Author Topic: [NW][M] Mount&Hammer: The Storms of War  (Read 9814 times)

0 Members and 1 Guest are viewing this topic.

Offline Rigadoon

  • Major
  • *
  • Posts: 668
    • View Profile
  • Nick: Rigadoon
  • Side: Union
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #15 on: November 09, 2013, 08:39:16 pm »
How am I being an ass? My suspicions were perfectly reasonable. You yourself said that you didn't word it properly.

And yeah, good luck.

Offline FKP_Blucher

  • Second Lieutenant
  • *
  • Posts: 200
    • View Profile
  • Nick: 1stBnYLR_Maj_Blucher
  • Side: Union
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #16 on: November 09, 2013, 08:50:33 pm »
How am I being an ass? My suspicions were perfectly reasonable. You yourself said that you didn't word it properly.

And yeah, good luck.
I agree :D sorry for callin ass just remember was l ike 2in the morning at the time of posting this and didnt enjoy being bashed on 2mins after posting lol I can be grumpy at them hours xD
Leader of 1stBnYLR



Offline Rigadoon

  • Major
  • *
  • Posts: 668
    • View Profile
  • Nick: Rigadoon
  • Side: Union
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #17 on: November 09, 2013, 08:55:22 pm »
How am I being an ass? My suspicions were perfectly reasonable. You yourself said that you didn't word it properly.

And yeah, good luck.
I agree :D sorry for callin ass just remember was l ike 2in the morning at the time of posting this and didnt enjoy being bashed on 2mins after posting lol I can be grumpy at them hours xD

Nah, it's my bad. I shouldn't have been so quick to accuse. Stolen art is just a touchy thing for me since it's happened to me and other modders that I know well.

Offline BSM 'Shut up' Williams

  • First Lieutenant
  • *
  • Posts: 2819
  • Bóg, Honor, Ojczyzna!
    • View Profile
    • My Twitter
  • Nick: Jean Grande
  • Side: Union
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #18 on: November 09, 2013, 09:00:41 pm »
You had stuff, tricked outta ya?

Steam Profile Signature
[close]

Offline FKP_Blucher

  • Second Lieutenant
  • *
  • Posts: 200
    • View Profile
  • Nick: 1stBnYLR_Maj_Blucher
  • Side: Union
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #19 on: November 09, 2013, 09:02:15 pm »
You had stuff, tricked outta ya?

Not sure what your talking about? :O
Leader of 1stBnYLR



Offline FKP_Blucher

  • Second Lieutenant
  • *
  • Posts: 200
    • View Profile
  • Nick: 1stBnYLR_Maj_Blucher
  • Side: Union
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #20 on: November 09, 2013, 09:14:28 pm »
Really nice work and good luck Blücher! Finally a new mod that looks promising, I've grown sick off all these shitty "OSP stealing without permission" mods.

I did some Warhammer stuff when I was younger but I can barely remember it. Just wondering if they had muskets in this fantasy universe?
They have implemented them in the other big Warhammer mod over at Taleworlds. (I know, the forum looks discussing).

And lastly,
Spoiler
OMFG DWARVES!!!!!!!! I WANT SO BAD TO BE ABLE TO PLAY SHORT, BULKY, BEARDED GOODNESS!
[close]

I mean just look at this:
Spoiler


[close]

haha thank you! I didn't realize people were stealing until from other people. Until I looked at other mods. I now understand why this forum was questioned. So my apologies again Rigadoon. I have been behind on the forums.

Also to answer your question yes they have musket/hand gunners in Warhammer :D
But also to clarify about that other Warhammer mod. We are not similar in anyway. We plan to add all factions not just 3 and make this multiplayer oriented then single player. :D
Leader of 1stBnYLR



MagicTeatowel

  • Guest
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #21 on: November 09, 2013, 09:16:07 pm »
Finally, a place for me to use my magic skills :D

Good Luck

Offline BSM 'Shut up' Williams

  • First Lieutenant
  • *
  • Posts: 2819
  • Bóg, Honor, Ojczyzna!
    • View Profile
    • My Twitter
  • Nick: Jean Grande
  • Side: Union
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #22 on: November 09, 2013, 09:56:51 pm »
You had stuff, tricked outta ya?

Not sure what your talking about? :O

I was talking about Riggy regarding his post.

Nah, it's my bad. I shouldn't have been so quick to accuse. Stolen art is just a touchy thing for me since it's happened to me and other modders that I know well.

