Poll

How much Iron is in Europe?

1 litre
99 (11.7%)
10 litres
11 (1.3%)
20 litres
10 (1.2%)
200 litres
16 (1.9%)
400 litres
48 (5.7%)
240.336.676,217765 litres
300 (35.5%)
10.180.000.000.000.000 litres
362 (42.8%)

Total Members Voted: 838

Author Topic: [NW][M]Iron Europe - WWI Mod (RELEASED) - Old Thread  (Read 983104 times)

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Offline Killington

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5145 on: January 31, 2014, 04:20:56 am »
So, Iron Europe eh? Is it possible to have a Bear Force II kind of dual-wielding pistols and trench-weapons for the Trench Raiders?
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline William

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5146 on: January 31, 2014, 04:25:05 am »
The idea of dual pistols would be pretty cool. Would make it easier to try and clear trenches. Granted, two melee weapons wouldn't work with the warband system of combat I believe.
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god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
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Offline Killington

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5147 on: January 31, 2014, 04:27:51 am »
If I remember correctly (probably don't) they did vibro blade - blaster pistol dual-wielding by just giving the pistol a melee mode that is the knife. Couldn't do then both at once, but it was cool to shoot and stab without swapping out weapons.
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

AntonioTheWorstAtMelee

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5148 on: January 31, 2014, 05:06:33 am »
Itching to have a IE Reg Board up!


Offline Audiate

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5149 on: January 31, 2014, 05:15:38 am »
Itching to have a IE Reg Board up!

I assume it'll go up on Feb 14th, right?

Offline Killington

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5150 on: January 31, 2014, 05:22:07 am »
Itching to have a IE Reg Board up!

I assume it'll go up on Feb 14th, right?
I think they're going to wait until the crack of dawn on the 15th, just to fuck with everyone :P
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline Dan the Seagull Chef

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5151 on: January 31, 2014, 06:27:13 am »
Itching to have a IE Reg Board up!

I assume it'll go up on Feb 14th, right?
I think they're going to wait until the crack of dawn on the 15th, just to fuck with everyone :P
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Offline Davout

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5152 on: January 31, 2014, 12:53:37 pm »
Will it be released in US time or EU time as Rig isnt EU?

Offline DanyEle

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5153 on: January 31, 2014, 01:15:42 pm »
So, Iron Europe eh? Is it possible to have a Bear Force II kind of dual-wielding pistols and trench-weapons for the Trench Raiders?

Hey, you're talking to Bear Force 2's coder :D . We could definitely have that in our mod, I'm just not totally sure it would fit with our knives.



Offline KArantukki

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5154 on: January 31, 2014, 01:18:11 pm »
It needz JETPACKS !!! :D

Offline 5arge

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5155 on: January 31, 2014, 03:13:33 pm »
I was talking about Upstate New York, or as I like to call it, Alabama North. Seriously what kind of New Yorkers have fuckin' Confederate flags???
You were talking about Boston also.  5arge is packing too! >:(

So, Iron Europe eh? Is it possible to have a Bear Force II kind of dual-wielding pistols and trench-weapons for the Trench Raiders?

Hey, you're talking to Bear Force 2's coder :D . We could definitely have that in our mod, I'm just not totally sure it would fit with our knives.
Wouldn't you have to redo models and animations so the knife is in the left hand though?
it seems that the person on the wrong end of 5arge always seems to get the punishment.

Offline Kammin

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5156 on: January 31, 2014, 04:12:39 pm »
So what did you learn ?

Offline SeanBeansShako

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5157 on: January 31, 2014, 04:16:47 pm »
Diplex said to me: It will be released this month... And now they changed release date to february? :o :o You have got to be kidding me...

There are good reasons, getting a few nice maps is worth the two week wait really.

Offline Betaknight

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5158 on: January 31, 2014, 04:38:28 pm »
Can someone recap what is happening since page 325? I'm lost.
The first modder for NW.

Offline 5arge

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Re: [NW][M]Iron Europe - WWI Mod (Release Announced: Feb 14, 2014 Pg325)
« Reply #5159 on: January 31, 2014, 04:50:31 pm »
Can someone recap what is happening since page 325? I'm lost.
Nothing important. Nothing at all.  ;)
it seems that the person on the wrong end of 5arge always seems to get the punishment.