R.I.P Iron Europe
i agree. 200 players does not work well with the engine+1 :D
Gotta blame the collective testers which I also was. Whenever the call to come test was done the most that came on was about 70, which still ran well, if all the testers came on we'd have seen how it faired at a high amount of players before release.Orly
I never even played it. I was away from home for a few months and didn't have a reliable connection (that is I got 999 ping on every server), and so I decided to just wait til I got back to my regular computer. Two months later it was dead, and I still had another few weeks to go before I could even download the game. I finally downloaded it and opened it up, and there were ten people total spread across three servers. Such a shame...Yea that's a shame I had so much fun at the start when Iron Europe was launched. Unlucky man
Gotta blame the collective testers which I also was. Whenever the call to come test was done the most that came on was about 70, which still ran well, if all the testers came on we'd have seen how it faired at a high amount of players before release.This is very true, if some of those 'regiment' testers actually showed up there'd be 150+ of us and we could give quality feedback to the team. And those same people then whined when events crashed at 200 men events.
Gotta blame the collective testers which I also was. Whenever the call to come test was done the most that came on was about 70, which still ran well, if all the testers came on we'd have seen how it faired at a high amount of players before release.The problem for me was, that the testing events had no fixed time. They just randomly poped up in Steam. No wonder so less testers showed everytime up (me inlcuded). A closed beta event to test the game on heart and kidney should have planned at least for a week. So people would have had time to schedule it. And btw planning everything via Steam is not good either. I miss most of the popups or chat requests when I'm ingame. Another reason why I rarely showed up. I just didn't even notice it.
technical issues aside WW1 is just not a fun conflict to make a game around, from what I played of this game it played in exactly the same way as an old Half-Life mod called The Trenches (except with bigger maps and more players) the game just turned into a rail gun fight where 90% of the time you couldn't see who killed you/get a chance to shoot back, combined with the fairly bland battlefields of WW1 (trench systems with a few objects and craters thrown in) the novelty of playing a WW1 themed game wares off fast.
technical issues aside WW1 is just not a fun conflict to make a game around, from what I played of this game it played in exactly the same way as an old Half-Life mod called The Trenches (except with bigger maps and more players) the game just turned into a rail gun fight where 90% of the time you couldn't see who killed you/get a chance to shoot back, combined with the fairly bland battlefields of WW1 (trench systems with a few objects and craters thrown in) the novelty of playing a WW1 themed game wares off fast.
WHAT? How can you say it is not fun. Always the constant threat of dying, shrapnel flying everywhere and just shooting blindly for dear life! I love this so much... I hate fast arcade shooters and it's not really a rail shooter if you actually have to use tactics to achieve something...
They goal on this mod is not to get kills, the goal is to hold flags or conquer flags. But most players are too stupid to realize this means to achieve that with teamplay and less individual skill. Imo it would be better, if kills wouldn't be displayed or at least not the offender in chat.
But this is a general problem of Warband: it is rewarding only for kills. Not for kill aids, smart tactical moves or strategic thinking. And most players have spiritualized this kill thinking.
Someone make D-Day map and host WW1 Omaha beach event, that will bring shizzle loads popularity.
Interesting, do you have video footage of this map test?Someone make D-Day map and host WW1 Omaha beach event, that will bring shizzle loads popularity.
I tried to do this but half way through I got called stupid by everyone and they all said it would never work. I was going to make it a siege but in the end the boats just wouldn't work with the fire power from the game. In my tests nobody could leave the harbour without getting shot down.
Interesting, do you have video footage of this map test?Someone make D-Day map and host WW1 Omaha beach event, that will bring shizzle loads popularity.
I tried to do this but half way through I got called stupid by everyone and they all said it would never work. I was going to make it a siege but in the end the boats just wouldn't work with the fire power from the game. In my tests nobody could leave the harbour without getting shot down.
Interesting, do you have video footage of this map test?Someone make D-Day map and host WW1 Omaha beach event, that will bring shizzle loads popularity.
I tried to do this but half way through I got called stupid by everyone and they all said it would never work. I was going to make it a siege but in the end the boats just wouldn't work with the fire power from the game. In my tests nobody could leave the harbour without getting shot down.
No, sorry. I ended up turning it into an Italian campaign in the Alps map. No body ever used it though as everyone left the game.
Here is footage I made for the event.Spoilerhttps://www.youtube.com/watch?v=x7-lzGD3Q6A&list=UUClQ6SmSracO16VtgsRQ7_g[close]
Interesting, do you have video footage of this map test?Someone make D-Day map and host WW1 Omaha beach event, that will bring shizzle loads popularity.
I tried to do this but half way through I got called stupid by everyone and they all said it would never work. I was going to make it a siege but in the end the boats just wouldn't work with the fire power from the game. In my tests nobody could leave the harbour without getting shot down.
No, sorry. I ended up turning it into an Italian campaign in the Alps map. No body ever used it though as everyone left the game.
Here is footage I made for the event.Spoilerhttps://www.youtube.com/watch?v=x7-lzGD3Q6A&list=UUClQ6SmSracO16VtgsRQ7_g[close]
Good job on the map and the video. I've always wanted to have an Italian alps map, so I tried and created an Alps map when i first started working on Iron Europe, but it ended up with being a very poorly made map. So i just coded in maps made by others. For the next patch, a few new maps could make a good addition. If you'd like to contribute to Iron Europe with your mapping skills, please do let me know.
I have a D-Day Map for Omaha Beach for NWSpoiler(https://dl.dropboxusercontent.com/u/85971877/Normandy/Landing%203.jpg)[close]
sry Olafson
we will try better next time
Just saying. I like to rage about that kind of stuff.
Someone make a Gallipoli landing then.