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1
Regiments / 1st Light Infantry Battalion, King's German Legion [NA]
« on: May 08, 2022, 04:46:36 pm »








         


         







COMMISSIONED OFFICERS
Captain
Lieutenant
2nd Lieutenant
                   
NON-COMMISSIONED OFFICERS
Color Sergeant
Sergeant
Corporal
                   
ENLISTED
Lance Corporal
Kingsman
Regular
Private
Recruit
















               







To join, either add one of our officers on the left or join our discord by clicking the icon!
Credits go to original owners of graphics, etc.




[/td][/tr][/table]

2











Commissioned Officers

| Colonel [Col]
| Lieutenant Colonel [LtCol]
| Major [Mjr]
| Captain [Cpt]
| 1st Lieutenant [1stLt]
| 2nd Lieutenant [2ndLt]

        Non-Commissioned Officers
 
| Sergeant Major [SgtMaj]
| Quartermaster Sergeant [QSgt]
| First Sergeant [FSgt]
| Sergeant [Sgt]
| Corporal [Cpl]

        Enlisted
 
| Lance Corporal[LCpl]
| Regular [Rgl]
| Veteran Private [VPvt]
| Private [Pvt]
| Volunteer[Vol]

















To join, either add one of our officers on the left or join our discord by clicking the icon!









Commissioned Officers [1]
  Captain Hess

                         
Non-Commissioned Officers [1]
Corporal Blitz
                         
Enlisted [28]
Veteran Private Crafter_TTV
Veteran Private Longfront
Veteran Private Lord Byron
Veteran Private Nevek
Veteran Private Pain
Veteran Private Snowball
Veteran Private Bullets
Veteran Private MadPotato
Private TheKitKatLu
Private Gunther
Private Xenolyth
Private Ben
Private Knerdy Knight
Private Bob
Private SirBeef
Private Gravy
Private Reich
Private Jorvasker
Private Buggsbunny
Private Caesar15
Private Allen
Private Rocksteady
Private Messer
Volunteer Spritz
Volunteer TostitoMan
Volunteer FishInABucket
Volunteer RomaInvicta
Volunteer Potato

Total Members: 30[/b]

Credits go to all owners of the original graphics, credits to Hess for the implementation of them.[/td][/tr][/table][/td][/tr][/table][/td][/tr][/table][/td][/tr][/table]

3



Commissioned Officers


| Capitaine Hess
| Lieutenant Lawbringer
| Sous-Lieutenant Jakester


Non-Commissioned Officers

| Caporal Mexicant
| Caporal Arcanine



Enlisted

| FusV Ares
| Fus Mars
| Fus HAGMAN
| Fus Manbearpig
| Fus Citrus
| Fus SirBeef
| SoP McDank
| SoP Jager
| SoP Disco
| SoP Froggo
| SoP Rocksteady
| SoP Citrus
| SoP Bianco
| SoP Crumbum
| SoP Junedrgon
| SoD Snowball
| SoD Tyrone
| SoD Evan
| SoD Ssumbra
| SoD kNARLES
| SoD Parthian Thot
| SoD Kiss
| SoD Wolfe
| SoD von
| Cadet Xneuks
| Cadet Akima
| Cadet Hey
| Cadet Thorner
| Cadet Akula
| Cadet Zeysh
| Cadet Miller
| Cadet Arcturus
| Cadet Raptor265
| Cadet Lexington
| Cadet Zortron
| Cadet BabyG-
| Cadet USE4life
| Cadet TrevorRat
| Cadet Direwolfe
| Cadet Disgrntled
| Cadet MrVPN
| Tambour matlord


Commissioned Officers: 3
Non-Commissioned Officers: 2
Enlisted: 39
Mercenaries/Reserves: 0
Overall Strength: 44



The 4eme, also known as the 4meme or 4ememe was first formed in late 2017/early 2018 by Hess. This would be Hess's first regiment that he ever lead independently. While the reason for the name is unclear/forgotten, this regiment would be an NW regiment, but ironically did more NaS than NW during the time. We had about 30-40 members while pulling 10-12 an event and specializing in mainly skirmishers/line infantry. We would last in the range of 6 months before finally dying out and disbanding. As of 2020, this group is now a reformation of the 8e which was founded on 4/20/20 and merged with the 1KL in late September/October since many of the leaders stepped down or had to do school or work. Hess, with the help of others, was able to build a 40 man discord within 2 days bringing back many of the veterans of the 8e. With the early growth of the regiment, we are going to represent the 8e's morals and become experts in skirmishers as we once were.



