Welcome to the thread of the ~[FH]~ Server's hosted by the Eatjello. The server's is meant to be just for those fast action peeps that like custom maps, tired of the excessive use of default maps.Our server's are hosted in Dallas, Texas, We use Quantum Impulse Gaming server hosting!. Here's a link for some more info on Andy's servers
https://www.fsegames.eu/forum/index.php?topic=10085.0, providing great ping for anyone in North America.
This thread is still in work in progress, but I wanted to post it before it was finished so that people can start making unban requests and the like.
Rules
1. Respect all admins, not doing so could lead u to being banned for such actions
2. Do not wound or kill teammates intentionally. This includes revenge team kills, if someone team kills you purposefully, tell the admin, or screenshot the event or chat log and make a ban request if an admin is not present.
3. If u have a problem ask nicly and a admin will take care of your needs.
4. Only Forlorn Hope Members are allowed to recruit on this server.
5. No recruiting from any regiment that is not a member of the Forlorn Hope.
6. Do not spam chat.
7. Do not flame persons or regiments.
We now have a new server. The ~[FH]~ZOMBIE server.Spoiler
With the popularity of the zombie mode for napoleonic wars, we decided to put up a server dedicated to it. To do so, we added some scripts that make the server not rely at all on admins to run this mode.
Features (from scripts) :
Auto-switching of survivors when they get killed by zombies
Zombies can only be partizani
Zombies cannot shoot, pick up guns or ammo
Zombies cannot shoot switch back to survivors
Zombies run much faster
Rounds end when all survivors are dead, players are all switched back to survivors
Custom map rotation
In ~[FH]~Zombies news:
We added a bunch of features and balanced a couple of things, here's the changelog :
Added an Alpha Zombie (line militia), stronger/faster/more resistant than normal zombies
Normal zombies are now weaker at the start
Zombies partially ignore the slowness caused by water
Added bonuses:
Zombies get more health by dying
Zombies do more damage after each kill
Survivors reload faster after each kill
It is no longer possible to spam tnt. Only less than three tnt crates can be present on the map at any given time
Zombies spawn more frequently with bottles
Feedback about the balance, gameplay or server in general would be greatly appreciated.
CURRENT ADMINS:
Eatjello
Forlorn Hope Members
Announcement
Due to recent events all BA members will be banned on sight. Sorry but I and my guys will not let this group troll us and use our servers at the same time, Here is your fair warning.