Coalition Friday Campaign
Information
Teamspeak 216.105.171.14:10326
Friday Night 8:00pm EST
It is of the common opinion that Napoleonic Wars has been on a downward spiral recently, in terms of
both event quality, community cohesion, and general enjoyability. In order to rekindle the old spirit of Napoleonic,
I bring to you all, the new Friday Campaign event.
Rules For Each Game ModeLinebattle Rules Infantry Fire on Charge is not allowed To be considered a line you must have a minimum of 3 people. If not you must join a friendly line Crouching is allowed, but you may not fire while crouching No Reloading out of line No Firing out of line Half man spacing is allowed
Skirms Max of 14 Skirms Fire on Charge is allowed Skirms can't reload while charging or out of formation 5 man spacing is maximum You are allowed to have musketoons Can crouch and use cover Light Infantry is considered skirms and must follow these rules
Cavalry Max of 15 Cavalrymen is allowed If two or less Cav men are still mounted, they must dismount unless they are continuing a charge If Dragoon class is selected, they may only fire in a lined up formation or while in a charge Dismounted cavalry are considered light infantry. Follow light infantry rules Cavalry must operate in a group, no straying or ramboing towards different regiments
Artillery Max of 12 Artillerymen allowed Only 2 cannons/howitzers are allowed Sappers are allowed, but can only build normal defenses Can have a max of 8 arty guardsmen Artillery Guardsmen can have a max of 2 man spacing near defensive structures
| Conquest Rules You are allowed to spawn at any flags that your team has captured. Overall Rules Fire On Charge is allowed Officer Aim is allowed Lines can't use sappers No ramboing Line Infantry Rules Garrisoning Buildings Don’t Require Line Formation No Firing Out Of Line If there are two people or less wait for another line 3+ to move out. Have at least 6+ people Capture the flag you don’t have to be in a line but can’t leave the fortify area unless you are in a line
Artillery Rules 2 Artillery 1 Sapper 5 Artillery Guard Can only shoot 10 man spacing from an active Cannon Can Fire Out Of Line No Spacing Required
Cavalry Rules 10 Cavalary Men 2 Man Spacing For Dragoons To Fire NO Heavy Cavalry
| Siege Rules Attackers Will Be Allowed 2 Artillery Pieces Defenders Can Use Any Artillery Piece They can Get To Defenders May Not Exit The Fort Attackers Must Leave Spawn In A Line Of 4 Defenders Will Be Given 4 Lives Intentional Teamwounding Is Not Permitted
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Battles
French Offensive Day 1 Battle Of Trenton (Linebattle)
French Offensive Day 2 Battle Of Vienso (Linebattle)
French Offensive Day 3 Town Battle Hallatt (Conquest)
Regiments ParticipatingFrance Regiments 3e Régiment Provisoire de Croates *Lights And Line* 1er Régiment de Grenadiers à pied de la Garde impériale South Essex Army HRE SX 134eme Garde *Artillery* 1er Régiment de Polish Lanciers *Cavalry*
| Austria Regiments Royal Scottish Highlanders 30th Infantry Of Foot 51st (2nd Yorkshire West Riding) Regiment of Foot *Lights* 6te Silesian Landwehr *Artillery* RI-66 61e Hussards *Cavalry*
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Administrators
Applications
[b]Regiment name:[/b]
[b]Regiment leader and Steam Profile:[/b]
[b]Average attendance:[/b]
[b]Preferred Nation To Play As:[/b]
[b]Do you understand the rules?[Y/N]:[/b]
Specialty Applications
[b]Regiment name:[/b]
[b]Role Requested:[/b]
[b]Average attendance:[/b]