Poll

How much Iron is in Europe?

1 litre
99 (11.7%)
10 litres
11 (1.3%)
20 litres
10 (1.2%)
200 litres
16 (1.9%)
400 litres
48 (5.7%)
240.336.676,217765 litres
300 (35.5%)
10.180.000.000.000.000 litres
362 (42.8%)

Total Members Voted: 838

Author Topic: [NW][M]Iron Europe - WWI Mod (RELEASED) - Old Thread  (Read 983155 times)

0 Members and 1 Guest are viewing this topic.

Offline Oakenshield

  • Second Lieutenant
  • *
  • Posts: 300
    • View Profile
  • Side: Neutral
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2580 on: November 03, 2013, 11:46:40 pm »
Is NaS still going? I thought it died.  :-\

It has a Saturday event which usually has a full server (200 players)

I thought that has been slowly dying as well

At one point it was, but then then it gained popularity again and now there is usually a full server :)

MagicTeatowel

  • Guest
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2581 on: November 03, 2013, 11:55:09 pm »
Is NaS still going? I thought it died.  :-\

It has a Saturday event which usually has a full server (200 players)

I thought that has been slowly dying as well

At one point it was, but then then it gained popularity again and now there is usually a full server :)

The week before I left NW I had to wait 20mins to get into the NaS lobby D:

Offline Betaknight

  • Major
  • *
  • Posts: 2614
  • To Protect and To Serve
    • View Profile
  • Nick: Betaknight
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2582 on: November 04, 2013, 01:49:11 am »
Guyz. I have an idea. We actually promote the mod instead of having a group chat in dis thread? Or mod dies.
You choose.
The first modder for NW.

Offline Rigadoon

  • Board Moderator
  • *
  • Posts: 668
    • View Profile
  • Nick: Rigadoon
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2583 on: November 04, 2013, 02:39:02 am »
In the end, what's going to keep this mod alive is a high awareness of the mod and a strong release. The team can take care of the strong release, it's mostly up to you guys to let people know of the mod. I imagine almost every FSE user knows of IE, however, the people on this forum are a tiny fraction of the NW playerbase. Unfortunately, for most mods, the only reward for modding is the journey, as Hinkel and Wilhelm mentioned. It'd be nice to get the bonus of having a large, strong, and long-lasting community. It means more fun for the rest of you as well. So, take every opportunity to spread the word.

Offline Colonel Howe

  • Donator
  • *
  • Posts: 5494
  • There isn't a noose tight enough
    • View Profile
    • People's History Podcast
  • Nick: Noah
  • Side: Neutral
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2584 on: November 04, 2013, 02:45:41 am »
We must go on an IE Crusade against all other mods and infidels. If we do this lads, we shall be immortal and with Rigadon in Modding Heaven. Allah Rigbar!!!!
Fuck off, Nazi scum

Offline Charles William

  • First Lieutenant
  • *
  • Posts: 506
  • War of 1812, MAW Head Developer
    • View Profile
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2585 on: November 04, 2013, 03:17:14 am »
In the end, what's going to keep this mod alive is a high awareness of the mod and a strong release. The team can take care of the strong release, it's mostly up to you guys to let people know of the mod. I imagine almost every FSE user knows of IE, however, the people on this forum are a tiny fraction of the NW playerbase. Unfortunately, for most mods, the only reward for modding is the journey, as Hinkel and Wilhelm mentioned. It'd be nice to get the bonus of having a large, strong, and long-lasting community. It means more fun for the rest of you as well. So, take every opportunity to spread the word.

