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Messages - Xethos

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31
The teams haven't even been drafted yet and you fuckers are making me do forum mod shit. Quit shitposting and making pyramids. Feel free to actually discuss the situation at hand.

32
Competitive NA Events/Tournaments / Re: Speical Duel Tournament
« on: February 24, 2021, 02:14:33 am »
You can pretty easily go into the server files and disable blocking for individual weapons.

33
What happens during the draft of a captain doesn’t have enough money to fill his team?

He can either file for Chapter 11 bankruptcy protection or let expensive players go for cheaper players.

34
The Mess Hall / Re: NA tournaments
« on: February 12, 2021, 02:35:29 am »
Put the quote button down! Now!

35
The Mess Hall / Re: List
« on: February 05, 2021, 05:28:45 pm »
Highest draft league K/D ever and something like a 55% winrate on WBMM, and I didn't even make the player pool. It's tough out there.

36
The Mess Hall / Re: NW Decade Awards[Nominations Open]
« on: January 22, 2021, 02:23:42 am »
As far as longest tenured NA regiments, go . . .

1stRddt and 87th are MM regiments (well, the reddits were a brigade that just sort of just acts like a regiment now to deal with lower numbers) that are still in NW. The 87th left briefly for Holdfast and then came back, but they never disbanded. Neither of them have changed their name once to my knowledge, nor have they taken extended hiatuses from linebattle games.

There are several regiments that formed in MM or NW that never disbanded, but moved to other games and are still functioning, like the 1stEPI and the 33rd. I wouldn't count this, except that I want to take every opportunity to remind people that the 1stEPI existed, and that the NA community largely exists because of them and 5arge.

I still think of the LIR as a new gen regiment, but they formed in late 2014, so they're six years old now. Again, no name changes or hiatuses. The Nr9 formed a few months earlier, although they spend more time in Holdfast than NW now and had a month or two of strictly Holdfast.

There's the RKR, they've been around since 2012 and play in four regions. They did take a several-month vacation some years back and had a rename, for what that's worth.

Special mention to the 00th. They're not operating currently in this dimension, but I don't have hard data on what Thundersnow's space-time manipulation did to their length of time as a regiment.

37
The Mess Hall / Re: NW Decade Awards[Nominations Open]
« on: January 20, 2021, 09:25:32 am »
Spoiler
one of? dude, NOBODY can even come close to what that dude did. anyone who thinks someone else is a better sapper than juice kelly is delusional

as far as arty goes, bear and yooper were always really good and they carried godfreid and i to the ship battle championship no cap
[close]

Nobody ever beat him in building camping, but there were a couple of people who figured out how to bomb the balcony on Arabian Harbor. Although thinking on it, I remember Juice Kelly building elevated platforms for artillery on random maps within a minute, which I don't remember anybody else doing.

Joshly, Gamechanger/Richard, and Munro come to mind for artillery. Munro even got a Thundersnow animation for a signature because of his cannons in MM. More recently, JJ and German Gunner.

Spoiler
That's why I've always put the PLG and LIR in my top regiments of all time. They were so consistently good at what they did and lasted for years. People overlook them all the time even though they are two of the most well-known regiments to exist in the game.
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Everyone forgets too that the PLG started out as infantry, and were actually good at it. I don't remember if Pepper led it originally or if Ice did, but they started as the 1erVL. I still rate the 2013 PLG as the single best NA cav lineup in the game. For what it's worth, the 1LH started the same way, as the . . . 8thRI, I think. They changed names at least once.

I'd probably rate the LIR more highly if they didn't depend so heavily on their regimental lawyer to function for so long. That said, Jetch is the kind of player who I think gets underrated because he didn't focus on bayonets. He was decent at it, reasonably good as a cav player, knew how to get kills with cannons and howitzers, and he could do all of that while micromanaging three detachments and typing essays in internal about how an officer attacking by himself isn't really ramboing if his sergeant is donating to the server box fund.

I still want to rate Smithy's Marins at or near the top just because they did everything with the same group of people and won at just about everything. This being before they quit playing by, what, 2013 because they hated the upstab replacing the awlpike overswing that MM had.