This regiment, lead by Hess, was formed on either 1/11 or 1/12 of 2021. Our goals are to run similarly to the 8e with some minor changes. The main specialties we will be playing will be skirmishers, line infantry, and rarely cavalry or artillery. Our regiment is going to be a casual regiment that primarily attends public events, but may experiment with friendly group fights and 1v1s. We primarily use TeamSpeak for events, but maintain a Discord for a backup VC as well as a place for community dealings and easy communication.



Commissioned Officers

| Capitaine [Cpt]
| Lieutenant [Lt]
| Sous-Lieutenant [SLt]

        Non-Commissioned Officers
 
| Sergent-Major [SgtMaj]
| Sergent [Sgt]
| Caporal-Fourrier [CplFo]
| Caporal [Cpl]

        Enlisted

| Fusilier Vétéran [FusV]
| Fusilier [Fus]
| Soldat de Première [SoP]
| Soldat de Deuxième [SoD]
| Cadet [Cdt]





          DAY         

Sunday
Monday
Tuesday
Wednesday
Thursday
Friday
Saturday

 
       

          EVENT         

NW Siege Event
Floating Day/Off Day
Off Day
NW Linebattle Event
Floating Day/Off Day
NW Linebattle
NW Linebattle

       

          TIME         

8:00 PM EST
8:00 PM EST
8:00 PM EST
8:00 PM EST
8:00 PM EST
8:00 PM EST
8:00 PM EST


 





NW Screenshots (May need to scroll)





[close]

Competitive Record
Nr21 and 4eme vs 1stRM and LIR 8-2 W
4eme vs ERB 6-4 W
4eme vs 1stRM 20-18 W
4eme vs GA 9-1 W
4eme vs 47th 1-15 L
4eme vs 47th 9-20 L
4eme vs Nr21 5v5 15-8 W
4eme vs 24th 10-0 W
4eme vs 1KL 15-4 W
4eme vs 95th 8-2 W
4eme vs 1stMC 10-0 W
4eme vs 1KL 15-2 W
4eme vs UB 10-0 W
4eme vs 21st 20-7 W
4eme vs 47th 9-15 L
4eme vs 41e 15-6 W
4eme vs 55e 20-4 W
4eme vs 1stRM 10-0 W
4eme vs 55e 20-16 W
4eme vs 55e 20-7 W
4eme vs 84th 12-15 L
4eme vs 21st 4-15 L

Overall Record: 17-5
[close]















Note: It will be way easier to join the discord if you are interested in joining rather than adding them via Steam.






We use TS for events, but discord for communications/announcements. All members should join the discord!


Template provided by Rival/Edited by Hess
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4
Skins & OSP Resources / Any French Monarchy/Royalist Skins?
« on: August 17, 2020, 12:45:50 am »
Anyone have skins for this faction? It could be a unit reskin, faction overhaul, or whatever.

5
Regiments / IX Korps "Armée du Rhin" [NA/EU]
« on: August 12, 2020, 03:33:04 am »










This brigade is organized like a traditional brigade which has 1 leader who is more so of a representative for the brigade based on what the regiments themselves want. At least once a week, all the regiments meet and speak about anything regarding the brigade such as ideas, problems, etc. The leader will be on the front lines with his men instead of riding around on horseback during most events unless its a brigade event. The goal of this is to emphasize teamwork in events and to create a brotherhood within events and outside of events. This brigade has 4 regiments as of September 24th, 2020. Regiments who would like to join are judged on a case by case basis by the brigade regiments themselves with the assistance of the Koenig.

For brigade inquiries please contact our Koenig:



Those apart of the IX Korps must wear [IX]RegName_Rank_Name as their in-game name.

Brigade Numbers Overall: ~120 In-Game Numbers: 20-30

IX Brigade Screenshots

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The 1. Königliche Linie von Sachsen also known as the 1KL in events is a cavalry/infantry regiment based in NA. Being the oldest regiment in the brigade, this regiment was founded in February of 2020. With about 35-40 members, this regiment brings anywhere from 8-10+ to events. This regiment specializes in cavalry and line infantry and often participates in a competitive events such as groupfights, 1v1s, and random tournaments hosted by various people in the NA community. This regiment used to be Saxony in the old famed HRE, but left and became the 1KL since the HRE became inactive and kinda declined in activity overall. But regardless of this, the 1KL is still going strong while being independent and now apart of this brigade.

