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Quote from: Rigadoon on October 18, 2013, 07:58:39 amQuote from: TORN on October 18, 2013, 06:48:48 amQuote from: ClearlyInvsible on October 17, 2013, 10:41:53 pmQuote from: TORN on October 17, 2013, 10:03:56 pmInvasion mode is still a bad idea even if you give it a different name.Have you ever played against an NPC that has a bow/crossbow/gun in an invasion mode?Yeah they're fucking cheaters with their bloody headshots.Just because you don't like it doesn't mean it's a bad idea.anyone has yet given me some counterarguments...I talked about how bot accuracy could be reduced. That counters your single argument on how they always get headshots.In AZW we reduced bot accuracy to 0 but they were still getting head shots across the map, i believe all the bots aim at one player so he just gets instantly dropped.
Quote from: TORN on October 18, 2013, 06:48:48 amQuote from: ClearlyInvsible on October 17, 2013, 10:41:53 pmQuote from: TORN on October 17, 2013, 10:03:56 pmInvasion mode is still a bad idea even if you give it a different name.Have you ever played against an NPC that has a bow/crossbow/gun in an invasion mode?Yeah they're fucking cheaters with their bloody headshots.Just because you don't like it doesn't mean it's a bad idea.anyone has yet given me some counterarguments...I talked about how bot accuracy could be reduced. That counters your single argument on how they always get headshots.
Quote from: ClearlyInvsible on October 17, 2013, 10:41:53 pmQuote from: TORN on October 17, 2013, 10:03:56 pmInvasion mode is still a bad idea even if you give it a different name.Have you ever played against an NPC that has a bow/crossbow/gun in an invasion mode?Yeah they're fucking cheaters with their bloody headshots.Just because you don't like it doesn't mean it's a bad idea.anyone has yet given me some counterarguments...
Quote from: TORN on October 17, 2013, 10:03:56 pmInvasion mode is still a bad idea even if you give it a different name.Have you ever played against an NPC that has a bow/crossbow/gun in an invasion mode?Yeah they're fucking cheaters with their bloody headshots.Just because you don't like it doesn't mean it's a bad idea.
Invasion mode is still a bad idea even if you give it a different name.Have you ever played against an NPC that has a bow/crossbow/gun in an invasion mode?Yeah they're fucking cheaters with their bloody headshots.
I think an Invasion mode is kinda cool. But I'll probably be playing Conquest, just for a change of pace.
i make mapSpoiler[close]
Quote from: Colonel Howe on October 19, 2013, 05:28:59 ami make mapSpoiler[close]Question is, who will win? Rigadig or the Huns?[youtube]http://www.youtube.com/watch?v=ZSS5dEeMX64[/youtube]
In the spring of 1915, it was decided to fit 15,000 Gewehr 98 rifles, selected for being exceptionally accurate during factory tests, with telescopic sights for sniper use, though the Gewehr 98 was not designed for use with aiming optics. To mount a telescopic sight directly over the rifle, the bolt handle had to be turned-down from its original straight design. In the stock, a recess had to be made to accommodate the turned-down bolt handle modification. The telescopic sights consisted of 2.5x and 3x models, made by manufactures like Görtz, Gérard, Oige, Zeiss, Hensoldt, Voigtländer and various civilian models from manufacturers like Bock, Busch and Füss. Several different mountings produced by various manufacturers were used. Even with a turned-down bolt handle (unless it is low-profile as is common practice with modern hunting rifles), optics mounted low above the receiver will not leave enough space between the rifle and the telescopic sight body for unimpaired operation of the bolt or three-position safety catch lever. This ergonomic problem was solved by mounting the telescopic sight relatively high above the receiver. By the end of the war, 18,421 Gewehr 98 rifles were converted and equipped with telescopic sights and issued to German snipers during World War I.
There's already been a load of custom trench maps made by B&I and N&S players who were eagerly awaiting this mod nearly a year ago. I'm sure there's going to be a lot of custom maps in this.
Quote from: Landrik on October 21, 2013, 03:08:09 pmThere's already been a load of custom trench maps made by B&I and N&S players who were eagerly awaiting this mod nearly a year ago. I'm sure there's going to be a lot of custom maps in this.You guys will be pleased with what is going to come in next time then.