations too)
http://forums.taleworlds.com/index.php/topic,307638.0.html

L'Aigle (Most hyped Warband mod in existance, been in production for years and has had many delays. Still, converts the entire era to 1809 Europe and a good place to grab some eye candy):
http://forums.taleworlds.com/index.php/topic,195571.0.html

The Reckoning (Post-apoctalyptic zombie mod. The modder working on this is a coding master, he's added working jeeps, helicopters and a cover system for AI):
http://forums.taleworlds.com/index.php/topic,271193.0.html

Sayazn (Low fantasy (No not magic, just in a world that isn't Calradia or the real world) gunpower mod, very very pain-stakenly done with all the features a line general would want. Also a unique and interesting lore):
http://forums.taleworlds.com/index.php/topic,291695.0.html

Crusader-Way to Expiation (Mod that takes you into the 4th Crusade, much detail and work put into it. Been in production for years now but they intend to release Multiplayer this yeah):
http://forums.taleworlds.com/index.php/topic,161039.0.html
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.

Offline Death by EMP

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Re: Mount & Blade II: Bannerlord
« Reply #108 on: August 30, 2014, 06:34:41 pm »
Blood and Steel is a good SP mod (Turns the game into a Calradia with demons wandering around, also completely reworks the factions: http://forums.taleworlds.com/index.php/board,185.0.html

The Red Wars is a great one also (Brings Calradia into the years before World War II, with Communism and Fascism clashing):
http://forums.taleworlds.com/index.php/board,366.0.html

But here's some mods to keep an eye out for once they're released:

Nova Aetas (Late Renessance game, think same time period as AC: Brotherhood(This mod has a metric shitton of features, it's insane)): http://forums.taleworlds.com/index.php/topic,281485.0.html

Calradia Imperial Age (Mod which converts Calradia into the Napoleonic Era, adds some new nations too)
http://forums.taleworlds.com/index.php/topic,307638.0.html

L'Aigle (Most hyped Warband mod in existance, been in production for years and has had many delays. Still, converts the entire era to 1809 Europe and a good place to grab some eye candy):
http://forums.taleworlds.com/index.php/topic,195571.0.html

The Reckoning (Post-apoctalyptic zombie mod. The modder working on this is a coding master, he's added working jeeps, helicopters and a cover system for AI):
http://forums.taleworlds.com/index.php/topic,271193.0.html

Sayazn (Low fantasy (No not magic, just in a world that isn't Calradia or the real world) gunpower mod, very very pain-stakenly done with all the features a line general would want. Also a unique and interesting lore):
http://forums.taleworlds.com/index.php/topic,291695.0.html

Crusader-Way to Expiation (Mod that takes you into the 4th Crusade, much detail and work put into it. Been in production for years now but they intend to release Multiplayer this yeah):
http://forums.taleworlds.com/index.php/topic,161039.0.html
You're replying to an 8 month old question just FYI

Offline ClearlyInvsible

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Re: Mount & Blade II: Bannerlord
« Reply #109 on: August 30, 2014, 06:38:35 pm »
I know, but I wanted to make a list.
"No man will make a great leader who wants to do it all himself or get all the credit for doing it."- Andrew Carnegie
“A man who has no conscience, no goodness, does not suffer.” - Khaled Hosseini
Faggots will burn in hell anyway, who cares.

Offline Vespasian

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Re: Mount & Blade II: Bannerlord
« Reply #110 on: September 02, 2014, 04:01:17 pm »
Blood and Steel is a good SP mod (Turns the game into a Calradia with demons wandering around, also completely reworks the factions: http://forums.taleworlds.com/index.php/board,185.0.html

The Red Wars is a great one also (Brings Calradia into the years before World War II, with Communism and Fascism clashing):
http://forums.taleworlds.com/index.php/board,366.0.html

But here's some mods to keep an eye out for once they're released:

Nova Aetas (Late Renessance game, think same time period as AC: Brotherhood(This mod has a metric shitton of features, it's insane)): http://forums.taleworlds.com/index.php/topic,281485.0.html

Calradia Imperial Age (Mod which converts Calradia into the Napoleonic Era, adds some new nations too)
http://forums.taleworlds.com/index.php/topic,307638.0.html

L'Aigle (Most hyped Warband mod in existance, been in production for years and has had many delays. Still, converts the entire era to 1809 Europe and a good place to grab some eye candy):
http://forums.taleworlds.com/index.php/topic,195571.0.html

The Reckoning (Post-apoctalyptic zombie mod. The modder working on this is a coding master, he's added working jeeps, helicopters and a cover system for AI):
http://forums.taleworlds.com/index.php/topic,271193.0.html

Sayazn (Low fantasy (No not magic, just in a world that isn't Calradia or the real world) gunpower mod, very very pain-stakenly done with all the features a line general would want. Also a unique and interesting lore):
http://forums.taleworlds.com/index.php/topic,291695.0.html

Crusader-Way to Expiation (Mod that takes you into the 4th Crusade, much detail and work put into it. Been in production for years now but they intend to release Multiplayer this yeah):
http://forums.taleworlds.com/index.php/topic,161039.0.html
You're replying to an 8 month old question just FYI
I have waited 8 months for this exact post. Thank you Invisible

Offline Who-

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Re: Mount & Blade II: Bannerlord
« Reply #111 on: September 02, 2014, 04:47:39 pm »
bcof and bannerlord are not coming out. They are myths
I'm like a reincarnated Saltyy But I actually have some talent.

Offline George385

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Re: Mount & Blade II: Bannerlord
« Reply #112 on: September 02, 2014, 10:56:13 pm »
bcof and bannerlord are not coming out. They are myths

this.

Offline EdwardC

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Re: Mount & Blade II: Bannerlord
« Reply #113 on: September 02, 2014, 11:09:24 pm »

Offline KL4R1N0G4MPR0S

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Re: Mount & Blade II: Bannerlord
« Reply #114 on: September 07, 2014, 04:41:17 am »
bcof and bannerlord are not coming out. They are myths

this.
Is a lie.
Iz za truthz. Shame for all of you who donated :D
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Offline AlekoTheGreek

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Re: Mount & Blade II: Bannerlord
« Reply #115 on: September 07, 2014, 11:55:40 am »
Blasphemy!, You need to accept BCoF and Bannerlord in your hearts in order to see the games relased!

Offline KL4R1N0G4MPR0S

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Re: Mount & Blade II: Bannerlord
« Reply #116 on: September 07, 2014, 12:36:33 pm »
Blasphemy!, You need to accept BCoF and Bannerlord in your hearts in order to see the games relased!
Show us the Light, O' Commissioned Officer!
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Offline BNS Marko

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Re: Mount & Blade II: Bannerlord
« Reply #117 on: September 27, 2014, 11:13:17 pm »
 

Offline KL4R1N0G4MPR0S

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Re: Mount & Blade II: Bannerlord
« Reply #118 on: September 28, 2014, 12:44:07 am »

Strangely, this video gave me an erection that took 45 minutes to go back to normal.
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Offline AlekoTheGreek

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Re: Mount & Blade II: Bannerlord
« Reply #119 on: September 28, 2014, 12:45:36 am »
i foundthe vid earlier today, while watching i was like... 0_0 ... all the fing time! :)