Hi lads! I was working on a texture for my young guard skin but when I checked it out in the game it turned out like this!
https://steamcommunity.com/sharedfiles/filedetails/?id=2078114349I am so confused. I 've made so many skins before and have never seen a bug like this. I tried checking all the shaders and file types but I can't seem to find the problem. Can someone please help me solve this?
Edit: I found the problem... I had spelled the word "tirailleur" with a capital T in the texture files while in the materials I spelled it with a lower case one. I just changed the lower case T in the texture file name and that fixed the problem.