Author Topic: Suggestions and feedback [v1.0 - v1.1]  (Read 81455 times)

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Offline KillerShark

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Re: Suggestions and feedback
« Reply #60 on: July 11, 2015, 07:04:34 pm »
Musicians in commander battle  8)
Please no. I would cri  :'(
Former: 29th CSjt, 12th Cpl, Nr37 Kpl, 21eme SoD, 18th LtCol, 1stMN/64th SgtMaj, 23rdPA SgtMaj, 45e CplFo, 78th ESO, 29th Capt, 57th Kgm, LG Fus, 71st Cpl, 34e SoD, 2ndQF LCpl, LG Uffz, Nr4 Gmnr, 98e SoD, 75e Fus, 18e FusV, 47th Grd, and 21st Pte.

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Offline Arkansan

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Re: Suggestions and feedback
« Reply #61 on: July 11, 2015, 08:35:02 pm »
I think that the speed of reloading revolvers should be changed. Because it is very fast reloading for capsule revolvers. Real-time loading of capsule revolver takes up more 50 seconds. And if it will be in the future, I would like it see some changes in animation of loading revolver.  ;)

I agree, I have no time to charge a pistol spammer after dodging 6 (if any..) shots! Animations don't bother me so much though. I'm usually too busy to notice my hands in game haha.
If they were doing and full cylinder change in combat, instead of manual loading, we're all 'SOL'. Observe
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Offline Wigster600

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Re: Suggestions and feedback
« Reply #62 on: July 11, 2015, 09:05:24 pm »
Just wondering, why is the parrot guns projectile drop so heavy?

*EDIT*

Oh, just wondering if you could add an extra animation for the musket with bayonet fixed, seeing as parrot managed to have different animations for the bayonet fixed/unfixed firearms just wondering if you could have the fixed bayonet be held in a right shoulder shift  when walking position, and unfixed just be shouldered when walking and have possibly a randomized holding position for when one is running with a firearm though in a similar position to iron europes running with rifle animation.

Oh, and a new flag model would be nice for directx7, the mod still looks very nice in the lower end of warband, but the cardboard flags tend to let it down.
Bumping this seeing as it got buried.  :-\

Another idea, make it so that all projectiles kick up dust when they land, sometimes it just feels like i'm firing nothing but smoke.
« Last Edit: July 12, 2015, 02:19:21 pm by Wigster600 »

Offline Sethja8

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Re: Suggestions and feedback
« Reply #63 on: July 12, 2015, 05:29:40 am »
Are there weapon(/unit) stats anywhere?  If not, it would be awesome to see a list made.  I recall in <1.0 there was a .txt full of the stats of every weapon, which was convenient.

If there are stats already, my apologies.


EDIT - just noticed you put my map in the mod!  i thought that it went to waste when i didn't see a "winner" of that map contest.  thanks devs!
« Last Edit: July 13, 2015, 06:08:57 am by Sethja8 »

Offline Hinkel

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Re: Suggestions and feedback
« Reply #64 on: July 13, 2015, 02:02:04 pm »
EDIT - just noticed you put my map in the mod!  i thought that it went to waste when i didn't see a "winner" of that map contest.  thanks devs!

There will be a voting about the contest soon! ;)
For the moment, we added all contest maps into the version 1.0

Offline Aramis

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Re: Suggestions and feedback
« Reply #65 on: July 13, 2015, 04:38:08 pm »
Mabye The Flag of Kentucky as Banner  ;D


Offline JUAN THE GREAT!

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Re: Suggestions and feedback
« Reply #66 on: July 14, 2015, 01:44:06 am »
I think you should add in two more factions for Foreign Intervention, El Savidor and Guetemala. This is because these two countries were at war with each other during the civil war, and considering you have taco eaters and tea drinkers added in, why not these guys?

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Offline Arkansan

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Re: Suggestions and feedback
« Reply #67 on: July 14, 2015, 05:57:46 am »
There will be a voting about the contest soon! ;)
For the moment, we added all contest maps into the version 1.0
oh nice :D

Offline Hinkel

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Re: Suggestions and feedback
« Reply #68 on: July 15, 2015, 08:44:01 pm »
The way to 1.1

Texas is joining the war!  8)


Offline Earth Bby

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Re: Suggestions and feedback
« Reply #69 on: July 15, 2015, 09:04:00 pm »
The way to 1.1

1.1?  ??? Are you making another patch?


Offline Parrot

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Re: Suggestions and feedback
« Reply #70 on: July 15, 2015, 09:11:46 pm »
1.1?  ??? Are you making another patch?

Nah, it's the beta version number for our American Civil War overhaul mod for Rad Rats: the Rats' Revenge :P
« Last Edit: July 15, 2015, 09:17:38 pm by Parrot »
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!

Offline Gokiller

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Re: Suggestions and feedback
« Reply #71 on: July 15, 2015, 09:16:19 pm »
 ;D Yeah that question was rather silly lol.

Offline Earth Bby

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Re: Suggestions and feedback
« Reply #72 on: July 15, 2015, 09:38:03 pm »
1.1?  ??? Are you making another patch?

Nah, it's the beta version number for our American Civil War overhaul mod for Rad Rats: the Rats' Revenge :P

pre ordered


Offline Parrot

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Re: Suggestions and feedback
« Reply #73 on: July 15, 2015, 10:03:14 pm »
pre ordered

Did you buy the super special pre-order extravaganza pack which includes loads of DLC that we'll be releasing rather than bug-fixing?
Check out mods I've worked on: Blood and Iron: Age of Imperialism, and North and South!

Offline Earth Bby

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Re: Suggestions and feedback
« Reply #74 on: July 15, 2015, 10:24:28 pm »
pre ordered

Did you buy the super special pre-order extravaganza pack which includes loads of DLC that we'll be releasing rather than bug-fixing?

yes, I also getting the "how to be southern" kit along with it and a life size doll of Hinkel and dev team pillows for my guinea pigs to sit on. The doll will stay in my guest room so I dont feel alone.