Steam Profile Signature
[close]

Offline Lordy Man

  • Corporal
  • *
  • Posts: 30
    • View Profile
  • Nick: Lordy
  • Side: Neutral
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #23 on: November 10, 2013, 03:16:59 am »
Gual heres a new Loading Screen u can use

Spoiler
[close]

Offline Lordy Man

  • Corporal
  • *
  • Posts: 30
    • View Profile
  • Nick: Lordy
  • Side: Neutral
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #24 on: November 10, 2013, 03:33:20 am »
also a signature



Code
[url=https://www.fsegames.eu/forum/index.php?topic=10451.msg372023#new[/url][img width=520 height=200]https://i.imgur.com/LYIwpSj.png[/img]



Code
[url=https://www.fsegames.eu/forum/index.php?topic=10451.msg372023#new[/url][img width=520 height=200]https://i.imgur.com/PdmowoF.png[/img] 
« Last Edit: November 10, 2013, 03:51:17 am by Lordy Man »

Offline kpetschulat

  • Donator
  • *
  • Posts: 4752
    • View Profile
  • Nick: Petschie
  • Side: Union
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #25 on: November 10, 2013, 04:14:56 am »
Gual heres a new Loading Screen u can use

Spoiler
[close]

That will warp so badly on 1080p HD monitors, like mine. It's best to actually use 1920x1080p images, because it scales nicely to almost every size monitor. Looking forward to this, and Grim Age: Skirmish. One's for Native the other for NW. Interested to see how the class system will work.

Good luck Blucher and team.

Offline Captain Vincent

  • Volunteer
  • *
  • Posts: 3
  • Ignorance is bliss to the uneducated
    • View Profile
  • Nick: Vince
  • Side: Union
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #26 on: November 10, 2013, 09:34:21 pm »
Gual heres a new Loading Screen u can use

Spoiler
[close]

That will warp so badly on 1080p HD monitors, like mine. It's best to actually use 1920x1080p images, because it scales nicely to almost every size monitor. Looking forward to this, and Grim Age: Skirmish. One's for Native the other for NW. Interested to see how the class system will work.

Good luck Blucher and team.

We're still debating in to what loading screen to use, thus one isn't locked in at the moment; but thank you for the support and interest (:
Dev/Modeler, Textures/Music Editor/ Sounds.

Offline Wigster600

  • Major General
  • **
  • Posts: 1370
  • "Oh shit." - Wigster600
    • View Profile
  • Nick: Wigster600/John_Cooper
  • Side: Confederacy
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #27 on: December 08, 2013, 09:19:59 pm »
Just an idea of how you can do the Empire:

on infantry tab, you can have each reg called "Empire state troops" each being a different state in the empire, with changeable weapon choices, eg spears, halberds, sword & shield, crossbows, handguns ect.

Keeping in the infantry, have a slot for empire free company and another for empire archers since they don't have much of a colour based uniform.

Cavalry you can have Reichsguard knights, Knights Panther, Knights of Blazing sun ect, and ofcourse a unit called Pistoliers/Outriders, which have a selection of pistols/autohandgun.

For the specials tab I suggest you have Arillery (of course  ::) ) Wizard unit containing Jade wizards and Bright wizards, and Altdorf college of Engineers for sappers.  :P
Hope this layout suggestion helps.   :)

Offline FKP_Blucher

  • Second Lieutenant
  • *
  • Posts: 200
    • View Profile
  • Nick: 1stBnYLR_Maj_Blucher
  • Side: Union
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #28 on: December 09, 2013, 06:06:56 am »
Just an idea of how you can do the Empire:

on infantry tab, you can have each reg called "Empire state troops" each being a different state in the empire, with changeable weapon choices, eg spears, halberds, sword & shield, crossbows, handguns ect.

Keeping in the infantry, have a slot for empire free company and another for empire archers since they don't have much of a colour based uniform.

Cavalry you can have Reichsguard knights, Knights Panther, Knights of Blazing sun ect, and ofcourse a unit called Pistoliers/Outriders, which have a selection of pistols/autohandgun.

For the specials tab I suggest you have Arillery (of course  ::) ) Wizard unit containing Jade wizards and Bright wizards, and Altdorf college of Engineers for sappers.  :P
Hope this layout suggestion helps.   :)

Yes it does :D Ill keep this a notepad doc. :D Currently busy with something else and this mod has been put on hold for a bit. :D
Leader of 1stBnYLR



Offline LucasAvis

  • Second Lieutenant
  • *
  • Posts: 501
  • To be True, You must first be Loyal.
    • View Profile
  • Nick: Ser Lucas Avis
  • Side: Confederacy
Re: [NW][M] Mount&Hammer: The Storms of War
« Reply #29 on: December 10, 2013, 11:16:42 pm »
Would love the ability to have the different Temple's Templars :P

Witch Hunters anyone?  ;D
Oberst of the NR24 (NW)
Colonel of the 11th North Devonshire (AZ)
Colonel of the Devonshire Regiment (IE)
Colonel of the 1st South Carolina Rifles (BCF/WOR)