Author Topic: Developer Blog 21 - New Artillery!  (Read 37834 times)

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Offline Olafson

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Developer Blog 21 - New Artillery!
« on: September 18, 2013, 09:12:47 pm »
Developer Blog 21 - New Artillery!

Welcome back to our 21st Developer Blog. Today we are going to show you two of our newest artillery pieces.


First of all, we want to show you one of the most used and deadliest weapons of the Civil War. The 12 pounder Napoleon. The Napoleon is going to be the most common artillery piece in the game, as it saw extensive use by both Confederates and Union soldiers.




The 100 Pounder Parrot Rifle was one of the largest and heaviest guns of the Civil War. It usually was positioned on heavily fortified forts and could shoot at targets more than 7 Kilometer away. This, plus the increadibly heavy 100 Pound Shell will make a huge difference on the battlefield.


And as a small extra, here is a picture of our newest Firearm, the 1841 Mississippi Rifle. The Mississippi was the first standard US rifle that featured a Percussion Lock system. By the time of the Civil War it was considered to be old and outdated, but due to shortages of newer weaponry, a large number of Union and Confederate troops carried these guns.


Thanks for reading!
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« Last Edit: September 18, 2013, 09:40:52 pm by Olafson »

Offline Jacob

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Re: Developer Blog 21 - New Artillery!
« Reply #1 on: September 18, 2013, 09:15:15 pm »
First and nice!

Offline Matthew

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Re: Developer Blog 21 - New Artillery!
« Reply #2 on: September 18, 2013, 09:15:51 pm »
Wow very cool

Edit: Was the parrot gun just copy and pasted onto the background, because the edges look rather weird.
« Last Edit: September 18, 2013, 09:17:29 pm by Matthew »
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Offline Colonel Howe

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Re: Developer Blog 21 - New Artillery!
« Reply #3 on: September 18, 2013, 09:40:58 pm »
that is too sexy. I can't handle it anymore
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Offline Saga

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Re: Developer Blog 21 - New Artillery!
« Reply #4 on: September 18, 2013, 09:57:03 pm »
Loving the look of that 12 pounder!

Offline McEwan

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Re: Developer Blog 21 - New Artillery!
« Reply #5 on: September 18, 2013, 10:01:19 pm »
Edit: Was the parrot gun just copy and pasted onto the background, because the edges look rather weird.
It's probably just the way the colors of the gun blend with the background that's making it look that way.


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Offline hethwill

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Re: Developer Blog 21 - New Artillery!
« Reply #6 on: September 18, 2013, 10:18:51 pm »
Salute ! Great work, keep up, and nice snippet on the bombardier sight.

Offline Hadhod

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Re: Developer Blog 21 - New Artillery!
« Reply #7 on: September 18, 2013, 10:20:49 pm »
Looking great once again  ;)

Offline Riddlez

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Re: Developer Blog 21 - New Artillery!
« Reply #8 on: September 18, 2013, 10:42:55 pm »
Hawt.
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Offline Onii

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Re: Developer Blog 21 - New Artillery!
« Reply #9 on: September 18, 2013, 11:02:24 pm »
Welly, Welly, Welly, Welly, Welly, Welly, Well.
What a pleasent surprise I must say.

Offline Turin Turambar

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Re: Developer Blog 21 - New Artillery!
« Reply #10 on: September 18, 2013, 11:11:05 pm »
Wuuut? I did not get any message by Olafson about this.

So I just noticed through this thread.

But yes, quite sexy stuff.
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Offline Killington

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Re: Developer Blog 21 - New Artillery!
« Reply #11 on: September 18, 2013, 11:12:19 pm »
Very nice! Looking forward to chambering the shells from those artillery pieces!
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline Cooper

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Re: Developer Blog 21 - New Artillery!
« Reply #12 on: September 18, 2013, 11:16:51 pm »
Very nice!
But the picture-description of the 100 Pounder Parrot Rifle is wrong. You have two Mississippi rifles now ;D
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Offline Killington

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Re: Developer Blog 21 - New Artillery!
« Reply #13 on: September 18, 2013, 11:17:53 pm »
Very nice!
But the picture-description of the 100 Pounder Parrot Rifle is wrong. You have two Mississippi rifles now ;D

It's not a mistake, they expect you to be able to carry that.
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline RabidDonkey

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Re: Developer Blog 21 - New Artillery!
« Reply #14 on: September 18, 2013, 11:31:33 pm »
Lovely work!