Spoiler
But really, the majority of competitions for this game where for melee infantry and for regimental 1v1s so I would think most people would believe that the best player at those skillsets would be the "Best Player" so that's why everyone discusses it. At that, we barely have enough people to discuss it, the most popular activity. When going into other aspects even fewer people remember.
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Everybody in the NA cavalry community hated each other too much to do many tournaments, and basically none of the top cav players wanted to do anything competitive when cav was at its peak. There's just no data for cav, and I get the inevitable limitations to talking about cav players that causes. That and, even if there were stats from over the years, K/D means substantially less in cav groupfighting than infantry groupfighting. I don't even know how to begin ranking artillery players other than watching them extensively . . . something you can't do to compare, say, Niko to Joshly.

That said, I don't think the correct response to being unable to identify minute differences between cav or arty players is to completely write off every non-infantry class. Playing at a comparatively high level in several different classes is harder than playing at a high level in one class. I couldn't do it, even back when I was passable at cav. It's become a lost art, and I don't think that's a good thing. Surely having more than one skill counts for something.

38
The Mess Hall / Re: NW Decade Awards[Nominations Open]
« on: January 20, 2021, 04:14:20 am »
Since we're having old conversations anyway . . .

There are a lot of things to do in NW that take some skill and game knowledge to be good at. Nobody really ever talks about the top artillerists. Cavalry has a wierd place now, but it's been irrelevent in North America for long enough that nobody even remembers the old cav players (except for me, because I don't shut up about it). Shinto at least remembers one of the top sappers ever from his days as a roving walnut. There were even people back in the day who could do it all. Even entire regiments who did it all (not even talking about detachments like the 63e had).

That the entire "best player ever" discussion is solely based on who could best use one weapon as one class, and that the best regiment based on league 1v1s and bayonet melee is all a little sad. Most of the listed regiments couldn't even form double ranks unless they had fifteen minutes and tape on the ground, let alone fast enough to fire and move before artillery landed. How many of them could play anything other than infantry at a reasonably competitive level?

39
General Discussion / Re: Napoleonic Wars tutorial speedrun
« on: January 20, 2021, 02:56:33 am »
Golden's living in a three patch old world

40
Events: NA / NA1 Christmas Memorial Server
« on: December 23, 2020, 08:52:58 am »

At the conclusion of the 21st's next weekly event (Wednesday the 23rd), NA events will shut down for a holiday break until the New Year. In lieu of these regularly scheduled events, I am putting up DaMonkey's server (as HMs_Memorial_NA1) with no password as a public battle server. The map rotation will be loosely based on an old official server rotation, and feature all of those standard maps that don't get used anymore.

It will remain up around the clock except for maintenance, but feel free to set informal times to jump on together.

This is a one-week for-fun substitute-for-event thing, so I do not want to deal with the baggage of public server administration. If you need rules to follow, use the official server rules as a guideline and expect completely arbitrary enforcement of them.

If you think you should have admin, send me a Steam message and promptly consult your local physician.

41
Events: NA / Re: Copot's Bonyard Monday Line Battle
« on: December 15, 2020, 03:29:34 am »
Pub cav ok great

42
Does anyone have an idea when the next draft is? Can i still be free agent eligable for the season.
No and no. First you might want to prove to people that you are good or somewhat skilled if you want to get drafted in the next league.

Spoiler
[close]

43
What happened tonight is being looked at. Punishments will be handed out accordingly.

I'll keep yall posted

Whoever it was needs to be blackballed. That's absolutely inexcusable behavior.

Maybe we should also be considering whitelisted servers. There's some practical value in letting random people have admin for scrims, but not for officials. Either use one of the three identical servers as a match server or switch the configs on match day.

Tournament moderators should probably also have the power to ban admins, but I doubt that would have helped tonight.

44
Events: NA / Re: Copot's Bonyard Monday Line Battle
« on: December 08, 2020, 03:23:25 am »
Litauische Dragoner cav ok great

www.1stepi.gov

45
Events: NA / Re: Copot's Bonyard Monday Line Battle
« on: December 01, 2020, 03:00:13 am »
12e cav ok great

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