Poll

How much Iron is in Europe?

1 litre
99 (11.7%)
10 litres
11 (1.3%)
20 litres
10 (1.2%)
200 litres
16 (1.9%)
400 litres
48 (5.7%)
240.336.676,217765 litres
300 (35.5%)
10.180.000.000.000.000 litres
362 (42.8%)

Total Members Voted: 838

Author Topic: [NW][M]Iron Europe - WWI Mod (RELEASED) - Old Thread  (Read 983162 times)

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Offline LordAdder

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4530 on: January 23, 2014, 08:54:11 pm »

Or we could just wait a few more days :p

Thats way too reasonable.

I'd rather have the mod then no mod.

which is exactly why i hired a Navy SEALS team

You don't hire Navy SEALS nub, you hire personal contractors m8.

He's is soo pro, he hired Navy SEALS

Offline Danik

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4531 on: January 23, 2014, 09:21:42 pm »
Why was Europe freed from slavery in 1991 though?

Offline Bramif

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4532 on: January 23, 2014, 09:27:07 pm »
Why was Europe freed from slavery in 1991 though?
Fall of the Soviet Union...

Offline KurassierNixon

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4533 on: January 23, 2014, 09:30:12 pm »
Who needs Navy SEALs when we can throw together a FSE Posse  :P

Offline ClearlyInvsible

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4534 on: January 23, 2014, 09:32:14 pm »
Who needs Navy SEALs when we can throw together a FSE Posse  :P

I doubt Rig can stop me when I've got my 3 Band Enfield on me :D

No, I am nto going to assault Rig or any other team members. Let them take their time -_-
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Faggots will burn in hell anyway, who cares.

Offline 5arge

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4535 on: January 23, 2014, 09:57:59 pm »
I doubt Rig can stop me when I've got my 3 Band Enfield on me :D
Ha! An Enfield... Rigadoon has machine guns!
it seems that the person on the wrong end of 5arge always seems to get the punishment.

Offline munky-wunky

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4536 on: January 23, 2014, 10:17:27 pm »
Who needs Navy SEALs when we can throw together a FSE Posse  :P

we may go overboard!!
Spoiler
Welcome to FSE hun. Enjoy your stay on s.s. Duuring. Lifeboat is to be found on upper left corner as "log out". We wish you enjoy the journey. Thank you for choosing Dutch Sea For your vacation.
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Offline William

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4537 on: January 23, 2014, 10:34:18 pm »
You may have special forces, but I have a team of Asian hackers ready to extract the download from all the dev's computers. All arguments irrevelant


Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
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god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
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Offline 5arge

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4538 on: January 23, 2014, 10:48:35 pm »
I have a team of Asian hackers ready to extract the download from all the dev's computers.
Sir Audiate is at is again!  ;)
it seems that the person on the wrong end of 5arge always seems to get the punishment.

Offline Death by EMP

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4539 on: January 23, 2014, 10:49:57 pm »
It seems I have been "banned" from Iron Europe by Betaknight. Oh dear oh dear.

Offline Betaknight

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4540 on: January 23, 2014, 11:11:05 pm »
Ignore it. :P

We are doing our best to push the mod out as fast as possible, I myself have been busy IRL but will try to finish my side jobs so the mod can come out.
The first modder for NW.

Offline Killington

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4541 on: January 23, 2014, 11:12:28 pm »
Take your time :)

Spoiler
[close]
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline Commissar Jdf

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4542 on: January 23, 2014, 11:14:07 pm »
The hard work the devs have put into this has really paid off.

Offline Betaknight

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4543 on: January 23, 2014, 11:15:49 pm »
Funny how it only started with 2 mods and ended up with one and with the first models a uniform.
The first modder for NW.

Offline Carson

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Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4544 on: January 24, 2014, 02:17:41 am »
You may have special forces, but I have a team of Asian hackers ready to extract the download from all the dev's computers. All arguments irrevelant

The things that happen on FSE  ::)

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