Haha no problem i'll help ya man  8) its true that still most people right now who are playing NW doesn't know about this so spreading the word is a very good idea
Head Developer of the Mexican American War Mod and War of 1812 Mod

 

Offline 85thColonel

  • Sergeant
  • *
  • Posts: 210
  • 48th Highlanders of Canada Colonel
    • View Profile
  • Nick: 48thHoC_Col_McGordon
  • Side: Confederacy
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2586 on: November 04, 2013, 02:25:09 pm »
by the time IE is released bannerlord will be out

Offline Nipplestockings

  • Lieutenant General
  • ***
  • Posts: 8609
    • View Profile
  • Side: Neutral
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2587 on: November 04, 2013, 02:36:06 pm »
by the time IE is released bannerlord will be out

I seriously doubt that. Bannerlord most likely won't be out before BCOF, and with the progress this mod is making I wouldn't be surprised if it releases before BCOF.
« Last Edit: November 04, 2013, 02:42:50 pm by Nipplestockings »

Offline Betaknight

  • Major
  • *
  • Posts: 2614
  • To Protect and To Serve
    • View Profile
  • Nick: Betaknight
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2588 on: November 04, 2013, 02:41:31 pm »
Guys, I have a question; What do you think will help the mod to stay alive after a few weeks and to remain strong? (Realism is necessary)
The first modder for NW.

Offline Nipplestockings

  • Lieutenant General
  • ***
  • Posts: 8609
    • View Profile
  • Side: Neutral
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2589 on: November 04, 2013, 02:46:37 pm »
Guys, I have a question; What do you think will help the mod to stay alive after a few weeks and to remain strong? (Realism is necessary)

I don't know if you'd be up for this but I would personally ask  regiments with popular servers like the 33rd to advertise it in-game. I'd think asking to advertise on official servers might be a little of a stretch, but doing something like that might be a good way to garner awareness in the larger community.

Offline Hinkel

  • Colonel
  • *
  • Posts: 1484
  • Confederate Commander in Chief
    • View Profile
  • Nick: Gen_Hinkel
  • Side: Confederacy
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2590 on: November 04, 2013, 03:04:04 pm »
by the time IE is released bannerlord will be out

Bannerlord is sheduled for the 1Q 2015..
Pretty sure BCoF the same, or 4Q 2014.
« Last Edit: November 04, 2013, 03:05:41 pm by Hinkel »

Offline 85thColonel

  • Sergeant
  • *
  • Posts: 210
  • 48th Highlanders of Canada Colonel
    • View Profile
  • Nick: 48thHoC_Col_McGordon
  • Side: Confederacy
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2591 on: November 04, 2013, 03:08:03 pm »
by the time IE is released bannerlord will be out

Bannerlord is sheduled for the 1Q 2015..
Pretty sure BCoF the same, or 4Q 2014.
and that is exactly what i meant ;)

Offline sovietgondor

  • Corporal
  • *
  • Posts: 40
    • View Profile
  • Side: Neutral
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2592 on: November 04, 2013, 03:08:17 pm »
Keep then community interested in the mod. NaS and B&I are great mods no doubt, but I feel that with only two factions, people get bored of seeing the same thing over and over. Of course Iron Europe is going to be different in every way, It's a completely different war, but the community is more motivated to play if the events are hosted properly, and content keeps reaching them.


Offline 85thColonel

  • Sergeant
  • *
  • Posts: 210
  • 48th Highlanders of Canada Colonel
    • View Profile
  • Nick: 48thHoC_Col_McGordon
  • Side: Confederacy
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2593 on: November 04, 2013, 05:21:43 pm »
Keep then community interested in the mod. NaS and B&I are great mods no doubt, but I feel that with only two factions, people get bored of seeing the same thing over and over. Of course Iron Europe is going to be different in every way, It's a completely different war, but the community is more motivated to play if the events are hosted properly, and content keeps reaching them.
if you look on B&I page their adding in Britain and turning it in to a Victorian Mod. Its in the Development section gonna be a great update coming out.

Offline BSM 'Shut up' Williams

  • First Lieutenant
  • *
  • Posts: 2819
  • Bóg, Honor, Ojczyzna!
    • View Profile
    • My Twitter
  • Nick: Jean Grande
  • Side: Union
Re: [NW][M]Iron Europe - WWI Mod (Update #21 Into the Trenches! Pg158)
« Reply #2594 on: November 04, 2013, 05:35:59 pm »
Guys, I have a question; What do you think will help the mod to stay alive after a few weeks and to remain strong? (Realism is necessary)

Advertise in popular servers like 33rd_Siege or 15th_Humans_vs_Bots.

Which I will start doing today  :)

Steam Profile Signature
[close]