Squad will be a tactical military game built from the ground up as a cooperative shooter, where high levels of teamwork and communication are supported, encouraged, and integral to gameplay. Complementary with that focus, we are seeking to bridge the gap between arcade shooters like the Call of Duty and Battlefield series, and military simulations like ARMA.
List of Developers
Myself - Project Manager, Programmer (PR:BF2 Coder)
Mosquill - Programmer (PR:BF2 Coder)
Chuc - Animator, Graphic Design (PR:BF2 Lead Animator)
Irontaxi - Mapper (PR:BF2 Lead Level Designer);
Ghostdance - 3D Artist (PR:BF2 3D Artist)
Motherdear - 3D Artist (PR:BF2 3D Artist)
Z-trooper - 3D Artist (PR:BF2 3D Artist)
Tim270 - 3D Artist (PR:BF2 3D Artist)
Spush - Texture Artist (PR:BF2 Texture Artist)
Bull - Texture Artist (BSS Texture Artist)
Anders - Sounds FX (PR:BF2 Sound FX and Effects Artist)
Bruno - Effects (PR:BF2 Effects developer)
Okita.Makito - Military Advisor (PR:BF2 Level Designer and Military Advisor)
Litoralis - Lead Tester (PR:BF2 Tester and Tech Support)
Afterdune - Media & Public Relations (PR:BF2 Lead)