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Messages - MnB_ExpS_g0ldenroman

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1
General Discussion / Re: The Effect of Ping on Combat Performance
« on: October 06, 2019, 08:56:11 pm »
Don't worry, we are still working on it!

2
Napoleonic Wars World Cup / Re: Napoleonic Wars World Cup 2018
« on: March 22, 2018, 11:22:33 pm »
It's not a case of failed performances, more a case of failed attendances.

You see, much potential for improvement!

3
Napoleonic Wars World Cup / Re: Napoleonic Wars World Cup 2018
« on: March 22, 2018, 11:12:16 pm »
Will Austria get its own team? There are 8 applicants now:

  • Dark Templar
  • DerConrad
  • HaBlaB
  • Nivek
  • Eddard Stark
  • g0ldenroman
  • Ipoa
  • Caps

If so, I would like to support Ipoa as captain, because he demonstrated his administrative skills as the leader of a relatively large regiment.
Might want to research what happened the last few times Austria entered alone before you go trying to make your own team with 8 people

As Austria has never won anything, we can only beat the expectations

4
Napoleonic Wars World Cup / Re: Napoleonic Wars World Cup 2018
« on: March 22, 2018, 05:27:23 pm »
Will Austria get its own team? There are 8 applicants now:

  • Dark Templar
  • DerConrad
  • HaBlaB
  • Nivek
  • Eddard Stark
  • g0ldenroman
  • Ipoa
  • Caps

If so, I would like to support Ipoa as captain, because he demonstrated his administrative skills as the leader of a relatively large regiment.




5
Napoleonic Wars World Cup / Re: Napoleonic Wars World Cup 2018
« on: March 19, 2018, 10:30:32 am »
Quote
Team Austria/Switzerland
- Please let me know if you are happy to merge, also if there are any obstacles to overcome if this merge was to go ahead. If all happy:
- DarkTemplar will be a Co-Captain if he still wishes to.  Dan1 will be a Co-Captain if he wishes to.
- Please make a Steam group for your nation asap.

As far as I can tell, the Austrian team has 6 players already (including myself):
  • Dark Templar
  • DerConrad
  • HaBlaB
  • Nivek
  • Eddard Stark
  • g0ldenroman

As only 7/8 players are needed, what do you think about the following: The Germans have 40+ applicants, so there are a quite a few who will not be able
play on their Nation's team. Consequently, I would suggest to ask 2 or 3 willing Germans to join Austria. Everyone would be better off, as some Germans actually get to play in the NWWC and the Austrians would have their own Team.

6
Napoleonic Wars World Cup / Re: NWWC Signups
« on: March 18, 2018, 05:38:14 pm »
Nation: Austria
In-Game Name: g0ldenroman
Steam Link: steamcommunity.com/profiles/76561198162286774/
In-Game ID: 1764403
Do you Agree to all of the Rules?: Of course



Also you forgot to include this austrian guy (applied March 6th):
Player Application
Quote
Nation: Austria
In-Game Name: DerConrad
Steam Link: https://steamcommunity.com/id/derconrad
In-Game ID: 1209861
Do you Agree to all of the Rules?: Yes

7
General Discussion / Re: The Effect of Ping on Combat Performance
« on: December 19, 2017, 01:48:25 am »
First of all, I truly appreciate that this discussion is still going on. For I believe that a lot of players
are interested in this topic.

Furthermore, I want to thank you all for your insightful criticism and suggestions.
Vincenzo, your input was especially valuable, because I understand the mechanics much better now.

Updates
Server
Some have suggested that the tropical paradise server is not the best data source. I am happy to announce that we have already
started to collect a new data set, featuring observations from the groupfighting server (We aim at 300+ observations).

Fluctuations
I was always aware that the measured"Ping" in our data set is only a crude snap-shot. Seeing that fluctuations appear to be
much more important than previously suspected, we already discussed some adjustments. Currently, we try to model ping
as a stochastic process and we are also experimenting with certain probabilistic assumptions that we might impose on the point measurements.

Future Outlook
As you can see, we  try to conduct a way more comprehensive study on this issue. However, given that the gf server is not as frequented as the
tropical paradise server and the technical difficulties, this might take a very long time.

