Author Topic: Suggestions  (Read 92303 times)

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Offline Dupke

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Re: Suggestions
« Reply #240 on: March 03, 2015, 10:24:27 pm »
we played  one and the map was just great to play altough i dont want to play only trench maps^^ I mean WWI was not only trench battle

Offline lolman1c

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Re: Suggestions
« Reply #241 on: March 03, 2015, 10:41:27 pm »
we played  one and the map was just great to play altough i dont want to play only trench maps^^ I mean WWI was not only trench battle

Well you guys also played a fortress map. I'm hoping to make something good like that, although I would love to make a town map it didn't work very well in my beta.

Offline Dupke

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Re: Suggestions
« Reply #242 on: March 03, 2015, 11:03:33 pm »
i big town map would be awesome! maybe on conquest or battle with destructible buldings. :D

Offline HipsterRich

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Re: Suggestions
« Reply #243 on: March 04, 2015, 12:24:15 am »
It would be beautiful.

Offline lolman1c

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Re: Suggestions
« Reply #244 on: March 04, 2015, 12:52:36 am »
i big town map would be awesome! maybe on conquest or battle with destructible buldings. :D

The problem would be the setting. The houses would just repeat one after another as there isn't much NW models (there never was need for to many house models) and there would be no center piece like a church or something as I tried experimenting with them but pieces floated and it looked ugly!

Offline The Mighty McLovin

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Re: Suggestions
« Reply #245 on: May 17, 2015, 07:18:06 pm »
Ok, I've been thinking about this one a while, and it's pretty simple:

A plain map with two trenches on either side, the trenches can be decorated with the wonderful IE props and little places for machinegunmen  and snipers to go into. In the middle will obviously be no man's land, scattered with debris and shell holes to hide in during charges.

Some rules would be snipers are aloud to snipe anyone apart from artillery and in some circumstances, the machinegunmen. There will be charges every 5, 10 or 15 minutes where all the men charge and are aloud to hide in the debris/shell holes in the middle of the battlefield. Obviously charging will be hard, so it should be regulated.

Here's a quick little thing I did on paint for it:
Spoiler
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Hopefully this can be a new map for 2.0..

Offline hardcorefreestyleboy

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Re: Suggestions
« Reply #246 on: May 17, 2015, 08:25:24 pm »
Im working on 2 maps for Iron Europe currently (not on a regular basis) and one of them isnt too far from what youre suggesting. Lets see if Ill actually finish it!
Gerry is butiful!!!

Offline lolman1c

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Re: Suggestions
« Reply #247 on: May 17, 2015, 09:09:06 pm »
I was working on a gigantic trench map like that based of a areal image. I kept meaning to go back to it but my Map test team left the game and i wouldn't want to add a map into 2.0 without testing it.

Offline Vir An

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Re: Suggestions
« Reply #248 on: May 17, 2015, 11:02:32 pm »
I was working on a gigantic trench map like that based of a areal image. I kept meaning to go back to it but my Map test team left the game and i wouldn't want to add a map into 2.0 without testing it.

If you're searching for testers you have only to make a whistle.

Offline Swiftwisp

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Re: Suggestions
« Reply #249 on: May 17, 2015, 11:23:34 pm »
i know several 32nd members would gladly test a map.

Offline lolman1c

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Re: Suggestions
« Reply #250 on: May 18, 2015, 09:50:08 am »
I think I'll start hosting some test servers in the future. I know I got an East African campaign map i want to test with a open rocky land that turns into a swamp with a wooden African village.

Offline Viriathus

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Re: Suggestions
« Reply #251 on: July 06, 2015, 04:59:22 pm »
I think I'll start hosting some test servers in the future. I know I got an East African campaign map i want to test with a open rocky land that turns into a swamp with a wooden African village.
Is Mozambique included? :D

Offline OttoFIN

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Re: Suggestions
« Reply #252 on: July 12, 2015, 02:34:14 pm »
Can we please have a class for the HMGs and for arty too that has only a rifle and maybe a HMG ammo belt or some mortar shells? Right now if the team has already a HMG ammo box or a mortar etc.. People will just drop their  useless mortars/HMGs because they are useless.

Offline The Mighty McLovin

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Re: Suggestions
« Reply #253 on: July 12, 2015, 03:21:11 pm »
I think we should add crouching moving.

When you are in no man's land, and you are trapped down by bullets and need to move, if you stand up and run you will die. If you could move while crouched this would add a better feel of WW1. Something like the deluge. Hopefully we'll see this in the next patch.

Offline Kydric

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Re: Suggestions
« Reply #254 on: August 29, 2015, 10:19:14 pm »
Hello guys!

Im writing so I can make a suggestion as well as ask some questions.

1. Make the face customization better.
- I am telling this, because with the faces/beards/moustaches from native don't fit well to people in this time period.
2. Make the guns less accurate + a different crosshair.
- Many of you disagree, but I do agree, because you don't know how fun it is to run in a charge against people in trenches. But if you even try to get out of cover you get shot immediately. I know it is kind of realistic, but won't it be fun to actually have a chance to survive. If now it is 100% accuracy, make it 80%. Seriously it will make the game a lot more fun.
3. Inrease reload times.
- I am sorry, but I don't believe even if you were the biggest specialist in the world during ww1 that you can chamber a round for 0.8 seconds. It is way too fast. I believe it should be slower. Why? Because now it doesn't make sense to charge people even if you somehow survived to get to their trenches, because they can just shoot you multiple times with such a fast reload that it is nearly impossible to even get close to him. I succeeded only 1 out of probably 18 charges which I survived and got to their trenches to stab somebody. And in that 1 time I bled out after he shot me twice with a pistol.
4. Add new fortifications for the Engineers.
- Add 1 Sand bag, which covers your whole body when crouching which is longer.
- Add 1 Outpost tower (like in Bello Civilli)
- Add 1 Officer Tent (like in N&S First Manassas)
- Add 1 Wooden Bunker(Small)
- Add 1 Sandbag, which is fit for a heavy machine gun.
Make them so sappers will have to build them for a long time.
5. Add 1 Austrian Soldier + Officer to Germany and 1 Italian Soldier + Officer to France.
- I know you will probably do it anyways for a different patch, but please add them just so people be happy. The player base will certainly grow better.


Austrians



Italians


If you are looking for ideas dear developers please contact me through the forums.