Flying Squirrel Entertainment
Mount & Blade Warband: Napoleonic Wars => Released Modifications => Iron Europe => Topic started by: Xanderman on February 16, 2014, 10:48:08 pm
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As we all know this mod took a long time to make for good reason. I'm just curious about what took the longest out of the 2 years they spent developing the mod.
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I'm guessing making it able to play with more than 3 people on at a time.
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Obviously all the complicated codes and scripts.
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I'm going to say coding and scripting really too. Many moons ago people said machine guns couldn't be done on the Warband engine now.
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I'm going to say coding and scripting really too. Many moons ago people said machine guns couldn't be done on the Warband engine now.
Hah! Amateurs.
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No, wasn't coding, Danyele and Olafson plus Vincenzo and co. can code as fast as light. In the meantime it was texturin and uv mappin the prob. It still has flaws. Which I will improve later on. Obviously its texturing. Don't you see how well our aeroplane flys and how well textured it was? :'( :'(
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Priorities, this guy has them. ::) Optimize moar plz
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I saw your beautiful plane flying backwards into a mountin side to come through the other side, did you texture kevlar into them? 8)
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I saw your beautiful plane flying backwards into a mountin side to come through the other side, did you texture kevlar into them? 8)
Didn't you know? They had UFO's back then.
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I saw your beautiful plane flying backwards into a mountin side to come through the other side, did you texture kevlar into them? 8)
Didn't you know? They had UFO's back then.
I remember the great scientist TURK spotting a few UFO's in NW, have they migrated to IE??? :o :o :o :o :o :o :o :o