Bloody Bayonet Gaming Presents...
Bot Survival for North and South
Welcome to this bot survival game format. You have 1 life against almost impossible odds against the Native American Retaliation!.
What is it?
Bot survival is a gamemode that pits players against an overwhelming wave of AI in a dire effort to survive. Both players and bots square off in a large battlefield that emphasizes more of a battle-gamemode rather than siege—this means you have one life, make it count! In bot survival, teamwork and class diversity is detrimental to your success. For instance...
Infantry | Cavalry | Artillery | Sappers | Skirmishers |
Infantry is the backbone of any army. Likewise, in this gamemode, it is equally important. Without infantry, sappers are left defenseless against charging cavalry. They can also be helpful in protecting artillery crew and skirmishers from oncoming bots—both in melee and ranged. | In this gamemode, cavalry plays two very important roles. The first being that cavalry can provide hit-and-run maneuvers that distract the bots and ultimately give sappers valuable seconds to further construct defenses. The second being when defenses are finished, cavalry can bait groups of AI to give chase allowing for easy targeting by artillery and infantry alike. | Artillery is the hardest-hitting specialist on the field. Sure, the artillery crew is poor in melee, but their cannon makes up for their disadvantages. A well-trained artilleryman can take out an excessive amount of bots. | As a sapper, you are in charge of designating and constructing the location of field defenses where infantry can safely retaliate against the AI with ranged fire. You must judge correctly what defenses you want to construct based on the immediate need (i.e if cavalry is incoming, constructing fences for larger coverage). | Skirmishers are adept at long range combat and tasked with softening up the AI infantry before they arrive at the barricades. Skirmishers are generally supposed to take cover behind the infantry and give support, rather than sallying forth and fighting hand-to-hand. Skirmishers should prioritize targets. |
Server RulesOur rules are very simple: |
1. Do not troll, whether it be through chat, names, or exploitations. 2. No Racial Slurs 3. No Spamming TNT as this may crash the server 4. No Delaying the end of the round, if it's hopeless, glory charge to not let your teammates just sit there and wait - it's polite.
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Mapmaking:
Next map up in creation - As this server is new, going through the maps to see what are playable without AI Meshing |
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Contact InformationHead Administrator
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A Big Thanks to Wüstenkrieger / Kanade Tachibana for Scripting for the server! Couldn't do it without him.