This regiment is lead by:



Ingame Tags: [IX]1KL_Rank_Name
Flag:



1KL Regimental Screenshots
 


[close]










The 7. Leichte Infanterie Batallion, Bayern also known as the 7te in public events is a skirmisher/line infantry regiment based in NA/EU. Based off of a real Bavarian regiment, this regiment has about 55-60+ members in both the NA and EU companies. This regiment has been around since March/April of 2020, but has recently went under some reforms and re-branding due to popular demand from the regiment. This regiment used to be known as the 8e Voltigeurs and were crack shots. This regiment isn't very interested in the competitive scene of the game, but often attends public events for the NA and EU side bringing about 12-15+ for NA and 9-12 for the EU side. This regiment is filled with many new and veteran players who work towards a goal of developing and supporting each other's journeys in becoming better players.

This regiment is lead by:



Ingame Tags: [IX]7te_Rank_Name
Flag:



7te/8e Regimental Screenshots


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The 26p, also known as the 26. Garde Artillerie, Hanover is a new artillery regiment that has recently formed in the IX. With about 15-20 members already, this regiment is filled with many veterans from the North and South community. This regiment in NaS was mostly known as the 26th North Carolina for its superior artillery skills as well as being a formidable melee group. This regiment plans to play as artillery mainly and line if need be. If you are looking for a casual regiment with more mature players, this is definitely a regiment you would want to look at.

This regiment is lead by:



Ingame Tags: [IX]26p_Rank_Name
Flag:



26p Regimental Screenshots
[close]










The 2HR also known as the 2. Husaren-Regiment, Westfalen is a brand new cavalry regiment with about 8-10 members that will often times play as light cavalry such as hussars or lancers. This regiment is filled with many newer players and a few veterans, but don't let that turn you away. This regiment consistently trains cavalry with the goal of becoming a good cavalry regiment. With the help of other cavalry veterans in the brigade, this regiment will eventually become effective on the field. This is a casual regiment with some memers, but they take their craft seriously.

This regiment is lead by:



Ingame Tags: [IX]2HR_Rank_Name
Flag:



2HR Regimental Screenshots
[close]








Despite us using discord for communications, we primarily use TeamSpeak for events.

Please add one of the above officers/koenig for the TeamSpeak link.






6
Regiments (Game Clans) / No longer needed
« on: June 12, 2020, 05:51:50 am »
.

7
Union / 2nd New York State Militia [NA]
« on: May 25, 2020, 03:43:13 am »




This regiment has a lot of in-game history behind it and it is arguably one of Reich's most successful regiments. Started as the 2nd United States Marine Batallion (2ndUSMB), this group was filled with many dedicated and loyal members. This regiment would be retired down the road and transformed into the 7th New York State Militia (7thNYSM) until that was soon to be transformed into the 2nd New York State Militia (2ndNYSM). This regiment was primarily a line infantry and sharpshooter regiment that would perform very well on the field. With the addition of Hess, a grand company that the regiment could pride itself on was created. This company was called "Company C" and consisted of the more skilled players in the regiment that would work and train often to become good at the game. With a rigorous tryout process, members of this company would distinguish themselves with a company tag in-game. As time progressed, the regiment would grow in size due to a merge with an artillery regiment and bring 14-15 to events. Two lines would be ran and lead by Hess and Reich. This regiment would eventually decline due to internal problems between Reich, Hess, and others and eventually split. With the emergence of NaS again, the 2ndNYSM plans to comeback stronger than ever. While we do comeback to NaS events, we will still primarily do the 8e stuff for NW since most of our group enjoys that more than NaS.




In actual history, a 2nd New York State Militia actually existed, but it was short lived since it failed to successfully form at the call of the war and would go by its more formal name of the "82nd New York Volunteer Infantry" that would see action throughout the war. These soldiers, depending on the regiment could be seen wearing blue, grey, and even zouave uniforms to distinguish themselves from the other regiments. This regiment as the 82nd New York seen extensive amounts of action by participating in many important battles and is honored with a monument in Gettysburg. This regiment would have a medal of honor recipient by the name of "Sergeant Hugh Carey" who was wounded twice while capturing the 7th Virginia's colors. This regiment would go by the 82nd New York until 1864 where it was combined into the 42nd New York and then soon after into the 59th New York. A total of 15 officers and 251 enlisted men would die throughout the war to disease and the enemy.


