Balances kept going off-tangent for each team, specials need to be at a nice ratio to line; too much cavalry on both sides. Dunno why there were two skirms on one team (63e & LIR, guess one didnt sign up hmmmmm). Arty seemed fine. Also note there is a total number balance and a unit/entity balance; it seemed like we had ok balance at some points; but if you looked closer, one team had 3 crazy-large lines and the other had 2 medium/small lines. At official regiment events, you could see a nice 90 v 90 balance, but one team would have like 6 lines and the other team had 3, gotta try one's best to balance that portion as good as possible.
Yea, balance was back and forth. part of the problem was the pubs that kept joining kept joining the wrong team. As an example, Had just say 8 pubs swapped over, then the balance would of been fairly even a few of the rounds.(tho there were rounds where it was fairly even) You also pointed out one of the issues with balancing the teams(regiment sizes)
Balance is something we will try and work on. With that being said, we had 2/3 or so fairly nice sized regiments show up late,(after 9 est) making it more difficult to gauge the balance of the teams. Showing up 10 or so min before will help with this. As will making sure your(as in everyone) regiment doesn't do anything to distract the admins. meaning, if the admins say stop killing other regiments, that means stop.
i didn't count the rounds lost or won throughout the event, but i felt it was fairly even trade for the most part. No one team dominated the entire event which is a plus.
Already talked about the issue with a lot of pubs joining and playing whatever class.(mainly cav) We are working on trying to find a way to make it easier to get them where the need to be. one issue tho, is that if you allow pubs to join your line but they dont have tags(which is fine), the admins wont know if they are just a random pub or playing with you. So sitting there mass swapping pubs is not really viable nor really doable.
We are working on having more pub leaders and getting them in ts. should any of you out there that want to help with that, let me know. i dont like spamming admin chat. I detest seeing constant purple text. With this being open to all, it is the only viable way to communicate where it sticks out. All chat doesn't really do it. So, hopefully with more pubs being in ts with more pub leaders, i wont have to give commands in admin chat. It is not fun for me or for anyone else, even if it may be necessary. There will probably be a lot trial and error over the weeks. Hopefully the pubs are not in a rambunctious mood at the time of the lb as that will make things difficult.
So basically this is like the Napoleonic_Roleplay server when they do Battle RP?
no idea. never played on that server.
I do want to ask, does changing the name remove a server from your favorites list? I have heard it go both ways and never really payed attention to when other servers did it.(rather not just test it) Renaming it to NA_...._Public Linebattle may help people joining know what is going on.
and i would like to have answers on this if you haven't already.
i guess i should also ask, how many of you would come back next week? is this something we should do every other week? is this something we should just do every now and then?
if we are doing another next thurs, i want to open up the slots for specialist again and take care of any other necessary stuff.