Yours truly,
g0ldenroman



 

8
Community / Re: A New Expert Joined
« on: December 08, 2017, 09:02:55 pm »
Everyone can join the ExpertSSSS as long as the person upholds our "code of ethics", which can be found here: https://www.fsegames.eu/forum/index.php?topic=382.msg863957#msg863957. It boils down to...
Quote
   
  • A MnB member does not attack another MnB member(unless he wants a 1v1  )
  • Respect your enemies and give them the teabag
  • We do not recognize the 2Lr as a regiment
  • The number of " S' " in our name represents the amount of shits we give about other regiments
  • Never feed a troll unless your mate is hungry

However, if you want to make your entrance official, you can send ingame footage (.avi or .mp4) and personal preferences regarding editing to ExpertsInbox@gmx.ch.


9
Community / A New Expert Joined
« on: December 07, 2017, 06:45:17 pm »
The Mount and Blade ExpertSSSS are delighted to announce that a true legend has joined our ranks (Guan Yu). As for all new members, his promo clip
is now available at:


join us now
https://www.fsegames.eu/forum/index.php?topic=382.msg863957#msg863957


10
General Discussion / Re: The Effect of Ping on Combat Performance
« on: May 30, 2017, 05:37:17 pm »
Ping and X Factor.
As as specialist of ping i can say that, i do play with the best ping you can dream of and i did with the worse too (on na servers), yet i have to say something more is involved, an X factor which mainly influence the server reactivity, it always happen  when your really far from the country the server is hosted in, you don't just have 120 ping, the x factor apply too, generally players call it "bad server, laggin"

A big (N=2000+) multi-server data set in combination with a model, which controlls for every server, might be able to solve this issue (but there remains uncertainty and given the few servers with an active community, it is also impractical).  Furthermore, some public server data set is probably unable to provide valuable results that apply for the competitive scene. So you are right to draw a line between these segments. I totally agree on your NA/EU comparison.

11
General Discussion / Re: The Effect of Ping on Combat Performance
« on: May 29, 2017, 04:10:31 pm »
You haven't then ruled out another explanation to the performance difference. It might be that the Americans are just not very good at the game? One would have to compare the K/D of TP with a comparable All-american server and see if the K/D's differ.

Good point. This does also mean that my sample is biased in a sense that more Europeans than Americans were included. However, I do not see a compelling reason why Americans should necessarily perform worse than Europeans in this game. I regard it as more likely that "player skill" is distributed rather randomly accross nations. Nonetheless, I agree that there might be some unobserved causality that creates a bias.

Correcting for such an issue might be difficult. We would never find out whether Americans are worse because of high ping, or because of being American (while having a high ping). One would need to bring a group of Americans to Europe in order to test their skills in a low ping environment and vice versa. Unfortunately, Mount and Blade ExpertSSSS are currently too underfunded to conduct a project of this magnitude

Great inputs so far.

12
General Discussion / The Effect of Ping on Combat Performance
« on: May 21, 2017, 04:10:58 pm »
The Effect of Ping on Combat Performance
MnB Experts have conducted a study whether ping can predict combat performance. We used a data set from tropical paradise and concluded that an increase in ping by one unit, is (on average) equivalent to K/D decrease of 0.4%.

You can read the whole study here: https://www.docdroid.net/dbo4V0w/expertsss.pdf.html

We are open for suggestions.

13
Regiments / Time changes - The EXPERTS Remain
« on: May 18, 2017, 05:19:39 pm »
Gentlemen and Gentlemen,
this is an annoucement of the Mount and Blade Experts Regiment.

Roughly three years ago, our dear leader "Bullhorn" founded the Mount and Blade Expertsss [MnB_ExpS]. Throughout our history, he led us relentlessly and turned a bunch of  ship-crew-trolls into one of the most feared, and also most respected regiments in the entire game. In fact, there is no other regiment that can compete with our superior melee skills .

I personally want thank him for his service. No other member has teabagged as many superb names as MnB_ExpS_Bullhorn. Therefore, it hurts me to announce that the great leader has left the community. It was his personal wish that I, as the established community-manager should replace him. Of course, he leaves a gap that I am barely able to fill. However, I will teabag the shit out of the community and even if the odds are against me, I'll make damn sure to give it my best shot .

Join us now,
https://www.fsegames.eu/forum/index.php?topic=382.msg863957#msg863957
(The code of conduct has been updated).

14
Community / Re: Community Gifs (MnB_ExpS)
« on: March 06, 2016, 04:29:52 pm »



15
General Discussion / Re: swords and there differences
« on: July 26, 2015, 02:34:33 pm »
You should never underestimate the powers of the short swords. Nothing is more pleasing than tea-bagging a guy that has fallen to your superior short-sword-skills.
Although i think only true MnB_ExpS pro-gamers can find a pleasure in that you should definitely give it a shot.

good hunting bro:
                             

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