 
 
 
 
 

 


 


First Battle of Bull Run

Battle of Ball's Bluff

Battle of Yorktown

Battle of Fair Oaks

Seven Days' Battles

Battle of Antietam

Battle of Fredericksburg

Battle of Chancellorsville

Battle of Gettysburg

Battle of Bristoe Station

Mine Run Campaign

Battle of the Wilderness

Battle of Spotsylvania Courthouse

Battle of Cold Harbor

Siege of Petersburg


 
 
 
 
 

 




Commissioned Officers

| Colonel [Col]
| Lieutenant Colonel [LtCol]
| Major [Mjr]
| Captain [Cpt]
| 1st Lieutenant [1stLt]
| 2nd Lieutenant [2ndLt]

        Non-Commissioned Officers

| Quartermaster-Sergeant [QSgt]
| Sergeant Major [SgtMaj]
| 1st Sergeant [1stSgt]
| Sergeant [Sgt]
| Corporal [Cpl]

        Enlisted
 
| Lance Corporal [LCpl]
| Private [Pvt]
Volunteer [Vol]







          DAY         

Monday
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday

       

          EVENT         

8e NW Stuff
8e NW Stuff
North and South Community Event
8e NW Training
8e NW Stuff
8e NW Stuff
North and South Community Event

       

          TIME         

8:00 PM EST
8:00 PM EST
8:00 PM EST
8:00 PM EST
8:00 PM EST
8:00 PM EST
8:00 PM EST








Commissioned Officers

| Colonel. Reich
| Major. Hess
| 2nd Lieutenant. Hand

Non-Commissioned Officers

| Quartermaster Sergeant. Mistakee
| Sergeant. Wallace
| Corporal. Nesoberi
 

Enlisted

Bugler Heath
| Lance Corporal. Ninoybox
| Lance Corporal. Rocksteady
| Lance Corporal. Painkiller
| Lance Corporal. Snowball
| Lance Corporal. Knerdy_Knight
| Private. Fiji
| Private. Killinspecialist
| Private. Profanity
| Private. Nickcole
| Private. Froggo
| Private. Maeker
| Private. Manbearpig
| Private. Mexicant
| Private. Tinhead
| Private. Raptor265
| Private. Maxmaster32
| Private. James
| Private. Arcanine
| Private. Apeman
Volunteer. Perc Dealer
Volunteer. Noble
Volunteer. Jean
Volunteer. Seriousjin
Volunteer. SirBeef
Volunteer. Kiss




Mercenaries
Mercenary. Hagman
Mercenary. Vlad
Mercenary. Swag_Daddy
Medicist Saint Hagnar of Medics

 

Commissioned Officers: 3
Non-Commissioned Officers: 3
Enlisted: 27
Mercenaries/Reserves: 5
 
Total Strength: 38








Thread credits: VetroG & Shadey

8
Regiments / 7te Leichte Infanterie Batallion [NA/EU]
« on: April 22, 2020, 01:22:57 am »



Commissioned Officers


| Major. Hess
| Kapitän. Hand
| Oberleutnant. Ink


Non-Commissioned Officers

| Feldwebel Wallace
| Unteroffizier Florian
| Korporal SirBeef
| Korporal Kenny

Enlisted/Active Reserves

Founder Reich
| Gefreiter. Ninoybox
| Gefreiter. Rocksteady
| Gefreiter. Painkiller
| Gefreiter. Snowball
| Gefreiter. Knerdy Knight
| Gefreiter. Manbearpig
| Jager. Fiji
| Jager. Froggo
| Jager. Profanity
| Jager. Tinhead
| Füsilier. Raptor265
| Füsilier. Javybean22
| Füsilier. Jack
| Füsilier. Kiss
| Füsilier. Eijsink
| Kadett. Arrowsords
| Kadett. Thumble
| Kadett. Chinese
| Kadett. Quickbeam1138
| Kadett. Evan
| Rekrut. PupperJohnny
| Rekrut. darkskins
| Rekrut. dcg
| Rekrut. Khoio
| Rekrut. Sparky
| Rekrut. Murk
| Rekrut. Walcott
| Rekrut. Hedgehog
| Rekrut. Arthur Shelby
| Rekrut. Ruben
| Rekrut. Allen
| Rekrut. Gary
| Rekrut. Parthian
| Rekrut. Ssumbra
| Rekrut. Neighbor Mouse
| Rekrut. Figelton
| Rekrut. ksks
| Rekrut. Gengeythe1st
| Rekrut. Berserker
| Rekrut. Thegan
Medicist. Saint Hagnar
Mercenary. Hagman



Commissioned Officers: 3
Non-Commissioned Officers: 4
Enlisted: 41
Mercenaries/Reserves: 2
Overall Strength: 50



The 7te Leichte Infanterie Batallion or for short, the 7te is a casual Napoleonic Wars regiment for the NA/EU community. We were the famed 8e Voltigeurs until we reformed and had a popular request to rename the regiment. We are technically a skirmisher regiment, but we also play as line infantry, artillery, and cavalry throughout the week, basically whatever the regiment wants to do. On average, we field anywhere in the range of 10-15+ a night during our events while our regiment has around 50 members and countless mercenaries. We are primarily NA based, but we are also in the EU community as well. This regiment prides itself on being supportive of each other and each member feels like a member rather than a number. We like to get to know people and what they like to do so we can base our decisions off of their inputs. We act with professionalism and maturity in events and have been complemented by numerous admins.  With this being said, if you like what you see or have any additional questions, add either Hess or Hand or Ink [EU] found in the Contacts section.



