Poll

How much Iron is in Europe?

1 litre
99 (11.7%)
10 litres
11 (1.3%)
20 litres
10 (1.2%)
200 litres
16 (1.9%)
400 litres
48 (5.7%)
240.336.676,217765 litres
300 (35.5%)
10.180.000.000.000.000 litres
362 (42.8%)

Total Members Voted: 838

Author Topic: [NW][M]Iron Europe - WWI Mod (RELEASED) - Old Thread  (Read 983122 times)

0 Members and 3 Guests are viewing this topic.

Offline munky-wunky

  • Captain
  • *
  • Posts: 1774
  • Oh, I'm a good old rebel, Now thats just what I am
    • View Profile
  • Side: Confederacy
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4515 on: January 23, 2014, 04:21:27 am »
Spoiler
[close]

I think Dany will show you more later. Just a sneak peak.
You sick bastard...... you just gave all these addicts a taste!
So Olafson... you got the stuff?

What do you mean?
You know...
That stuff...
It begins with an I and ends with an E...


it better be the good stuff
Spoiler
Welcome to FSE hun. Enjoy your stay on s.s. Duuring. Lifeboat is to be found on upper left corner as "log out". We wish you enjoy the journey. Thank you for choosing Dutch Sea For your vacation.
[close]

Offline Danik

  • First Lieutenant
  • *
  • Posts: 292
  • Better than Justin Bieber since 1960
    • View Profile
  • Side: Confederacy
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4516 on: January 23, 2014, 12:07:14 pm »
Will there be a Trench Raider class? armed with carbines, shotguns, trench clubs and knives?
The German stormtroopers are pretty close to a trench raiding class. They have many grenades and probably trench clubs.

Are there any plans in the future to add a miner class that can dig tunnels under no man's land and place mines?

That'd be awesome, but sadly the Warband Engine crushes any sort of overtly complex ideas outside shoot dudes/hit dudes.

Actually, during NW development we created a simple way to make digging tunnels possible.
Buuuut.. It sucks.
How? By making sappers able to spawn tunnel props in different directions? Also, you never told anyone about it until now? D:
« Last Edit: January 23, 2014, 12:15:34 pm by Danik »

Offline Colbac

  • Second Lieutenant
  • *
  • Posts: 256
    • View Profile
  • Nick: 24th[LtCol]_Colbac
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4517 on: January 23, 2014, 12:28:43 pm »
With regards to the picture that Olafson posted, will the MG's be easy to aim? I can see it being a little difficult seeing as cannons are sometimes a bitch to aim.


Offline Furrnox

  • Lieutenant General
  • ***
  • Posts: 7984
  • Eternally incorrect, centre-left, asshole.
    • View Profile
  • Side: Neutral
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4518 on: January 23, 2014, 01:04:56 pm »
I haven't really been around here much lately is the release still sometime in January or is it postponed?

Offline Killington

  • Major General
  • **
  • Posts: 4037
  • Everyone's favourite
    • View Profile
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4519 on: January 23, 2014, 01:12:11 pm »
I haven't really been around here much lately is the release still sometime in January or is it postponed?
I think it's scheduled for 11:59 pm Hawaii time, January 31st.
« Last Edit: January 23, 2014, 01:14:42 pm by Killington »
In theory we could do huge player numbers far over 500 players per server...  As such we will surely keep our promise to deliver you the 500 players per server.

We will probably go (far) over it, but that's for later.

Offline Archduke Sven

  • Brigadier General
  • *
  • Posts: 6012
  • I have over 1000 warning points, be careful.
    • View Profile
  • Nick: regimentless sven
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4520 on: January 23, 2014, 01:14:20 pm »
I got a Navy SEAL team waiting to extract the mod if it isn't released by February 1st, 12:02 AM.


told that bih don't @ me

Offline Betaknight

  • Major
  • *
  • Posts: 2614
  • To Protect and To Serve
    • View Profile
  • Nick: Betaknight
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4521 on: January 23, 2014, 02:34:04 pm »
Yes olafson got the stuff and he also makes the stuff...
The first modder for NW.

Offline Prince_Eugen

  • Lieutenant Colonel
  • *
  • Posts: 1405
    • View Profile
  • Nick: 19th_Fus_Prince_Eugen
  • Side: Confederacy
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4522 on: January 23, 2014, 02:56:15 pm »
I'll faster receive Ground Forces mode in Warthunder then this mod.

Offline William

  • Major General
  • **
  • Posts: 8538
  • What doth life?
    • View Profile
    • Youtube Channel where I upload NW and M&B
  • Nick: CluelessWill
  • Side: Neutral
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4523 on: January 23, 2014, 05:42:26 pm »
So no shotguns at all? :(


Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
Spoiler
god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
[close]

Offline zarenx

  • Corporal
  • *
  • Posts: 68
    • View Profile
  • Side: Neutral
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4524 on: January 23, 2014, 06:10:08 pm »
I got a Navy SEAL team waiting to extract the mod if it isn't released by February 1st, 12:02 AM.

i got the FSK ready to. to help extracting the data for the mod, if fail to release before given date ;)
Quia pax et libertas

Offline William

  • Major General
  • **
  • Posts: 8538
  • What doth life?
    • View Profile
    • Youtube Channel where I upload NW and M&B
  • Nick: CluelessWill
  • Side: Neutral
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4525 on: January 23, 2014, 07:26:48 pm »
Or we could just wait a few more days :p


Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
Spoiler
god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
[close]

Offline Archduke Sven

  • Brigadier General
  • *
  • Posts: 6012
  • I have over 1000 warning points, be careful.
    • View Profile
  • Nick: regimentless sven
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4526 on: January 23, 2014, 08:01:52 pm »
Or we could just wait a few more days :p

Thats way too reasonable.


told that bih don't @ me

Offline William

  • Major General
  • **
  • Posts: 8538
  • What doth life?
    • View Profile
    • Youtube Channel where I upload NW and M&B
  • Nick: CluelessWill
  • Side: Neutral
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4527 on: January 23, 2014, 08:15:47 pm »

Or we could just wait a few more days :p

Thats way too reasonable.

I'd rather have the mod then no mod.


Check out my YT channel where I post NW www.youtube. com/c/CluelessWill
Spoiler
god damn, Anthony is smart, he was able to get the shit AEF to tie with the best reg in the game. The tactical geniusness needed to pull off such a feat is insane. He's the Erwin Rommel of NW.
i always get an erection when i check my subscrptions and see that phresh cluelesswill vid
It won't be FSE developing it, so it will come out!
[close]

Offline Archduke Sven

  • Brigadier General
  • *
  • Posts: 6012
  • I have over 1000 warning points, be careful.
    • View Profile
  • Nick: regimentless sven
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4528 on: January 23, 2014, 08:38:15 pm »

Or we could just wait a few more days :p

Thats way too reasonable.

I'd rather have the mod then no mod.

which is exactly why i hired a Navy SEALS team


told that bih don't @ me

Offline Madbull

  • Colonel
  • *
  • Posts: 2018
    • View Profile
  • Nick: 63e_Grd_Madbull
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #23 Christmas Update Pg235)
« Reply #4529 on: January 23, 2014, 08:52:34 pm »

Or we could just wait a few more days :p

Thats way too reasonable.

I'd rather have the mod then no mod.

which is exactly why i hired a Navy SEALS team

You don't hire Navy SEALS nub, you hire personal contractors m8.