In actual history, an "7te Leichte Infanterie Batallion" is based on a real Bavarian regiment. This regiment is based on 7th Leichte Infanterie Bataillon Gϋnther which would rename to the 7th Leichte Infanterie Bataillon von Treuberg in 1809. This regiment would disband in 1811. Presumably, most Bavarian Jagers/Light Infantry would wear a green uniform with different collar colors based on the type and regiment. Bavaria, being a historical ally of Napoleon, would fight with Napoleon in his campaigns while Bavaria was apart of the Confederation of the Rhein.



Commissioned Officers

| Oberst [Oberst]
| Oberstleutnant [ObLt]
| Major [Mjr]
| Kapitän [Kpt]
| Oberleutnant [OLt]

        Non-Commissioned Officers
 
| Feldwebel [Fwb]
| Unteroffizier [Uffz]
| Korporal [Kpl]

        Enlisted
 
| Gefreiter [Gefr]
| Jager [Jgr]
| Fusilier [Fus]
| Kadett [Kdt]
| Rekrut [Rkt]





          DAY         

Sunday
Monday
Tuesday
Wednesday
Thursday
Friday
Saturday

 
       

          EVENT         

NW Siege Event or Recruitment/Training
NW Event
NaS Event
NW Event
Optional NaS Event
Free Day
NW Event

       

          TIME         

8:00 PM EST
8:00 PM EST
8:00 PM EST
8:00 PM EST
8:00 PM EST
8:00 PM EST
8:00 PM EST









Old 8e Battle Cards



[close]

Ninony's Photo Album Link






NA Company Contacts:





EU Company Contact:



https://discord.gg/ju4CTTH

We use TS for events, but discord for communications/announcements. All members must join the discord!


Template provided by Rival/Edited by Hess
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9
50 Cent

Power of the Dollar or Guess Who's Back Mixtapes/Albums


10
Regiments / *No Longer Needed*
« on: October 30, 2019, 07:34:09 pm »
..

11
Regiments / *Disbanded*
« on: October 04, 2019, 03:16:50 am »
.

12
Regiments (Game Clans) / Disbanded/Renamed
« on: September 25, 2019, 07:23:27 pm »
No longer needed

13
Events: NA / 60th Rifles Better Thursday Linebattle
« on: September 02, 2019, 06:26:02 pm »












I know Thursday events haven't done very well, especially in recent times. The 60th Rifles would like to bring the community a Thursday event back into the scene again. This is basically the Monday Linebattle but just on Thursdays. We plan to hopefully revive this day.










Spoiler
General Rules
  • You must signup with at least 3 people.
  • If you fall below 3 in the event, you must join a friendly line except for artillery.
  • Purposeful TK is not allowed.
  • Trolling, baiting other regiments, and bushpirating are not allowed.
  • Musketoons are allowed for light infantry/skirmishers only!
  • Spamming sapper works is not allowed. Be reasonable.
  • Specialty units may not split unless they are artillery.
  • Chat has no filter. If you do not like racism or edgy kids, just mute the chat in options.
  • Listen to the admins. Failure to do so will result in disciplinary action.
  • Complaints/recommendations are to go to the admins, not the in-game chat.
  • Regimental Leaders may request bans on specific members of their OWN REGIMENT.
  • Regimental Leaders may request revives and heals ONLY BEFORE PEOPLE ARE KILLED.
  • 3 Man Rule applies when there are 3 or fewer men on the enemy team or ally team.
  • Pistols are melee weapons.

Line Infantry 3+
  • No FOL, FOC, ROC, ROL.
  • 1 Medic and Flag bearer per line max.
  • 2 Officers per line max.
  • 1 man spacing max.
  • Reloading or firing while crouched is forbidden.
  • Must be a line or guard unit. Light infantry is allowed as long as you maintain line infantry rules.
  • Must bring either a cavalry musket or infantry musket. No rifles/musketoons for line infantry.

Rifles/Lights 3-12
  • No FOC or ROC. If you charge, you are charging.
  • 1 Medic max
  • 1 Officer per line max.
  • 3 man spacing max for lights, 5 man spacing max for rifles.
  • If in melee, you are all in melee. You are not allowed to shoot or reload while this happens.
  • Must go all lights or rifles. No mixing is allowed.
  • You are able to crouch to fire and reload.
  • 10 Skirms means 10 skirmishers. You cannot do 16 rankers and then 1 officer and bugler.

Cavalry 3-12
  • No FOC or ROC. If you charge, you are charging.
  • 1 Medic max
  • 2 Officers per line max.
  • If in melee, you are all in melee. You are not allowed to shoot or reload while this happens.
  • Must go all 1 cavalry unit. No mixing is allowed.
  • Dismounted cavalry are considered LIGHTS if there is 3 or more dismounted.
  • 10 cavalry means 10 cavalry. You cannot do 16 rankers and then 1 officer and bugler.
  • If you are under 3 mounted cavalry, you must dismount and find friendlies.
  • Must maintain cohesion, units should not be moving across the map to "scout" or "rambo". Scouting is allowed, but do not overkill it and if you engage lines while scouting with any weapon, it will be considered rambo.
  • Cav scouts are not allowed to lead a charge while their regiment is on the other side of the map, that is rambo.
  • If cav is under 3 people, you may continue the charge if you are already in one. You may not engage other regiments that weren't being charged.
  • Dragoons must fire in a line while mounted. If the dragoon unit dismounts and has at least 3 people, then you are allowed to be skirmishers with 3 man spacing.


Artillery 4-12
  • Can bring 2 cannons, howitzers or any combination. 2 ARTILLERY MAX.
  • 1 Sapper max
  • 2 Officers per line max.
  • Artillery guard must be within 5 paces of an ACTIVE cannon to fire out of line.
  • Sappers are allowed to build defences with TNT and planks but do not spam them. Spamming will result in a slay.
  • No limit on artillery guards, but mind the limit of 16 max artillery units. This includes regular line infantry that may play as artillery guards.
  • Artillery pieces may be as spread out as you want.
  • Rocket artillery is not allowed.

[close]











Steam Contact






[close]

TeamSpeak/Signup Times/Other Information
Teamspeak: 103.214.111.229:10003

Signups Start at: 7:30 PM EST

Signups for the following event start at: 9:00 PM EST (Right after the event)

Regimental leaders and members are responsible for reading and knowing the rules before events.

[close]

Sign-up Format

Regiment Name:
Numbers:
Specialty:
Regiment Leader's Steam:


Note: Admins are allowed to change rules/class limits at any time and/or if need be.

Thanks for Template Herishey/DoctorWarband

Credits go to the rightful owners.




14
Events: NA / 60th Rifles/Copot Monday Linebattle
« on: September 02, 2019, 02:40:09 am »












Welcome to Copot’s Monday Event. This event will be run by an admin team that hopes to provide an exhilarating week day event, among our other goals. These goals are to keep the rounds moving at a battle pace, eliminate wasted time searching for maps, and to test some unorthodox ways of hosting. Essentially, the admins will work to make this event a bit more dynamic through various calls like rule changes. These will be used to, hopefully, keep the rounds moving at a faster pace. I highly encourage all regiment leaders and members to read these rules.

We will have a number of custom maps selected for each event. This should decrease, if not completely eliminate, the time between map changes. The plan is to have new maps every week if possible.

Be creative. Anything that isn't against the rules is allowed. Admins reserve the right to change the rules at any time and plan on doing so to keep the game moving.











Spoiler
General Rules
  • If you break the spec limits I will slay to the limit starting with the highest ranks of the regiment. You are responsible for managing your members.
  • You must signup with at least 3 people.
  • If you fall below 3 in the event, you must join a friendly line. Artillery is exempt.
  • Purposeful TK is not allowed. The offender will be slain and the victim will be revived
  • Trolling, baiting other regiments, and bushpirating is not allowed.
  • Musketoons are allowed for light infantry/skirmishers only!
  • Spamming sapper works is not allowed. Be reasonable.
  • Specialty units may not split. The exception is arty. Artillery is allowed to move their pieces to wherever they please.
  • Chat has no filter. If you do not like racism or edgy kids, just mute the chat in options.
  • Listen to the admins. Failure to do so will result in disciplinary action
  • Complaints/recommendations are to go to the admins, not the in-game chat. All chat complaints will be ignored and may be made fun of.
  • Regimental Leaders may request bans on specific members of their OWN REGIMENT.
  • Regimental Leaders may request revives and heals ONLY BEFORE PEOPLE ARE KILLED.
  • No rule of 3 or 5 unless ruled otherwise by the admins..
  • Pistols are melee weapons.

Line Infantry 3+
  • No FOL, FOC, ROC, ROL.
  • 1 Medic max.
  • 1 Flag max.
  • 2 Officers per line max.
  • 1 man spacing max.
  • Crouching is only allowed when not in combat, forming double ranks, or behind man-made cover. Man-made is defined as fences, walls, etc.
  • Must be a line or guard unit. Light infantry is allowed as long as you maintain line infantry rules.
  • Must bring either a cavalry musket or infantry musket. No rifles/musketoons for line infantry.

Rifles/Lights 3-12
  • No FOC or ROC. If you charge, you are charging.
  • 1 Medic max
  • 1 Officer per line max.
  • 3 man spacing max for lights, 5 man spacing max for rifles.
  • If in melee mode, you are all in melee. This is described as if any person is blocking or attacking. You are not allowed to shoot or reload while in melee.
  • Must go all lights or rifles. No mixing is allowed.
  • You are able to crouch to fire and reload.
  • 10 Skirms means 10 skirmishers. You get 12 muskets/rifles, an officer, and a medic. You cannot replace with 12 skirms
  • Light Infantry includes: Landwehr, 51st Lights, 15eme Lights, Austrian Grenzers, Russian Line Militia

Cavalry 3-12
  • No FOC or ROC. If you charge, you are charging.
  • Mounted units only. No ground based specialties such as medics.
  • 2 Officers max.
  • If in melee, you are all in melee. You are not allowed to shoot or reload.
  • No mixing units, pick one. If you break this you will be slain.
  • 3 or more dismounted cav are considered lights and will be treated as such.
  • If there are 1-2 dismounted cav, they are expected to find horses or join a friendly unit. No rambos.
  • 12 cavalry means 12 cavalry. That is 10 ranker cav plus the 2 officers for a max of 12.
  • Cav under 3 must dismount unless continuing a charge. Do not attack other units that were not in melee as an excuse to keep charging. There will be 1 warning if you do not dismount when you should. Failure to comply will result in a slay.
  • Must maintain cohesion. Scouting is allowed, but do not abuse it and go across the map. You will be slain. If you engage lines while scouting via weapon or horse, it will be considered a rambo and result in a slay.
  • Cav scouts are not allowed to lead a charge while their regiment is on the other side of the map, that is rambo.
  • Dragoons may fire while mounted but must be in a line.


Artillery 4-12
  • Can bring 2 cannons, howitzers or any combination. 2 ARTILLERY MAX.
  • 1 Sapper max
  • 2 Officers max.
  • Artillery guard must be within 5 paces of an ACTIVE cannon to fire out of line.
  • Sappers are allowed to build defences with TNT and planks but do not spam them. Spamming will result in a slay.
  • No limit on artillery guards, but mind the limit of 12 max artillery units. This includes regular line infantry that may play as artillery guards.
  • Artillery pieces may be as spread out as you want.
  • Rocket artillery is not allowed.

[close]











Steam Contact








[close]

TeamSpeak/Signup Times/Other Information
Teamspeak: 103.214.111.229:10003

Signups Start at: 7:30 PM EST

Signups for the following event start at: 9:00 PM EST (Right after the event)

Regimental leaders and members are responsible for reading and knowing the rules before events.

[close]

Sign-up Format

Regiment Name:
Numbers:
Specialty:
Regiment Leader's Steam:


Note: Admins are allowed to change rules/class limits at any time and/or if need be.

Thanks for Template Herishey/DoctorWarband

Credits go to the rightful owners.



[/quote]

15
Events: NA / 60th Rifles Better Sunday Linebattle
« on: September 02, 2019, 02:36:47 am »












The 60th Rifles and others are aware and tired of the fact that the event admin isn't very consistent with showing up for signups and giving information leaving it to become disorganized and ran by people who don't really know what they are doing. We as the 60th do not want to cause any more problems than there are currently, but we would like to host a stable event. A stable event would be defined with fair admining in and out of the event, quick and accurate team assignments/balance, and a fun experience for most if not everyone. In this event, we plan to have a vote when we do signups in our TS. This vote would let the regimental leaders choose whether they want a full siege, full line battle, or a half siege/line battle for that night to give some variety. If the same game mode is picked for 2 weeks straight, the admins will automatically change the game mode for that week.










Spoiler


General Rules
  • You must signup with at least 3 people.
  • If you fall below 3 in the event, you must join a friendly line except for artillery.
  • Purposeful TK is not allowed.
  • Trolling, baiting other regiments, and bushpirating are not allowed.
  • Musketoons are allowed for light infantry/skirmishers only!
  • Spamming sapper works is not allowed. Be reasonable.
  • Specialty units may not split unless they are artillery.
  • Chat has no filter. If you do not like racism or edgy kids, just mute the chat in options.
  • Listen to the admins. Failure to do so will result in disciplinary action.
  • Complaints/recommendations are to go to the admins, not the in-game chat.
  • Regimental Leaders may request bans on specific members of their OWN REGIMENT.
  • Regimental Leaders may request revives and heals ONLY BEFORE PEOPLE ARE KILLED.
  • 3 Man Rule applies when there are 3 or fewer men on the enemy team or ally team.
  • Pistols are melee weapons

Line Infantry 3+
  • No FOL, FOC, ROC, ROL.
  • 1 Medic and Flag bearer per line max.
  • 2 Officers per line max.
  • 1 man spacing max.
  • Reloading or firing while crouched is forbidden.

Rifles/Lights 3-16
  • No FOC or ROC. If you charge, you are charging.
  • 1 Medic max
  • 1 Officer per line max.
  • 3 man spacing max for lights, 5 man spacing max for rifles.
  • If in melee, you are all in melee. You are not allowed to shoot or reload while this happens.
  • Must go all lights or rifles. No mixing is allowed.
  • You are able to crouch to fire and reload.
  • 16 Skirms means 16 skirmishers. You cannot do 16 rankers and then 1 officer and bugler.

Cavalry 3-16
  • No FOC or ROC. If you charge, you are charging.
  • 1 Medic max
  • 2 Officers per line max.
  • If in melee, you are all in melee. You are not allowed to shoot or reload while this happens.
  • Must go all 1 cavalry unit. No mixing is allowed.
  • Dismounted cavalry are considered LIGHTS if there is 3 or more dismounted.
  • 16 cavalry means 16 cavalry. You cannot do 16 rankers and then 1 officer and bugler.
  • If you are under 3 mounted cavalry, you must dismount and find friendlies.
  • Must maintain cohesion, units should not be moving across the map to "scout" or "rambo". Scouting is allowed, but do not overkill it and if you engage lines while scouting with any weapon, it will be considered rambo.


Artillery 4-16
  • Can bring 2 cannons, howitzers or any combination. 2 ARTILLERY MAX.
  • 1 Sapper max
  • 2 Officers per line max.
  • Artillery guard must be within 5 paces of an ACTIVE cannon to fire out of line.
  • Sappers are allowed to build defences with TNT and planks but do not spam them. Spamming will result in a slay.
  • No limit on artillery guards, but mind the limit of 16 max artillery units. This includes regular line infantry that may play as artillery guards.
  • Artillery pieces may be as spread out as you want.

Siege Rules
  • You must signup with at least 3 people.
  • Purposeful TK is not allowed.
  • Trolling, baiting other regiments, and bushpirating are not allowed.
  • Musketoons are allowed for all classes.
  • Spamming sapper works is not allowed. Be reasonable.
  • Chat has no filter. If you do not like racism or edgy kids, just mute the chat in options.
  • Listen to the admins. Failure to do so will result in disciplinary action.
  • Complaints/recommendations are to go to the admins, not the in-game chat.
  • Regimental Leaders may request bans on specific members of their OWN REGIMENT.
  • Regimental Leaders may request revives and heals ONLY BEFORE PEOPLE ARE KILLED.
  • FOC, ROL, FOL, and ROC are allowed for all classes.
  • Cav is disabled during the siege but if that is the case, they will automatically get cavalry the next time we do Line battle.
  • Go your designated unit. Skirms go skirms, line go line, cav go line, arty go arty.
  • TNT is not allowed in the siege.
  • Flag bearers, musicians, and other specialists are encouraged but do not spam them. Especially flag bearers.

[close]











Steam Contact






[close]

TeamSpeak/Signup Times/Other Information
Teamspeak: 103.214.111.229:10003

Signups Start at: 7:30 PM EST

Signups for the following event start at: 9:00 PM EST (Right after the event)

Regimental leaders and members are responsible for reading and knowing the rules before events.

[close]

Sign-up Format

Regiment Name:
Numbers:
Specialty:
Regiment Leader's Steam:

Note: Admins are allowed to change rules/class limits at any time and/or if need be.

Thanks for Template Herishey/DoctorWarband

Credits go to the rightful owners.




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